nono Level 1 of the Dungeon (4, 10, D:1) a +0 robe (8, -8, D:1) a +0 dagger (9, -2, D:1) a +0 club (10, 5, D:1) 7 stones (17, -14, D:1) 4 poisoned darts (23, -11, D:1) 5 boomerangs (23, 12, D:1) a +0 short sword 5 stones (30, -1, D:1) 6 stones (32, 24, D:1) a +0 dagger (35, -3, D:1) 5 stones (39, 25, D:1) a +0 short sword 4 stones (42, 17, D:1) a +0 dagger (43, 24, D:1) a +0 robe (49, 0, D:1) a +0 short sword Level 2 of the Dungeon (17, 0, D:2) a +0 ring mail (23, 4, D:2) a +0 scale mail (31, 0, D:2) a +0 dagger (33, 16, D:2) a stone (36, 16, D:2) a +0 robe a +0 scythe (58, 29, D:2) a +0 club (59, 29, D:2) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (60, 29, D:2) a +0 club a +0 dagger a +0 club a +0 sling a +0 dagger (62, 29, D:2) a +0 dagger (66, 16, D:2) a +0 dagger (66, 32, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Noteoj's Weapon Boutique a +0 sling (19 gold) a +0 trident (45 gold) 5 stones (6 gold) the +6 falchion "Feivvych" {speed, rF- Int+2 SInv} (616 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. a +0 spear (39 gold) a +0 club (13 gold) a +0 war axe (45 gold) a +0 flail (45 gold) a +0 club (13 gold) 9 stones (11 gold) [Shop] Ehaynoxa's Assorted Antiques a scroll of fear (104 gold) a scroll of enchant armour (195 gold) [Shop] Ukonk's Antique Armour Shoppe the +6 storm dragon scales of the Moon {rElec rCorr} (2885 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 robe (17 gold) a +0 ring mail (100 gold) a +3 leather armour of cold resistance (600 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 buckler (112 gold) +1 gold dragon scales (2175 gold) [Shop] Tuamitof's General Store a book of Power (462 gold) a +0 rapier (44 gold) a +0 sling (16 gold) a +0 robe (7 gold) a scroll of identify (22 gold) a wand of polymorph (11) (169 gold) a stone (1 gold) a book of Alchemy (308 gold) a scroll of identify (22 gold) a +2 robe of willpower (194 gold) a +0 whip (27 gold) a scroll of amnesia (44 gold) (43, -25, D:3) a +0 ring mail (49, -19, D:3) a +0 club a +0 ring mail a +0 dagger a +0 ring mail (49, -18, D:3) a +0 dagger a +0 leather armour (50, -22, D:3) a +0 short sword (53, -28, D:3) a +0 dagger 4 stones (56, -27, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +2 ring mail of cold resistance (0, 39, D:4) a +0 robe (3, 13, D:4) an orb of guile (23, 34, D:4) a +0 mace (34, 4, D:4) a +0 dagger (36, 15, D:4) a +1 dagger of draining (56, 30, D:4) a +0 flail (60, 13, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +2 falchion of electrocution (1, 1, D:5) a +0 robe a +0 dagger a +0 club a +0 flail (1, 6, D:5) a +0 shortbow a +0 mace (3, 9, D:5) a +0 ring mail a +0 short sword a +0 robe (4, 6, D:5) a +0 leather armour a +0 club (4, 10, D:5) 2 boomerangs a +0 mace (8, 6, D:5) a +0 ring mail (22, 8, D:5) 5 stones (22, 18, D:5) a +0 ring mail (23, 0, D:5) a +0 rapier (24, -4, D:5) a +0 giant club (24, 8, D:5) a +0 mace (28, -3, D:5) a +0 dagger (31, 1, D:5) a +0 robe (36, -1, D:5) a +0 trident a +0 robe (36, 1, D:5) a +0 flail (37, 1, D:5) a +0 hand axe a +0 plate armour (46, 