nikopol Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -21, D:1) a +0 hunting sling (1, -1, D:1) a +0 spear (1, 3, D:1) a +0 large shield (2, -9, D:1) a +0 whip (3, 3, D:1) a +0 club (18, 0, D:1) 26 stones (21, -12, D:1) a +0 dagger (25, 9, D:1) a +0 dagger (28, -14, D:1) a +0 club (29, -25, D:1) a +0 dagger (34, -6, D:1) a +0 short sword (36, -4, D:1) a stone (40, -17, D:1) a +0 dagger (40, 4, D:1) 6 needles of frenzy Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (0, 2, D:2) a +0 mace (10, 28, D:2) 5 poisoned needles (11, 7, D:2) a +0 club (11, 32, D:2) a +0 club (14, 33, D:2) 21 stones (18, 11, D:2) a +0 scythe a +0 robe (18, 17, D:2) a +0 short sword (27, 12, D:2) a +0 long sword (30, 17, D:2) a +0 hunting sling (37, 20, D:2) a +0 club (39, 12, D:2) 4 curare-tipped needles Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 11, D:3) a +0 dagger (5, 2, D:3) a cursed -3 spear (6, 1, D:3) a +0 flail 2 throwing nets (6, 2, D:3) a +0 halberd (7, 14, D:3) a +0 club (11, 22, D:3) 15 stones (19, -23, D:3) a +0 leather armour (19, 23, D:3) 23 sling bullets (43, -14, D:3) 13 stones a +0 chain mail Level 4 of the Dungeon (22, 28, D:4) a +0 trident a +0 leather armour (25, 11, D:4) a +0 mace (28, -1, D:4) a +0 leather armour (28, 4, D:4) a +0 ring mail (34, -7, D:4) a +0 dagger a +0 ring mail (34, 21, D:4) a +0 robe (36, 29, D:4) a +0 chain mail (38, 3, D:4) a +0 giant spiked club (39, 2, D:4) 22 bolts (40, 5, D:4) a +1 dagger of draining (40, 25, D:4) 10 stones 5 poisoned needles (43, 20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of protection from magic a +0 animal skin (1, 18, D:5) 10 bolts (3, 6, D:5) a +0 plate armour (10, 21, D:5) a +0 ring mail (12, -5, D:5) 6 stones (13, -3, D:5) a +0 plate armour (15, -8, D:5) 23 stones (23, 13, D:5) a +2 ring mail of magic resistance (24, 12, D:5) 17 stones (36, 21, D:5) a +0 giant spiked club (43, -6, D:5) a +0 hand axe a +0 club (48, 30, D:5) a +0 dagger (49, 30, D:5) a +0 hand axe (53, -2, D:5) a +0 hand axe a +0 ring mail (54, -2, D:5) a +0 whip (54, -1, D:5) a +0 dagger a +0 robe a cursed +0 dagger a +0 leather armour (54, 0, D:5) a cursed +0 short sword (55, -3, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) 6 tomahawks (2, -17, D:6) a +0 cloak (3, -12, D:6) a cursed +0 quarterstaff (9, 3, D:6) a +0 giant club (22, -37, D:6) a +0 chain mail (22, -27, D:6) a cursed -2 giant club (27, -39, D:6) a +0 plate armour (28, -23, D:6) a +0 ring mail (36, -29, D:6) an uncursed ring of protection from magic (40, -8, D:6) a +0 scale mail (42, -5, D:6) a +0 quarterstaff (43, -21, D:6) a +0 hand axe (52, -51, D:6) a +0 giant club (53, -6, D:6) 15 stones (64, -37, D:6) 19 stones Level 7 of the Dungeon [Shop] Qemuubli's Antique Weapon Shop a +0 long sword of pain (267 gold) a +0 war axe (87 gold) a +0 trident (87 gold) a +0 giant spiked club (47 gold) a +0 dagger (50 gold) a +0 great sword (162 gold) a +0 mace (75 gold) a +0 battleaxe (162 gold) the cursed +1 lajatang "Ymel" {antimagic, +Inv rN+ MP+9 Int+3} (2260 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +0 flail (87 gold) a +2 shortbow of velocity (412 gold) the +4 morningstar "Wysh" {holy, rF- rN+ Int+6 Dex+2} (1205 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. (0, 0, D:7) 26 stones (8, -2, D:7) 23 