nono Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 9, D:1) a +0 club (13, 24, D:1) 28 stones (23, 0, D:1) 25 stones (25, 7, D:1) a +0 robe (31, -10, D:1) a +0 short sword (31, 10, D:1) 10 bolts (33, 24, D:1) 24 stones (37, -6, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (5, -14, D:2) 6 curare-tipped needles (24, 4, D:2) a +0 dagger (28, 10, D:2) a +0 club a +0 club (36, 8, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 21 stones (13, 14, D:3) a +0 shield Level 4 of the Dungeon (8, 4, D:4) a +0 giant club (19, -12, D:4) 21 bolts (28, -8, D:4) 19 stones (35, -11, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Tiofukk's Weapon Shoppe the +3 halberd of Overwhelming Force {chop, rF+ rN+ Int+4} (618 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. the +8 war axe of Breach {chop, Int+4} (787 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). 17 bolts (44 gold) the +6 falchion of Disarray {antimagic, Dex+3} (679 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). a +0 long sword (45 gold) a +0 shortbow (39 gold) a +0 broad axe of electrocution (156 gold) 16 stones (20 gold) a +0 quarterstaff (52 gold) a +0 shortbow (39 gold) (6, 25, D:5) 22 stones (10, 27, D:5) a ration (17, 6, D:5) 24 stones (22, 12, D:5) a cursed -2 giant spiked club (26, -15, D:5) a +0 spear (26, 2, D:5) a +0 ring mail (46, -15, D:5) a hound corpse Level 6 of the Dungeon (1, 9, D:6) 12 gold pieces the Ecumenical Temple