36, D:5) a +0 club (46, 37, D:5) a +0 whip (47, 37, D:5) a +0 spear (48, 4, D:5) a +0 short sword (54, 7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 3 poisoned darts (5, -10, D:6) 9 stones (8, -20, D:6) a +0 leather armour a +0 short sword (10, -20, D:6) a +0 robe a +0 dagger (13, -4, D:6) a +0 ring mail (19, -33, D:6) a +0 ring mail a +0 short sword (19, -7, D:6) 13 gold pieces (24, -48, D:6) a +0 robe a +0 flail (24, -47, D:6) a +0 robe a +0 long sword (27, -47, D:6) a +0 robe a +1 short sword (29, -48, D:6) a +0 robe (29, -25, D:6) a +0 robe a +0 dagger (30, -26, D:6) a +0 robe a +0 dagger (30, -15, D:6) a +0 mace (32, -43, D:6) a +0 robe a +3 battleaxe (32, -15, D:6) a +0 leather armour a +0 club (36, 4, D:6) a +0 rapier (42, -30, D:6) a +0 leather armour (43, -25, D:6) a +0 leather armour a +0 whip (47, -18, D:6) a +0 ring mail (48, -14, D:6) a +0 short sword (50, -7, D:6) a +0 hand axe (51, -7, D:6) a +0 hand axe (53, -34, D:6) a +0 shortbow (54, -4, D:6) a +0 battleaxe (61, -3, D:6) a +0 trident (62, -6, D:6) 7 stones (64, -17, D:6) a +0 shortbow Level 7 of the Dungeon (1, -3, D:7) a +0 club a +0 scale mail (4, -7, D:7) a +0 trident a +0 leather armour (4, -6, D:7) a +0 war axe (6, -7, D:7) a +0 falchion (9, -4, D:7) a +0 robe a +0 dagger (12, 9, D:7) a +0 short sword (12, 10, D:7) a +1 dagger of draining a +0 ring mail (16, 2, D:7) a +0 robe a +0 dagger (17, -7, D:7) a +0 robe a +0 dagger a +0 scale mail a +0 war axe a +0 hand axe a +0 war axe (18, -6, D:7) a +2 trident of protection (18, -2, D:7) a +0 flail (20, 20, D:7) a +0 hand axe (21, 20, D:7) a +0 short sword (24, 20, D:7) a +0 club (33, -4, D:7) a +0 robe a +3 spear (33, -3, D:7) a +0 robe a +5 great sword (34, -4, D:7) a +0 robe a +0 great sword (38, 31, D:7) a +0 dagger a +0 robe (39, 31, D:7) a +0 hand axe a +0 club a +0 mace (40, 31, D:7) a +0 hand axe a +0 leather armour (42, 22, D:7) a +0 mace a +0 scale mail a +0 mace Level 8 of the Dungeon (0, 0, D:8) 5 large rocks (2, 25, D:8) a +0 robe a +0 halberd (3, 25, D:8) a +0 robe a +0 falchion (5, 2, D:8) a +0 short sword (5, 29, D:8) a +0 robe a +0 dagger (5, 30, D:8) a +0 scale mail a +0 short sword (6, 2, D:8) a +0 hand axe (7, 21, D:8) a +0 robe a +0 halberd a +0 robe a +3 battleaxe (14, 18, D:8) a +0 hand axe (15, 19, D:8) a +0 mace a +0 plate armour a +0 dagger a +0 robe (21, 2, D:8) a +0 rapier (26, 2, D:8) a +0 long sword (30, 10, D:8) a +0 flail a +0 scale mail (30, 12, D:8) a +0 falchion (30, 25, D:8) a +0 halberd a +0 leather armour (31, 9, D:8) a +0 club 2 boomerangs a +0 dagger a +0 robe a +0 short sword a +0 ring mail (31, 24, D:8) a +0 club a +0 leather armour (31, 25, D:8) the +2 dagger "Nuheemie" {pain, rF+ Int+2 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It protects you from fire. a +0 ring mail (32, 9, D:8) a +0 dagger (32, 25, D:8) a +0 halberd (36, 27, D:8) a +0 whip Level 9 of the Dungeon (6, -45, D:9) a +0 scale mail (10, -44, D:9) a +0 leather armour (17, -20, D:9) 6 stones (23, 1, D:9) a +0 quarterstaff (25, -21, D:9) a +0 pair of boots (29, -27, D:9) a +0 