stones (19, 0, D:7) a throwing net (22, -16, D:7) a phial of floods (24, -19, D:7) a +0 whip (24, -15, D:7) the +8 rapier of Laceration {venom, rC- Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It makes you vulnerable to cold. a +0 hand axe (24, -14, D:7) a +0 cloak a cursed -1 hunting sling (24, -4, D:7) a +0 mace a +0 leather armour a +0 mace a +0 flail a +0 leather armour (24, 0, D:7) 30 sling bullets (25, -18, D:7) a +0 dagger a +0 ring mail (25, 12, D:7) a cursed -2 giant spiked club a throwing net (26, -16, D:7) an uncursed staff of wizardry (26, -12, D:7) a +2 dagger of draining (29, 0, D:7) 7 stones (33, -21, D:7) 16 stones (34, -9, D:7) 18 sling bullets (36, -13, D:7) a +0 giant club (36, -8, D:7) a throwing net (43, -2, D:7) a +0 halberd (57, 4, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Xallyich's Gadget Emporium a lightning rod (4/4) (480 gold) a wand of acid (8) (288 gold) a crystal ball of energy (240 gold) a lamp of fire (480 gold) a wand of disintegration (13) (204 gold) a wand of digging (9) (312 gold) a wand of polymorph (9) (132 gold) a fan of gales (480 gold) a wand of disintegration (15) (228 gold) (3, -12, D:8) a cursed +0 glaive (5, -18, D:8) a stone (6, -20, D:8) 2 large rocks (7, -17, D:8) a stone (8, -19, D:8) a stone (8, 0, D:8) 19 stones (9, -21, D:8) a stone (9, -16, D:8) 7 large rocks (10, -25, D:8) a +0 trident (19, -12, D:8) a +0 giant club (19, -9, D:8) a +0 shortbow (21, -5, D:8) a +0 leather armour a +0 club (22, -4, D:8) an uncursed ring of attention a scroll of random uselessness a +0 club a +0 leather armour a +0 flail (22, -2, D:8) a +0 dagger (32, 2, D:8) 16 poisoned needles (32, 9, D:8) 23 sling bullets (34, 2, D:8) a +0 blowgun (35, -20, D:8) a +0 flail (37, -19, D:8) a +0 war axe (41, 7, D:8) a +0 spear (41, 8, D:8) a +0 spear a +0 spear a +0 spear (45, -4, D:8) an uncursed staff of air Level 9 of the Dungeon [Shop] Veb Jyuf's Jewellery Boutique the ring "Pup Sota" {Fire rPois} (398 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. an uncursed ring of protection from fire (275 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from cold (275 gold) a +6 ring of intelligence (643 gold) a cursed ring of attention (49 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from fire (275 gold) the macabre finger necklace {rN+} (440 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of resist corrosion (220 gold) [Shop] Joex's Jewellery Emporium a +4 ring of dexterity (270 gold) a +1 ring of slaying (60 gold) a +3 amulet of reflection (157 gold) a +3 ring of slaying (450 gold) a +2 amulet of reflection (75 gold) a +3 ring of strength (157 gold) a cursed -3 ring of protection (20 gold) a +4 ring of evasion (360 gold) a +2 ring of evasion (100 gold) a +3 ring of intelligence (157 gold) a +1 ring of evasion (30 gold) a +4 ring of slaying (780 gold) a cursed -3 ring of dexterity (20 gold) (0, 0, D:9) an uncursed ring of see invisible (2, -19, D:9) a +0 dagger (6, -5, D:9) a book of Power (7, 5, D:9) 20 poisoned needles (12, 12, D:9) 27 stones (13, -3, D:9) a +0 shortbow of flaming (21, -24, D:9) a +0 spear (21, -23, D:9) a +0 spear (21, -13, D:9) a +3 ring of protection a +1 vampiric executioner's axe (27, -7, D:9) a +0 flail (27, 4, D:9) 12 stones (27, 5, D:9) a +0 