ninurtach Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 38, D:1) a +0 club (16, 14, D:1) a +0 club (19, 33, D:1) a +0 whip (26, 30, D:1) 21 stones (36, 7, D:1) 20 stones (37, 9, D:1) a +0 leather armour (46, 16, D:1) 20 stones (49, 9, D:1) a +0 whip 4 stones (50, 9, D:1) a +0 club (51, 9, D:1) a stone (59, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 29, D:2) 17 stones (8, 7, D:2) a stone (8, 23, D:2) a +0 club (9, 16, D:2) 14 stones (9, 20, D:2) a +0 dagger a +0 ring mail (10, 2, D:2) a +0 club (10, 6, D:2) a stone (10, 23, D:2) a +0 flail a +0 whip (10, 25, D:2) a +0 mace (11, 22, D:2) a +0 club (12, 4, D:2) a +0 club 3 stones (14, 21, D:2) 19 stones (14, 25, D:2) a +0 hand axe (15, -3, D:2) a +0 dagger 10 stones (28, 12, D:2) a +0 short sword (29, 14, D:2) a cursed -1 club (31, 20, D:2) a +0 ring mail (39, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (14, 1, D:3) a +0 mace (16, 2, D:3) a +2 quarterstaff of chaos a +0 cloak (18, 18, D:3) a cursed -2 club 4 stones (18, 19, D:3) a stone (39, 18, D:3) a +0 centaur barding (40, 7, D:3) a +0 ring mail (48, 7, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -3, D:4) a +0 robe (9, 6, D:4) a +0 dagger (12, 11, D:4) a +0 leather armour (13, 12, D:4) 4 large rocks (27, 17, D:4) a +0 robe (31, -3, D:4) a +0 robe (36, -12, D:4) a +0 giant club (42, 5, D:4) 13 poisoned needles (44, -13, D:4) 15 stones (44, -2, D:4) 19 sling bullets Level 5 of the Dungeon [Shop] Woynkuk's Weapon Shop a +1 halberd of freezing (142 gold) 11 stones (11 gold) a +0 hand crossbow (35 gold) 13 sling bullets (65 gold) a +4 mace of venom (256 gold) a +0 blowgun (25 gold) a +0 trident (35 gold) a +0 trident (35 gold) a +0 spear (30 gold) a cursed -1 long sword (1 gold) a +0 trident (35 gold) a +0 dagger (20 gold) (0, 0, D:5) 13 stones (2, 13, D:5) a +0 flail a +0 leather armour (6, 0, D:5) 12 arrows (9, 6, D:5) a +0 cloak (15, 4, D:5) 19 arrows a +0 shortbow (20, -10, D:5) a +0 chain mail (22, 12, D:5) a +0 mace (22, 13, D:5) a +0 club a +0 scale mail (29, -26, D:5) a +0 flail (30, -15, D:5) a +0 shortbow 23 arrows (32, -15, D:5) an arrow (37, -23, D:5) a +0 scale mail 22 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (4, -16, D:6) a cursed -1 giant club (5, -33, D:6) a +2 helmet (8, -9, D:6) 19 stones (16, -35, D:6) a +1 vampiric spear (18, -23, D:6) a +0 whip (19, -10, D:6) 30 stones (21, -22, D:6) a throwing net (21, -5, D:6) a +0 whip of draining (24, -19, D:6) a +0 club (25, -20, D:6) a +0 hand axe (26, -33, D:6) a +0 club (26, -26, D:6) a +0 short sword (26, -19, D:6) a +0 club (27, -41, D:6) a +0 spear (27, -33, D:6) a cursed +0 robe a +0 whip (27, -25, D:6) a +0 dire flail a +0 plate armour (28, -25, D:6) a +0 flail (34, -2, D:6) a +0 robe of resistance (35, -27, D:6) a +0 flail (36, -27, D:6) a +0 club a +0 robe a +0 club (36, -26, D:6) a +0 flail a +0 club (36, -25, D:6) a +0 whip of electrocution (37, -29, D:6) the +1 rapier of Cataclysm {pierce, *Contam rElec Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. a +0 scale mail a +0 flail (37, -27, D:6) a +0 whip (38, -30, D:6) a +0 halberd (39, -31, D:6) a +0 spear (40, -37, D:6) a +0 halberd (40, -4, D:6) a +0 mace (41, -39, D:6) a +0 club a +0 leather armour (41, -38, D:6) a +0 flail a +0 spear (41, -37, D:6) a +0 flail (41, -4, D:6) a +0 flail a +0 leather armour (42, -37, D:6) a +0 whip a cursed -3 club (42, -5, D:6) a cursed -3 mace a +0 leather armour (42, -4, D:6) a +0 hand axe a +0 club (43, -33, D:6) a +0 spear (48, -41, D:6) a +0 spear (49, -39, D:6) a cursed +0 whip (49, -37, D:6) a +0 trident of venom a +0 ring mail (50, -39, D:6) a +0 flail (51, -39, D:6) a +0 club (51, -37, D:6) a cursed -1 club a +0 halberd (51, -36, D:6) a +0 whip (52, -36, D:6) a +0 whip (61, -37, D:6) a +0 dagger (62, -30, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 22, D:7) a +0 shortbow 30 arrows (5, 26, D:7) an arrow (6, 24, D:7) an arrow (10, -12, D:7) a +2 short sword of freezing (20, 12, D:7) a -2 pair of gloves (21, -1, D:7) a +0 robe (21, 24, D:7) a +0 flail (22, 2, D:7) 18 arrows (23, 10, D:7) a +0 war axe (31, -14, D:7) 16 sling bullets (38, 1, D:7) a +0 dagger a +0 robe (38, 3, D:7) a +0 halberd a +0 plate armour (39, 1, D:7) a +0 hand axe (39, 3, D:7) a +0 morningstar (39, 27, D:7) a +0 hand crossbow (40, 0, D:7) 21 stones (41, -14, D:7) a +0 trident a +0 chain mail (41, -13, D:7) a +0 dagger a +0 robe a +3 flail of holy wrath (41, -6, D:7) a +0 giant spiked club (41, 4, D:7) 4 stones (41, 6, D:7) a +0 whip a +0 halberd (41, 7, D:7) a +0 halberd (42, -13, D:7) a +0 flail (42, -12, D:7) a +0 flail (42, -6, D:7) a +0 shortbow 15 arrows (42, 6, D:7) a +0 spear Level 8 of the Dungeon [Shop] Neemnyor's Armour Shop a +0 ring mail (48 gold) a +2 pair of gloves (198 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 plate armour (276 gold) a +3 chain mail of positive energy (282 gold) a +0 shield (54 gold) a +2 plate armour of poison resistance (444 gold) a +4 ring mail of fire resistance (372 gold) a +0 scale mail (48 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1288 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. [Shop] Ymuq's Assorted Antiques a +0 falchion of electrocution (247 gold) a scroll of teleportation (78 gold) a potion of curing (78 gold) a box of beasts (520 gold) a +0 robe (18 gold) the +4 scimitar of Terra Cotta {antimagic, +Rage +Fly Dex-4} (941 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-4). It lets you fly. It lets you go berserk. a cursed amulet of inaccuracy (52 gold) a +0 robe (18 gold) a phantom mirror (780 gold) a potion of mutation (208 gold) [Shop] Rinoblea's Armour Boutique a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) the +1 ring mail "Otu Usufagio" {MR+ Str-3 Dex+2} (273 gold) It affects your strength (-3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 ring mail (56 gold) a +0 helmet (63 gold) the cursed +1 ring mail "Hissic" {-Tele Str+3 Int+6} (368 gold) It affects your strength (+3). It affects your intelligence (+6). It prevents most forms of teleportation. It has a curse placed upon it. a +0 shield (63 gold) a +0 scale mail (56 gold) a +3 scale mail of magic resistance (364 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) [Shop] Muifoataip's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) 2 potions of might (96 gold) 2 potions of agility (96 gold) 2 potions of might (96 gold) a potion of heal wounds (60 gold) [Shop] Ockicus's Book