spear (31, -15, D:9) a +0 cloak (32, -30, D:9) +0 steam dragon scales (33, -29, D:9) a +0 leather armour a +0 dagger (33, -20, D:9) a +0 scale mail a +0 flail +0 steam dragon scales a +0 chain mail a +0 buckler (33, -19, D:9) a +0 robe a +0 dagger (34, -26, D:9) a +0 hand axe (34, -18, D:9) a +0 chain mail a +0 halberd (37, -24, D:9) a +0 dagger a +0 robe (37, -22, D:9) a +0 robe a +0 halberd (38, -24, D:9) a +0 robe a +0 dagger (38, -23, D:9) a +0 robe a +2 falchion of freezing a +0 robe a +3 morningstar a +0 robe a +4 scimitar a +0 club a +0 robe a +0 dagger (38, -22, D:9) a +0 club (38, -10, D:9) 6 stones (43, -18, D:9) an orb of energy (50, 1, D:9) a +0 dagger (50, 3, D:9) a +0 dagger of venom a +0 robe (51, 2, D:9) a +0 short sword a +0 dagger 5 stones a +0 dagger (52, -10, D:9) a +0 ring mail (52, 1, D:9) a +1 dagger of venom 6 poisoned darts (52, 2, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (2, -28, D:10) a +0 flail a +3 mace a +3 scale mail a +0 dagger of venom a +2 dagger of draining a +0 hand axe a +0 chain mail (4, 0, D:10) a +5 falchion a +0 robe (4, 2, D:10) a +0 mace a +0 robe (4, 3, D:10) a +4 dagger a +0 robe (5, 2, D:10) a +0 falchion a +0 robe (5, 3, D:10) a +0 halberd a +0 robe (15, 1, D:10) 7 stones (18, -23, D:10) a +0 long sword (18, -3, D:10) a +0 giant spiked club (19, -12, D:10) a +0 dagger a +0 robe (28, -5, D:10) a +0 mace (31, -7, D:10) a +0 ring mail a +0 club a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -1, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 club a +3 leather armour a +3 vorpal quarterstaff a +0 sling (36, -1, D:10) a +0 scale mail a +0 war axe a +0 flail (37, -1, D:10) a +0 hand axe a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 ring mail 2 boomerangs a +0 morningstar (38, 10, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (39, 11, D:10) a +0 club a +0 ring mail a +0 flail (40, -4, D:10) a +0 troll leather armour (43, -35, D:10) a +0 shortbow (49, -21, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (4, -13, D:11) a +0 club a +0 robe a +0 flail a +0 leather armour (11, 20, D:11) a +0 falchion (13, 16, D:11) a +0 flail (13, 22, D:11) a +0 club (14, 14, D:11) a +0 mace a +0 club 2 boomerangs a +0 ring mail a +0 mace a +0 ring mail (14, 15, D:11) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (18, 1, D:11) a +0 hand axe a +0 plate armour (18, 22, D:11) a +0 leather armour (28, 20, D:11) a +0 dagger a +0 robe (28, 34, D:11) a +0 leather armour (31, -12, D:11) a +1 glaive a +0 animal skin (32, 32, D:11) a +0 long sword (36, 9, D:11) a +0 cloak a +0 short sword (38, 16, D:11) a +0 ring mail (45, 18, D:11) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 short sword a +0 arbalest (0, 1, Orc:1) a +0 dagger a +0 war axe (0, 2, Orc:1) a +0 falchion a +0 leather armour (0, 12, Orc:1) the +0 barding of Experimentation {-Tele Harm *Slow Fly rCorr} Fly: It grants you flight. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (1, 0, Orc:1) a +1 whip of electrocution (unseen) (1, 11, Orc:1) a +0 club a +0 robe a +0 troll leather armour a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 plate armour a +0 battleaxe 9 large rocks a +0 chain mail a +0 battleaxe a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 troll leather armour an ogre corpse an ogre corpse a troll corpse a two-headed ogre corpse an ogre corpse a cyclops corpse a deep troll skeleton a two-headed ogre skeleton an ogre skeleton a troll skeleton (1, 12, Orc:1) a +0 plate armour a +0 mace a +0 troll leather armour a +0 troll leather armour a +0 leather armour a +0 short sword a +0 giant club a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dagger a troll corpse an orc corpse a deep troll corpse a two-headed ogre skeleton (5, 1, Orc:1) a +0 giant club a +0 giant spiked club (6, 2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Itehiwo's Weapon Shop (Shop contents are unknown) (0, 0, Orc:2) 32 gold pieces (5, -7, Orc:2) 16 gold pieces (8, -8, Orc:2) a +0 chain mail a +0 trident a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (49, 17, Lair:1) a +0 chain mail (51, 22, Lair:1) a +0 leather armour (55, 9, Lair:1) a +0 leather armour (56, 26, Lair:1) 6 stones (61, -1, Lair:1) a +0 rapier (62, 5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (3, -3, Lair:2) 5 stones (3, 0, Lair:2) 3 stones (3, 3, Lair:2) 5 stones (5, 3, Lair:2) 4 stones (6, 7, Lair:2) 2 scrolls of noise a potion of degeneration (7, 2, Lair:2) 8 stones (17, -21, Lair:2) a potion of degeneration (28, 9, Lair:2) a +0 mace (37, -31, Lair:2) 5 stones (45, -10, Lair:2) a +0 trident (50, -3, Lair:2) 7 stones Level 3 of the Lair of Beasts (3, -10, Lair:3) a +0 dagger a +2 robe of cold resistance (14, 29, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (12, -15, Lair:4) a +0 ring mail (15, 8, Lair:4) a +0 flail of protection (21, -15, Lair:4) a +0 scimitar (29, -31, Lair:4) the +9 quarterstaff of Defiance {spect, Drain Will+++ Str+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. (31, 34, Lair:4) a +0 plate armour (32, 21, Lair:4) 7 stones (32, 23, Lair:4) a +0 dagger a +0 robe a +0 buckler (33, 20, Lair:4) a potion of degeneration (36, -24, Lair:4) a +0 mace (54, -7, Lair:4) a +0 trident (57, 11, Lair:4) a +0 quarterstaff (61, -20, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, -5, Lair:5) +0 swamp dragon scales (5, -20, Lair:5) a wand of charming (3) (13, 20, Lair:5) a wand of charming (4) (16, -37, Lair:5) the +4 arbalest "Ychadd" {speed, Str+2} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). (16, -21, Lair:5) a +0 sling (23, -31, Lair:5) a ring of see invisible (27, 9, Lair:5) a +2 whip of venom a +1 whip of flaming (29, -34, Lair:5) 7 stones (31, -18, Lair:5) a potion of degeneration (31, -15, Lair:5) a ring of ice (32, -18, Lair:5) a staff of cold (32, -16, Lair:5) a wand of flame (12) (33, -18, Lair:5) a +4 ring of slaying (33, 19, Lair:5) a +0 quarterstaff (44, 19, Lair:5) a +0 pair of boots (59, 9, Lair:5) 4 stones (62, -27, Lair:5) 6 stones (62, -17, Lair:5) a scroll of vulnerability (62, 9, Lair:5) a +0 hand axe (62, 10, Lair:5) a +0 trident (64, 1, Lair:5) a +0 robe