morningstar (27, 16, D:9) a +0 shortbow (29, 9, D:9) a +0 dagger a +0 robe (38, -6, D:9) a +1 mace of protection (51, 20, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Nuonaong's Antique Weapon Boutique a +0 club (25 gold) a +0 war axe (87 gold) the +6 great sword "Naupirgh" {elec, rElec MR+ MP+9} (2117 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +7 great mace "Undeadhunter" {disrupt, rN+} (1317 gold) It protects you from negative energy. a +8 great mace of holy wrath (1342 gold) a cursed -3 scimitar (2 gold) a +2 falchion of freezing (435 gold) a +0 glaive (162 gold) a +2 short sword of speed (525 gold) a +0 broad axe (100 gold) a +0 mace (75 gold) a +0 hunting sling (37 gold) (0, 5, D:10) a +0 pair of gloves (15, -28, D:10) 27 stones (15, 3, D:10) a +0 flail a +0 plate armour a +0 flail (15, 4, D:10) +0 acid dragon scales a +0 robe a +1 dagger of protection a +0 flail (17, 3, D:10) 7 needles of sleeping (23, -45, D:10) 6 sling bullets (23, -44, D:10) a book of Conjurations (29, -48, D:10) 2 large rocks (30, -41, D:10) a +0 plate armour (31, -19, D:10) a +0 leather armour (45, -33, D:10) a +0 hand axe (45, 2, D:10) a +0 trident (49, -22, D:10) a +0 giant club (52, -7, D:10) a +0 leather armour (56, -11, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (1, 12, D:11) a +0 war axe (15, 28, D:11) a +0 ring mail (27, 39, D:11) a +4 long sword a +0 robe a +2 vampiric war axe a +0 club a cursed +0 ring mail a +0 dagger a +0 robe a +3 flail of freezing a +0 robe a +3 flail a +0 robe (29, 38, D:11) 8 tomahawks (33, 26, D:11) 3 curare-tipped needles (34, 6, D:11) 3 stones (34, 8, D:11) a stone (35, 5, D:11) 2 stones a +0 short sword (35, 6, D:11) 3 stones a +0 whip a +0 short sword a +0 short sword (35, 7, D:11) a stone (36, 6, D:11) 2 poisoned needles a +0 blowgun (48, 38, D:11) a potion of degeneration (51, 7, D:11) 9 stones Level 12 of the Dungeon (7, -7, D:12) a scroll of immolation (11, -17, D:12) a +0 club (16, -31, D:12) a stone (17, -33, D:12) 2 stones (21, -35, D:12) a +0 trident (23, -35, D:12) a +0 club 9 stones a +0 leather armour (24, -8, D:12) a +0 chain mail (25, -36, D:12) a +3 quarterstaff (25, -17, D:12) 28 stones (26, -38, D:12) a stone (28, -32, D:12) a +0 quarterstaff (29, -35, D:12) a stone (30, -34, D:12) a +0 robe (31, -33, D:12) +0 acid dragon scales (33, -30, D:12) a +0 morningstar (35, -30, D:12) a scroll of noise a +0 robe a +0 dagger (36, -30, D:12) a stone (37, -30, D:12) a +0 shortbow (37, -29, D:12) a +0 troll leather armour a +0 dagger a +0 leather armour a +0 plate armour a +0 dire flail (37, -28, D:12) 3 stones a +0 dagger (37, -27, D:12) a +0 dagger a +0 club (37, -26, D:12) a stone (40, -26, D:12) a stone (42, -23, D:12) a +0 hunting sling a +0 war axe 4 stones (42, -14, D:12) a +0 quarterstaff (44, -16, D:12) a +0 spear (45, 8, D:12) 13 stones (46, -3, D:12) an uncursed staff of power (46, -1, D:12) a +0 giant spiked club a +0 giant club (50, -39, D:12) a +0 leather armour Level 13 of the Dungeon (1, -2, D:13) 7 sling bullets (1, 19, D:13) +0 steam dragon scales (4, -2, D:13) a book of Beasts (4, 13, D:13) a +0 short sword 5 stones a +0 leather armour (4, 23, D:13) the +9 war axe "Goblinslayer" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (5, -2, D:13) a +2 ring mail of