nikopol Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 5, D:1) a stone (10, -21, D:1) 30 arrows (20, -19, D:1) a +0 dagger (21, -29, D:1) a +0 dagger (23, -16, D:1) a +0 club (26, -13, D:1) a +0 club (26, -12, D:1) a +0 mace (26, -1, D:1) a +0 club (32, -4, D:1) 24 bolts (33, -15, D:1) 10 bolts (34, -15, D:1) a +0 club (35, -31, D:1) a +0 club (41, -34, D:1) a +0 club (43, -16, D:1) 20 stones (46, -18, D:1) a +0 ring mail (47, 0, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a +0 spear (1, 10, D:2) a +0 club (5, 10, D:2) a +0 whip (6, 17, D:2) 20 arrows (7, 10, D:2) a stone (8, -8, D:2) 22 stones (12, 5, D:2) a +0 hunting sling (14, 21, D:2) a +0 halberd (19, 19, D:2) 17 sling bullets (24, 8, D:2) a +0 whip (35, -11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 19 stones (7, 14, D:3) a +0 dagger 2 poisoned darts (11, 15, D:3) a poisoned dart (12, 15, D:3) a poisoned dart (13, 47, D:3) a +0 ring mail (17, 36, D:3) 19 bolts (20, 4, D:3) 21 stones (34, 36, D:3) a +0 short sword (35, 15, D:3) a +0 dagger a +0 scale mail (44, 14, D:3) a +0 war axe (45, 12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 13 stones (2, 0, D:4) 6 arrows (4, 4, D:4) a +0 giant club (4, 6, D:4) 2 potions of degeneration (6, -15, D:4) a +0 spear (8, -5, D:4) a +0 club (12, -5, D:4) a +0 flail (14, -5, D:4) a stone (16, -4, D:4) a +0 robe a cursed -1 dagger (17, 27, D:4) a +0 club a +0 flail a +0 chain mail (18, -13, D:4) a +0 robe (18, -3, D:4) 24 stones a +0 hand axe a +0 leather armour (20, 28, D:4) a cursed +0 ring mail a +0 club (22, 6, D:4) a +0 ring mail a +0 flail (23, -4, D:4) a +0 leather armour 2 silver boomerangs a +0 club (27, -10, D:4) 29 stones (28, -3, D:4) 19 sling bullets (29, 20, D:4) a +0 club (31, 11, D:4) the cursed +1 short sword of Epupeh {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. (35, 24, D:4) a +0 leather armour (36, 0, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Vepopsid's Antique Weapon Shoppe a +0 shortbow (51 gold) a +0 hunting sling of flaming (79 gold) a +2 short sword of electrocution (331 gold) a +0 war axe (59 gold) a cursed +0 trident (8 gold) a +3 rapier of electrocution (459 gold) a +0 long sword (59 gold) a +0 hunting sling (25 gold) a +0 quarterstaff (68 gold) a +4 mace of holy wrath (465 gold) a +0 mace (51 gold) (0, 0, D:5) the +7 chain mail "Ypral" {rElec MR+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (7, -9, D:5) 19 bolts (10, -16, D:5) a +0 long sword (11, 7, D:5) a +6 flail of protection a +0 scale mail (12, 7, D:5) a +0 leather armour a +0 whip a +0 chain mail (14, -13, D:5) a +0 flail (14, -12, D:5) a +0 short sword a +0 ring mail (23, 10, D:5) an arrow (23, 11, D:5) 2 arrows a cursed -1 giant spiked club (23, 13, D:5) 17 arrows a +0 shortbow (38, 19, D:5) a +0 robe (41, -3, D:5) a +0 club (49, 16, D:5) 33 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +2 long sword (1, -6, D:6) a +0 chain mail (2, -9, D:6) a +0 dagger (4, -28, D:6) a +0 war axe (5, -12, D:6) a +0 club a +0 chain mail a +0 dagger (6, -14, D:6) a +0 robe a +0 dagger (6, -12, D:6) a +0 leather armour a +0 dagger (6, -11, D:6) a +0 leather armour (6, -6, D:6) a +0 spear a +0 short sword (6, -5, D:6) a +0 robe a cursed +4 great sword (7, -14, D:6) a +0 robe a +0 dagger (8, -15, D:6) a +0 flail (8, -14, D:6) a +0 chain mail a +0 club (9, -25, D:6) a cursed +0 war axe a +0 robe (10, -5, D:6) a +0 robe a +1 dagger of venom (14, -9, D:6) 23 arrows (15, 2, D:6) 9 poisoned darts (35, -8, D:6) a +0 chain mail a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (9, -10, D:7) a +0 leather armour (13, -27, D:7) 16 stones (20, -18, D:7) a cursed -2 short sword (21, 0, D:7) a +1 antimagic spear (21, 12, D:7) a +0 robe a +0 dagger (21, 13, D:7) a +0 ring mail a +0 short sword (28, 16, D:7) a +0 