ninurtach Level 1 of the Dungeon (3, 3, D:1) a stone (3, 10, D:1) 18 arrows (6, 6, D:1) a stone (8, 8, D:1) a stone (8, 23, D:1) a +0 chain mail (9, 17, D:1) 19 stones (12, -5, D:1) a +0 ring mail (13, -6, D:1) a stone (15, 1, D:1) a +0 short sword a stone (20, -6, D:1) a +0 club (20, 15, D:1) a +0 short sword (22, 19, D:1) a +0 club (24, 1, D:1) 5 stones (30, 13, D:1) a +0 club (35, 0, D:1) a +0 club (41, 41, D:1) 20 stones (50, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 56, D:2) a +0 leather armour (5, 15, D:2) a +0 club (15, 32, D:2) a +0 club (15, 34, D:2) a +0 hand axe (17, 56, D:2) a +0 mace (23, 13, D:2) a +0 robe (25, 6, D:2) a +0 club (28, 33, D:2) a +0 dagger (50, 44, D:2) a +0 whip (56, 25, D:2) a +0 robe (60, -7, D:2) 7 arrows Level 3 of the Dungeon (0, 0, D:3) 20 arrows (12, 8, D:3) 20 arrows (13, -1, D:3) a +0 robe (15, 17, D:3) 21 bolts (16, 14, D:3) a +0 club (20, 14, D:3) a cursed -3 spear (20, 15, D:3) a +0 spear (22, 14, D:3) a +0 club a +0 short sword a +0 ring mail (22, 20, D:3) a +0 dagger (24, 6, D:3) a +0 flail (25, 2, D:3) a +0 dagger (30, -3, D:3) a +0 short sword (30, 13, D:3) a +0 hand axe a +0 hunting sling (33, 19, D:3) a +0 hunting sling (34, 26, D:3) a +0 robe (36, 1, D:3) a +0 short sword (36, 21, D:3) a +0 club (38, 39, D:3) a +0 dagger (38, 41, D:3) 18 arrows (40, 27, D:3) a poisoned needle (41, 25, D:3) a poisoned needle (42, 23, D:3) a +0 club a +0 blowgun Level 4 of the Dungeon [Shop] Tewifoam's Weapon Shop a +0 hand axe (36 gold) 15 sling bullets (90 gold) a +0 dagger (24 gold) a +0 scimitar (48 gold) a +0 great sword (78 gold) a +0 great sword (78 gold) the cursed +0 dagger "Impslayer" {speed, Stlth+} (153 gold) Attacks with this weapon are significantly faster. It makes you more stealthy. It has a curse placed upon it. 18 stones (21 gold) a +0 rapier (48 gold) 8 needles of sleeping (48 gold) 11 stones (13 gold) the +9 short sword of Twilight {flame, rN+ SInv Stlth-} (772 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (0, 0, D:4) a +0 dagger (0, 1, D:4) a +3 whip of venom a +0 dagger of chaos a +0 dagger a +0 ring mail (13, 47, D:4) a +0 whip (16, -4, D:4) a +0 robe (30, -4, D:4) a +0 giant club (41, 15, D:4) a cursed amulet of inaccuracy (44, 7, D:4) a +0 scale mail (51, 39, D:4) a +0 giant club Level 5 of the Dungeon (8, -5, D:5) 18 arrows (8, 2, D:5) a +3 hunting sling a +3 dagger of draining (13, -4, D:5) a +2 vampiric spear a +0 scale mail (15, -3, D:5) a +0 flail (17, -8, D:5) a +0 halberd (17, -6, D:5) a +0 club (32, -21, D:5) a +0 chain mail (33, -23, D:5) a cursed -2 club (33, -20, D:5) a +0 dagger a +0 leather armour (34, -22, D:5) a +0 whip (39, -12, D:5) a +0 ring mail a +0 falchion a +0 dagger a +0 robe (39, -7, D:5) a cursed -3 short sword (40, -16, D:5) a +0 chain mail a +0 dire flail (47, -20, D:5) a +0 rapier (51, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, 1, D:6) a +0 dagger (3, 10, D:6) 36 arrows (4, -14, D:6) a +0 robe (4, -13, D:6) an arrow (4, -12, D:6) 2 arrows (6, -20, D:6) a +0 shortbow 17 arrows (11, -2, D:6) a +0 mace (19, -11, D:6) a +0 hand axe (20, -10, D:6) a +0 hand axe (23, 8, D:6) a cursed ring of loudness (33, -18, D:6) a +0 ring mail (42, -2, D:6) a +0 whip (43, -5, D:6) a +0 mace (49, -4, D:6) a +0 leather armour (50, -5, D:6) a +0 club (51, -5, D:6) a +0 flail (52, -24, D:6) a +0 club a tomahawk a +0 leather armour (52, -17, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (11, 3, D:7) a +0 robe (20, 16, D:7) a +0 giant club (23, -19, D:7) 2 tomahawks of returning (26, -20, D:7) a +0 hand axe a tomahawk of returning (29, -26, D:7) a tomahawk (30, -29, D:7) a +0 hand axe 3 tomahawks of returning (30, -28, D:7) a +0 war axe (31, -20, D:7) a +0 hand axe 3 tomahawks a +0 leather armour (32, -29, D:7) a +0 dagger a cursed +0 leather armour a +0 mace a +0 leather armour a +0 hand axe (34, -29, D:7) a +0 hand axe (36, 5, D:7) a +0 flail a +0 dagger a +0 robe a +2 dagger of freezing (37, 5, D:7) a +0 halberd a +0 chain mail (38, -28, D:7) a +0 hand axe (41, -40, D:7) a +0 robe a +1 dagger of draining (42, -13, D:7) a +0 whip (45, -31, D:7) a +0 hand axe (45, -29, D:7) a cursed -1 hand axe 3 tomahawks of returning (46, -30, D:7) a tomahawk of returning a +0 hand axe a +0 hand axe a +0 hand axe (46, -28, D:7) 2 tomahawks of returning a +0 hand axe (65, 15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 16 arrows (4, 17, D:8) 7 potions of degeneration (6, -2, D:8) 3 inedible chunks of flesh (6, 4, D:8) a +0 leather armour (7, 3, D:8) a +0 ring mail (7, 13, D:8) a +0 dagger of chaos a +0 robe (8, -9, D:8) a potion of heal wounds (9, 17, D:8) a +0 leather armour (10, -8, D:8) 9 gold pieces (10, 9, D:8) a +0 leather armour (11, 1, D:8) a quokka corpse (12, 1, D:8) a jackal corpse (13, -5, D:8) a +0 helmet (13, -2, D:8) a jackal corpse (15, -4, D:8) a potion of curing