poison resistance (6, 22, D:13) 2 arrows (6, 24, D:13) a +0 leather armour (6, 25, D:13) an uncursed staff of poison (7, 23, D:13) a +0 glaive (unseen) (8, 2, D:13) a +0 arbalest 14 bolts (8, 8, D:13) a +1 hat (8, 23, D:13) a +2 ring mail of magic resistance (9, 1, D:13) a +1 long sword of holy wrath a cursed +0 chain mail a +0 dagger a +0 robe (9, 23, D:13) a +0 scimitar (9, 27, D:13) a +0 war axe (10, 3, D:13) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (10, 6, D:13) a +0 chain mail (10, 25, D:13) a +6 dagger of venom (11, 8, D:13) a +0 ring mail (15, 10, D:13) a +0 longbow a +0 robe (15, 28, D:13) a +0 shortbow (16, 28, D:13) a +0 short sword (17, 11, D:13) a +0 war axe a +0 plate armour (19, 22, D:13) 3 poisoned needles (20, 28, D:13) 17 stones a +2 robe of fire resistance a +0 dagger (20, 30, D:13) a stone (21, 19, D:13) a +0 antimagic dagger a +0 blowgun 6 large rocks (21, 20, D:13) a +0 giant club a +0 great sword a +0 chain mail (22, 21, D:13) +0 storm dragon scales a +2 hand axe of distortion a +0 robe (23, 19, D:13) a +0 dire flail (24, 18, D:13) a +2 dagger of draining a +1 robe of positive energy (25, 12, D:13) a +0 shortbow (25, 16, D:13) a +1 war axe of flaming a +0 robe (25, 17, D:13) a +0 trident (26, 7, D:13) a +0 robe (26, 15, D:13) 32 stones (27, 10, D:13) 13 stones (27, 16, D:13) a +0 hand axe a +0 leather armour of magic resistance (29, 40, D:13) a +0 halberd a +0 robe a +0 giant club a +0 giant spiked club (30, 40, D:13) a +0 giant club (31, 40, D:13) a cursed -2 giant club a cursed -1 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (32, -5, D:13) a large rock (32, 7, D:13) a cursed -3 quarterstaff (32, 15, D:13) 24 stones (33, 8, D:13) 21 sling bullets (33, 14, D:13) a cursed +0 pair of gloves (34, -6, D:13) a large rock (48, 17, D:13) a +0 mace (50, 17, D:13) a +0 cloak (57, 11, D:13) a cursed +0 giant club Level 14 of the Dungeon (0, 0, D:14) 21 stones (4, -20, D:14) a scroll of torment (10, -13, D:14) 15 poisoned needles (10, -8, D:14) a +0 robe (11, -34, D:14) a +0 shortbow (17, -37, D:14) a +1 longbow of flaming a +2 centaur barding (17, -36, D:14) a +0 giant spiked club a +0 giant spiked club (18, -42, D:14) a +0 robe (21, -23, D:14) a +0 hand axe a +0 robe (22, -23, D:14) a +0 hand axe a +1 robe of cold resistance a +0 hand axe a +0 leather armour (32, -33, D:14) 2 large rocks (32, -11, D:14) a +0 chain mail (33, -31, D:14) a +0 troll leather armour (33, -10, D:14) 18 sling bullets (34, -31, D:14) 2 large rocks (35, -7, D:14) a +0 trident (40, -17, D:14) a +4 ring of protection an uncursed ring of magical power (40, -14, D:14) a +2 scale mail of cold resistance a +1 chain mail of fire resistance quicksilver dragon scales (46, -42, D:14) a +0 robe (46, -16, D:14) a +0 flail (48, -29, D:14) a scroll of immolation (50, -50, D:14) a scroll of noise (53, -49, D:14) 19 stones Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (8, 15, D:15) a +0 flail (9, 10, D:15) a +0 battleaxe 7 bolts (9, 11, D:15) a +0 halberd (9, 12, D:15) a +0 halberd a cursed -3 giant club a +0 giant club (9, 13, D:15) a +0 trident a +0 arbalest 9 bolts (9, 15, D:15) a +0 arbalest 22 bolts (9, 17, D:15) a bolt (10, 14, D:15) a +0 arbalest 5 bolts (10, 17, D:15) a bolt (11, 23, D:15) a +0 plate armour (13, 