halberd (33, 18, D:7) a +0 club (34, 18, D:7) a +0 whip (37, 14, D:7) a +1 falchion of holy wrath (41, -8, D:7) a +0 ring mail a +0 dagger (42, -9, D:7) a +0 leather armour a +0 dagger (42, -8, D:7) a +0 leather armour a +0 long sword a +0 chain mail (45, -16, D:7) 13 stones (47, -16, D:7) a +0 club (48, -35, D:7) a +0 hand axe a +0 animal skin (52, 12, D:7) a cursed +0 chain mail a +1 long sword of electrocution (52, 13, D:7) a +0 ring mail (52, 15, D:7) a +0 scale mail a +0 hand axe (53, 14, D:7) a +0 mace (53, 15, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Aleruont's Weapon Boutique a +0 hand axe (42 gold) a +0 dagger (28 gold) 24 stones (33 gold) a +0 mace (42 gold) a +0 morningstar (56 gold) a +2 rapier of electrocution (308 gold) (0, 0, D:8) 6 javelins (1, 30, D:8) a +0 robe (5, 38, D:8) a +0 whip (11, 0, D:8) a stone (12, 8, D:8) a +0 dagger (12, 20, D:8) a +4 scimitar of flaming a +0 robe (15, 9, D:8) a +0 ring mail (17, 25, D:8) a stone (20, 44, D:8) a +0 spear (24, -5, D:8) 4 large rocks (24, 18, D:8) a +0 scale mail (31, 14, D:8) a +0 short sword (32, 13, D:8) a +0 dagger (38, 8, D:8) 2 stones (39, 27, D:8) a +0 giant club (43, 11, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 22, D:9) a +4 long sword of holy wrath 4 throwing nets a +0 scale mail (1, 24, D:9) 25 stones (1, 26, D:9) a throwing net (10, 27, D:9) 28 sling bullets (11, 38, D:9) a +0 animal skin a +0 spear (15, -2, D:9) 3 large rocks (19, 42, D:9) 12 arrows (20, 10, D:9) a +0 club (21, 33, D:9) 24 bolts (23, 1, D:9) 13 poisoned darts (25, 23, D:9) 12 gold pieces (26, 23, D:9) an uncursed staff of poison (32, 5, D:9) a +0 giant spiked club (38, 39, D:9) a +0 mace a +0 plate armour (42, -1, D:9) a box of beasts (42, 43, D:9) a +0 dagger a +0 robe (45, 39, D:9) a +0 dagger a +0 robe (54, -7, D:9) a +0 giant spiked club a +0 robe (57, -3, D:9) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 great mace of Termination {crush, rF++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It makes you more stealthy. (0, 1, Lair:1) an uncursed staff of air (0, 2, Lair:1) a lamp of fire (1, 0, Lair:1) an uncursed ring of flight (1, 1, Lair:1) the +7 mace of Indomitability {protect, rF+ rN+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It protects you from negative energy. (1, 2, Lair:1) an uncursed staff of death (3, 53, Lair:1) 20 stones (3, 55, Lair:1) a +0 flail (7, 20, Lair:1) a wand of random effects (31) (7, 31, Lair:1) 28 stones (12, 48, Lair:1) 16 stones (21, 35, Lair:1) 14 poisoned darts (24, 37, Lair:1) a +0 chain mail (29, 31, Lair:1) a +0 scale mail (41, 36, Lair:1) an uncursed ring of attention (45, 41, Lair:1) a +0 club (55, 24, Lair:1) 15 arrows (56, 15, Lair:1) a +0 war axe of flaming Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 antimagic dagger a +0 robe (3, -17, Lair:2) 11 stones (4, 16, Lair:2) 21 stones (10, -8, Lair:2) a potion of degeneration (10, 26, Lair:2) a +0 plate armour (13, 14, Lair:2) a cursed +0 robe (19, 20, Lair:2) a +0 trident (25, -3, Lair:2) a +0 shortbow (25, 17, Lair:2) a +0 long sword (27, -11, Lair:2) a +0 ring mail (36, 26, Lair:2) 16 arrows (37, -20, Lair:2) a +0 morningstar (39, 28, Lair:2) 21 stones (41, 9, Lair:2) a +0 robe a +0 dagger (45, 25, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (2, -22, Lair:3) a water moccasin skeleton (2, -6, Lair:3) 21 stones (6, -22, Lair:3) a basilisk corpse (skeletalised by now) (6, -12, Lair:3) a +1 flail of protection (7, -24, Lair:3) a killer bee corpse (7, -22, Lair:3) a cursed -2 trident (9, -22, Lair:3) a +0 trident (9, -21, Lair:3) a +0 trident (10, -21, Lair:3) a +0 spear (12, -28, Lair:3) a killer bee corpse (19, -11, Lair:3) a +0 scale mail (23, -31, Lair:3) a +0 shortbow (35, -2, Lair:3) a killer bee corpse (36, -2, Lair:3) a killer bee corpse