Shop a book of Transfigurations (715 gold) a book of Minor Magic (260 gold) a book of Minor Magic (260 gold) a book of Flames (455 gold) a manual of Stealth (1435 gold) a book of Changes (325 gold) a book of Unlife (845 gold) a book of Ice (845 gold) Sif Muna's Papyrus of Mutagenic Creation (768 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Sticks to Snakes Transmutation 2 d - Ice Form Ice/Transmutation 4 e - Aura of Abjuration Summoning 5 f - Hydra Form Transmutation 6 (0, 0, D:8) a +0 short sword 2 stones a +1 falchion of flaming (1, 1, D:8) a +0 club a stone (6, -26, D:8) a +0 halberd (8, -3, D:8) a +0 club (18, -12, D:8) a +0 whip 3 stones a +0 club (18, -11, D:8) a +0 club a +0 club a +0 short sword 5 stones a +0 giant spiked club (18, -10, D:8) a +1 spear of flaming a +0 ring mail 2 stones a +0 short sword (18, -9, D:8) a +0 short sword 4 stones (18, -8, D:8) a +0 dagger 2 stones (18, -6, D:8) an uncursed staff of earth 5 stones (19, -14, D:8) a +0 whip (19, -12, D:8) a +0 whip (23, 9, D:8) a +0 flail of protection a +0 dagger a +0 leather armour a +0 dagger a +0 robe (25, 9, D:8) a +0 whip a +0 war axe (31, 27, D:8) a +0 giant club (33, -17, D:8) a +0 club a +0 scale mail (35, 18, D:8) 5 stones (49, 26, D:8) 23 stones (52, 25, D:8) a +0 shield a cursed -1 robe a +0 long sword a +0 robe (52, 26, D:8) a cursed +3 hand axe of freezing a +0 robe a +0 halberd a +0 robe (52, 28, D:8) a +0 dagger a +0 robe (53, 6, D:8) a +0 giant club (53, 27, D:8) a +0 dagger a +0 robe (54, 28, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 12 poisoned needles (2, -21, D:9) a +0 falchion (9, -16, D:9) a +0 giant club a +0 giant club (9, 4, D:9) a cursed -1 falchion a +0 ring mail a +0 giant spiked club a +0 short sword a +0 ring mail (14, 14, D:9) a +0 hand axe a +0 robe (15, 14, D:9) a +5 dagger a cursed +0 robe (17, 11, D:9) a +0 club (18, 13, D:9) a cursed +0 trident a +0 robe (19, -13, D:9) a +0 falchion (19, 13, D:9) a +0 great sword a +0 robe (24, -16, D:9) a +0 ring mail (26, 13, D:9) 23 arrows (29, 10, D:9) 22 poisoned needles (32, 4, D:9) a +0 pair of gloves (37, -23, D:9) a +0 ring mail (43, -24, D:9) a +0 falchion Level 10 of the Dungeon (11, 6, D:10) a +0 hand axe a +0 hand axe a +3 hand axe a +0 hand axe (16, 7, D:10) 2 potions of degeneration (16, 8, D:10) 12 potions of degeneration (22, 12, D:10) a +0 shortbow 13 arrows (24, 13, D:10) an arrow (27, 14, D:10) an arrow (29, -2, D:10) a +0 club (35, -24, D:10) a +0 pair of gloves (36, -18, D:10) a +0 robe (44, 10, D:10) 2 arrows (45, 10, D:10) an arrow (46, 10, D:10) an arrow (47, 10, D:10) an arrow (48, 10, D:10) an arrow (50, -36, D:10) 20 bolts (50, 10, D:10) a cursed -3 shortbow 7 arrows (61, -24, D:10) a +0 giant spiked club (61, 5, D:10) a +0 giant club (63, -12, D:10) the cursed +1 leather armour "Vasm" {rC+ rN+++ MP+9 Int-3} It affects your intelligence (-3). It protects you from cold. It renders you almost immune to negative energy. It affects your magic capacity (+9). It has a curse placed upon it. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 long sword (12, -34, Lair:1) 21 sling bullets (16, -25, Lair:1) 17 sling bullets (23, -44, Lair:1) a +0 large shield (25, -21, Lair:1) 9 poisoned needles (27, -13, Lair:1) 17 arrows (32, -1, Lair:1) 13 stones (32, 4, Lair:1) a +0 scale mail (35, 0, Lair:1) a +1 war axe (39, 4, Lair:1) a +0 scale mail (44, -32, Lair:1) a +0 scale mail (49, -22, Lair:1) a +2 flail of protection (57, -10, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (0, 10, Lair:2) a +0 helmet (1, 21, Lair:2) a +0 scale mail (14, 21, Lair:2) an uncursed ring of wizardry an uncursed ring of stealth (15, 21, Lair:2) 3 scrolls of enchant weapon 2 scrolls of recharging 4 scrolls of enchant armour (15, 23, Lair:2) a +0 whip (16, 21, Lair:2) a book of Beasts a book of Party Tricks a book of Fire a book of Necromancy a book of Changes a Young Poisoner's Handbook a book of Minor Magic (17, -9, Lair:2) a potion of degeneration (17, 21, Lair:2) 10 meat rations (18, 21, Lair:2) a +1 hunting sling of flaming (25, 30, Lair:2) a +0 robe (36, 1, Lair:2) 2 needles of sleeping (38, 1, Lair:2) 11 poisoned needles (38, 24, Lair:2) a potion of degeneration (47, 24, Lair:2) a +2 broad axe of chopping a +1 pair of gloves (53, 13, Lair:2) a cursed +0 chain mail (58, 5, Lair:2) a +0 robe (58, 29, Lair:2) 33 stones Level 3 of the Lair of Beasts (7, 21, Lair:3) an uncursed staff of wizardry (11, 18, Lair:3) 15 arrows (15, 16, Lair:3) an uncursed amulet of inaccuracy (20, 32, Lair:3) a +0 great sword (22, 15, Lair:3) 19 sling bullets (30, 46, Lair:3) 24 bolts (32, 56, Lair:3) a +0 robe (36, 40, Lair:3) a potion of degeneration (50, 9, Lair:3) a +0 scale mail (64, 28, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (12, 2, Lair:4) 13 arrows (12, 12, Lair:4) 12 poisoned needles (15, 2, Lair:4) 16 bolts (15, 13, Lair:4) 21 arrows (25, 12, Lair:4) a +0 shield (25, 28, Lair:4) a +1 scale mail of fire resistance (34, 17, Lair:4) a +0 dagger (34, 25, Lair:4) a cursed +0 leather armour (35, -5, Lair:4) a +0 pair of gloves of strength (36, 11, Lair:4) a +0 trident (48, -8, Lair:4) 18 stones (48, 0, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (14, 1, Lair:5) 22 stones (28, 3, Lair:5) a +0 falchion (33, 24, Lair:5) the +0 leather armour of the Jabberwock {Str+4} It affects your strength (+4). (43, 13, Lair:5) a +0 ring mail (49, 20, Lair:5) 21 stones (52, 26, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 gold pieces (0, 1, Lair:6) an uncursed staff of cold (0, 2, Lair:6) a bread ration (0, 3, Lair:6) the +6 quarterstaff of Fortitude {flame, *Noise rPois rC++ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It greatly protects you from cold. It protects you from poison. It may make noises in combat. (1, 0, Lair:6) a +3 chain mail of fire resistance (1, 3, Lair:6) a +0 trident (2, 0, Lair:6) a scroll of silence (2, 3, Lair:6) 18 stones (3, 0, Lair:6) a potion of agility (3, 1, Lair:6) a scroll of identify (3, 2, Lair:6) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (3, 3, Lair:6) 32 gold pieces (7, 2, Lair:6) a hydra corpse (8, 18, Lair:6) an elephant skeleton (10, 16, Lair:6) 3 inedible chunks of flesh (10, 19, Lair:6) a water moccasin corpse (11, -6, Lair:6) 25 stones (13, 16, Lair:6) 4 inedible chunks of flesh (13, 17, Lair:6) a +0 pair of gloves of dexterity a +0 cloak an elephant corpse (14, -7, Lair:6) 14 sling bullets (15, 20, Lair:6) 23 stones