26, D:15) a +0 flail (24, 1, D:15) a +0 giant club (24, 2, D:15) a +0 giant club a +0 giant club a +0 giant club (24, 3, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (24, 4, D:15) a +0 flail a cursed +0 robe a +0 giant spiked club a +0 great mace a +0 giant spiked club a +0 dire flail of protection a +0 spear a cursed +0 robe a +0 giant spiked club a +0 giant club (24, 17, D:15) a +0 dagger a +0 robe (29, 13, D:15) a +2 vampiric broad axe a +0 shortbow (35, 7, D:15) a +0 shortbow (35, 10, D:15) a +0 trident (40, 8, D:15) a cursed -3 dagger a +0 robe a +0 club (41, 8, D:15) a +4 halberd a +0 plate armour a +0 dagger a +0 club a +0 leather armour (47, 35, D:15) a +0 mace (49, 24, D:15) a +0 leather armour (51, 6, D:15) 21 bolts (51, 10, D:15) a +0 longbow (57, 27, D:15) a +0 shortbow (60, -11, D:15) a +0 shortbow Level 1 of the Orcish Mines [Shop] Big Lant's Antique Weapon Boutique the +7 flail "Goblinslayer" {protect, Int+2} (1713 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). the +7 mace of the Spheres {holy, rC++} (2206 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. a +0 whip (85 gold) a cursed +0 hunting sling (3 gold) the +8 quarterstaff of Success {crush, rC+} (2040 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 spear (102 gold) a +3 battleaxe of freezing (975 gold) a +0 hand axe (102 gold) a +0 scythe (102 gold) a +2 short sword of draining (591 gold) (0, 0, Orc:1) a +0 war axe a +0 ring mail (0, 1, Orc:1) a +0 hand axe a +0 plate armour (2, 2, Orc:1) a +1 dagger of draining (35, -7, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Juhanent's Antique Armour Shop a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 cloak (139 gold) a +0 ring mail of positive energy (248 gold) a +0 scale mail (124 gold) the +2 shield of Resistance {rF+ rC+ MR+} (1274 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 pair of gloves (139 gold) a +2 scale mail of fire resistance (651 gold) a +0 scale mail (124 gold) a +0 plate armour (713 gold) [Shop] Assat's Jewellery Emporium a +4 ring of dexterity (405 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of stealth (262 gold) a cursed ring of teleportation (67 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from magic (375 gold) a +3 ring of protection (315 gold) an uncursed amulet of the acrobat (450 gold) an uncursed amulet of guardian spirit (450 gold) the ring "Bevvade" {Ice rN+ Dex+3} (637 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed ring of ice (375 gold) [Shop] Qihain's Jewellery Emporium a +1 ring of protection (48 gold) a cursed ring of teleportation (72 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of see invisible (240 gold) an uncursed ring of flight (280 gold) a +4 ring of strength (432 gold) an uncursed ring of protection from fire (400 gold) a cursed ring of attention (72 gold) an uncursed ring of fire (400 gold) a cursed ring of attention (72 gold) an uncursed ring of flight (280 gold) a +3 ring of evasion (336 gold) an uncursed ring of magical power (320 gold) an uncursed ring of protection from fire (400 gold) [Shop] Rajibbao's Antique Weapon Boutique a cursed +0 falchion (2 gold) a +0 long sword (77 gold) a +0 short sword (66 gold) a +0 great mace (143 gold) a +0 great sword (143 gold) a +2 spear of pain (429 gold) a cursed -2 blowgun (2 gold) a +0 flail of pain (235 gold) a +0 club (22 gold) (0, 0, Orc:2) a +4 battleaxe of electrocution a +2 chain mail of magic resistance (3, -23, Orc:2) a +0 dagger of speed a +0 robe (4, -26, Orc:2) a +0 dagger (5, -26, Orc:2) a +2 flail of holy wrath (6, -25, Orc:2) a +0 spear a +0 robe (7, -25, Orc:2) a cursed +0 giant spiked club (7, -23, Orc:2) a +0 hand axe a +0 whip a cursed +0 ring mail (7, -22, Orc:2) 3 large rocks (7, -21, Orc:2) a +0 flail a +0 chain mail (7, -19, Orc:2) a +0 dire flail a +0 plate armour (8, -23, Orc:2) a +0 short sword (8, -22, Orc:2) 2 poisoned tomahawks a +0 flail (9, -24, Orc:2) a +0 dagger a +0 robe (10, -28, Orc:2) a +0 short sword (10, -22, Orc:2) a +0 trident (10, -21, Orc:2) a +0 mace a +0 chain mail (10, -20, Orc:2) a +0 falchion (13, -22, Orc:2) a large rock (14, -18, Orc:2) a +0 giant club (14, -15, Orc:2) a +0 dire flail a +0 plate armour (15, -18, Orc:2) a +0 long sword (15, -15, Orc:2) a +0 hand axe a +2 chain mail of fire resistance (17, -20, Orc:2) a +0 hand axe (18, -10, Orc:2) a +0 giant club a cursed -2 giant club (19, -1, Orc:2) a +0 giant spiked club (22, -12, Orc:2) a +0 giant spiked club (23, -12, Orc:2) a +0 giant spiked club (24, -12, Orc:2) a +0 giant spiked club a +0 giant spiked club (24, -5, Orc:2) a +0 robe (25, -12, Orc:2) a cursed -2 giant club (25, -11, Orc:2) a +0 giant spiked club (25, -8, Orc:2) a +0 giant club a +0 giant club (26, -16, Orc:2) a +0 giant club (26, -11, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (26, -4, Orc:2) a +0 giant spiked club (27, -11, Orc:2) a tomahawk (27, -10, Orc:2) a +0 giant club a +0 giant club (27, -9, Orc:2) 2 tomahawks (28, -10, Orc:2) a +0 giant club a +0 giant club (28, -9, Orc:2) a +0 giant club a +0 dire flail (28, -8, Orc:2) a +0 giant club (29, -12, Orc:2) a +0 giant club (29, -9, Orc:2) a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 giant spiked club (29, -8, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (30, -10, Orc:2) a +0 giant club (30, -9, Orc:2) a +0 robe a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (30, -8, Orc:2) a tomahawk a +0 giant club a +0 giant club (31, -9, Orc:2) a +0 giant club a +0 giant club a +0 long sword a +0 plate armour (31, -8, Orc:2) a +2 shortbow of freezing a +2 shortbow of flaming a +2 mace of protection (32, -8, Orc:2) a +0 club (34, -4, Orc:2) a +0 plate armour a +0 halberd (35, -3, Orc:2) a +0 leather armour a +0 dagger (36, -3, Orc:2) a +0 short sword (36, -1, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 animal skin a +0 glaive (18, -29, Lair:1) a +0 ring mail (31, 0, Lair:1) a +0 robe (36, -15, Lair:1) the +10 long sword "Malevyap" {slice, +Fly rPois Str+4 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-3). It protects you from poison. It lets you fly. (47, -23, Lair:1) 15 stones (58, 7, Lair:1) a cursed +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 large rocks (3, -14, Lair:2) 25 sling bullets (7, -12, Lair:2) a +0 club (41, -38, Lair:2) 13 stones (63, -3, Lair:2) a +0 ring mail (68, -39, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (4, 26, Lair:3) a +0 leather armour (15, 36, Lair:3) a cursed +0 robe (16, 16, Lair:3) a +4 battleaxe (30, 4, Lair:3) a crystal ball of energy (35, -4, Lair:3) a +0 great mace (44, 34, Lair:3) 19 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (14, 0, Lair:4) 14 stones (14, 35, Lair:4) a scroll of random uselessness (17, -4, Lair:4) a cursed +0 scale mail (18, 2, Lair:4) a +0 glaive of venom (20, 3, Lair:4) a +3 ring of dexterity an uncursed ring of teleportation a cursed ring of teleportation an uncursed ring of stealth (20, 8, Lair:4) a +0 club (24, -20, Lair:4) a +0 leather armour (31, 17, Lair:4) 18 stones (40, 8, Lair:4) 21 stones (45, -6, Lair:4) a +0 war axe (48, -18, Lair:4) 22 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 bolts (1, 3, Lair:5) a +0 rapier (12, 18, Lair:5) 14 bolts (22, 3, Lair:5) a +0 robe (22, 6, Lair:5) 10 sling bullets (31, 7, Lair:5) a +0 morningstar (42, -9, Lair:5) a +0 war axe (49, 9, Lair:5) a lamp of fire (59, 2, Lair:5) a +0 great mace (61, -11, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 plate armour of cold resistance (10, 2, Lair:6) a +0 pair of boots (15, 40, Lair:6) a scroll of immolation (32, 29, Lair:6) a +0 dire flail (32, 31, Lair:6) the +2 ring mail of Jiruhudd {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (32, 32, Lair:6) a +0 great mace of flaming (33, 46, Lair:6) 2 javelins of penetration (35, 49, Lair:6) 34 stones (38, 34, Lair:6) the +7 halberd of Desperation {elec, rN+++ MR+ Int-4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (44, 14, Lair:6) an uncursed ring of see invisible (45, 33, Lair:6) 21 stones (45, 41, Lair:6) a book of Battle (45, 54, Lair:6) a +0 leather armour (47, 29, Lair:6) a +0 chain mail (52, 30, Lair:6) a +0 lajatang (59, 19, Lair:6) a +0 leather armour of poison resistance Level 1 of the Swamp (0, 0, Swamp:1) a +0 scale mail (1, 0, Swamp:1) 17 poisoned needles (4, -4, Swamp:1) a +4 shortbow of flaming (6, 12, Swamp:1) a +0 robe (15, 17, Swamp:1) 19 stones (19, -13, Swamp:1) a potion of berserk rage a potion of magic 6 potions of brilliance (20, -13, Swamp:1) an uncursed ring of protection from magic a +4 ring of dexterity (21, -13, Swamp:1) the +5 shield "Ocoept" {*Corrode rElec Str-3 Stlth+} It affects your strength (-3). It insulates you from electricity. It may corrode you when you take damage. It makes you more stealthy. a wand of random effects (17) 2 scrolls of amnesia (21, 2, Swamp:1) a +0 spear a +0 buckler (31, -6, Swamp:1) a +0 pair of gloves (34, 0, Swamp:1) a cursed +0 war axe (38, -2, Swamp:1) a +0 spear (40, -6, Swamp:1) 10 sling bullets (44, 6, Swamp:1) a scroll of random uselessness (48, -1, Swamp:1) 14 bolts (51, 9, Swamp:1) an arrow (51, 11, Swamp:1) an arrow (52, 13, Swamp:1) a potion of curing Level 2 of the Swamp (0, 0, Swamp:2) 21 sling bullets (6, 14, Swamp:2) 19 bolts (7, 16, Swamp:2) a +0 mace (8, -7, Swamp:2) a +0 spear (12, 8, Swamp:2) a vampire mosquito corpse (13, 8, Swamp:2) an arrow (13, 10, Swamp:2) a +0 spear (unseen) (14, 9, Swamp:2) an arrow (15, 9, Swamp:2) an arrow (15, 11, Swamp:2) an arrow (16, 9, Swamp:2) an arrow (18, 9, Swamp:2) 2 arrows (24, -13, Swamp:2) a swamp drake corpse (skeletalised by now) (24, -10, Swamp:2) a spiny frog corpse (skeletalised by now) (25, -1, Swamp:2) 30 stones (25, 5, Swamp:2) 23 gold pieces (25, 9, Swamp:2) a scroll of blinking (28, 0, Swamp:2) an arrow (29, -15, Swamp:2) a +0 dagger (29, -1, Swamp:2) 2 arrows