nikopol Level 1 of the Dungeon (0, 0, D:1) a +0 club (24, 30, D:1) a +0 robe (30, 0, D:1) 18 sling bullets (30, 20, D:1) a +0 dagger (31, 0, D:1) a +0 leather armour (34, 37, D:1) 16 stones (46, 22, D:1) 21 stones (47, 38, D:1) a +0 club (49, 3, D:1) a +0 whip (49, 36, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 2, D:2) a +0 club (4, 1, D:2) a cursed +0 long sword (4, 4, D:2) a +1 mace of protection (5, 6, D:2) a +0 short sword (5, 12, D:2) a +0 hunting sling 12 stones (8, -6, D:2) a +0 mace (9, 12, D:2) a stone (10, -8, D:2) a +0 ring mail (11, 12, D:2) 2 stones (11, 23, D:2) a +0 club (13, 7, D:2) a +0 robe (16, 10, D:2) 32 bolts (20, -5, D:2) 3 stones (25, -5, D:2) 2 stones (26, -12, D:2) 2 stones (27, -12, D:2) a stone (29, 24, D:2) a +0 chain mail (31, -12, D:2) a stone (32, -12, D:2) a +0 hunting sling 6 stones (41, -8, D:2) a +0 leather armour (41, -1, D:2) a +0 dagger 17 stones (42, -11, D:2) 25 bolts (42, -2, D:2) a +0 whip a +0 leather armour 5 stones a +0 hand axe a cursed +0 leather armour a +0 club a +0 dagger (43, -3, D:2) 11 stones (46, 20, D:2) 5 stones (47, 19, D:2) a +0 short sword (48, 20, D:2) a stone (49, 14, D:2) a +0 hunting sling 11 stones (49, 15, D:2) a stone (49, 20, D:2) a stone (50, -3, D:2) a +0 club (52, 36, D:2) a +0 dagger (59, 12, D:2) a +0 dagger a +0 robe (62, 23, D:2) a +3 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, 20, D:3) a stone (13, 21, D:3) a stone (15, 21, D:3) a cursed -1 club (20, 14, D:3) a +0 long sword (21, 23, D:3) 20 stones (23, 4, D:3) a +0 leather armour (29, -31, D:3) a +0 leather armour (32, 16, D:3) a +0 helmet (35, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe of chopping (0, 2, D:4) a +0 whip (8, -13, D:4) a +0 giant spiked club (12, 1, D:4) 6 large rocks (12, 7, D:4) a +0 robe (15, -9, D:4) a +0 halberd a cursed +0 robe (17, 23, D:4) a +0 chain mail (19, -20, D:4) a +0 robe (26, -23, D:4) 25 sling bullets (35, -5, D:4) a +0 chain mail (35, 2, D:4) a wand of flame (22/48) (36, -23, D:4) a +0 giant club (37, -8, D:4) 15 bolts (47, -12, D:4) a +0 ring mail (54, -14, D:4) a +0 club (54, 8, D:4) 21 poisoned needles (57, 9, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 5, D:5) a +0 spear (1, -5, D:5) a +1 whip of electrocution 3 stones (1, -3, D:5) a stone (1, 4, D:5) a +0 flail a +0 short sword a +0 scale mail a +0 club (1, 14, D:5) a +0 club a stone (2, -3, D:5) a throwing net a stone (2, 13, D:5) a +0 short sword 4 stones (3, -3, D:5) a +0 club (3, -2, D:5) a +0 club a stone (3, 13, D:5) a +0 whip (3, 14, D:5) a +0 hand axe of electrocution a +0 ring mail (4, -3, D:5) a +0 leather armour (4, 8, D:5) a +0 leather armour (5, -1, D:5) a +0 club (7, -5, D:5) a +0 falchion a +0 leather armour (7, -4, D:5) 2 tomahawks (8, -7, D:5) a +0 dagger a +0 war axe (9, -22, D:5) a +0 chain mail (11, -1, D:5) a +0 dagger (12, -2, D:5) a tomahawk a +0 dagger a +0 club (12, 2, D:5) a +0 dagger (15, -1, D:5) a tomahawk (15, 8, D:5) a +0 club (16, -5, D:5) a +0 short sword 2 stones a +0 dagger (16, -3, D:5) a stone a +0 dagger (16, 2, D:5) 18 sling bullets (16, 8, D:5) 9 poisoned needles (17, 0, D:5) a +0 spear (18, -17, D:5) a +0 war axe a +0 ring mail (20, -21, D:5) 12 sling bullets (30, -7, D:5) 8 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 29 stones (0, 18, D:6) a +0 buckler (2, 13, D:6) a +0 dagger a +0 ring mail (3, 7, D:6) a +0 leather armour (4, -33, D:6) a +0 chain mail (5, 7, D:6) a +0 ring mail (19, -14, D:6) a +0 giant spiked club (46, 11, D:6) a +0 leather armour of magic resistance (50, 19, D:6) an uncursed ring of ice the +1 leather armour of the Locust {rN++ Regen+ rCorr Dex-4} It affects your dexterity (-4). It greatly protects you from negative energy. It increases your rate of regeneration. It protects you from acid and corrosion. a +0 ring mail a +0 animal skin (58, -12, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (4, 13, D:7) a +0 shortbow (8, 18, D:7) a +0 war axe (13, -2, D:7) a +0 ring mail (18, -11, D:7) a +0 short sword (21, 8, D:7) 18 sling bullets (21, 9, D:7) 5 needles of paralysis (36, 23, D:7) a cursed +0 robe (41, 2, D:7) a +0 giant spiked club (41, 6, D:7) a +0 rapier (49, -7, D:7) 28 stones (50, 19, D:7) a +0 shortbow (50, 23, D:7) an uncursed ring of ice Level 8 of the Dungeon [Shop] Wogeg's Book Shop a book of Misfortune (280 gold) a book of Minor Magic (280 gold) a book of Misfortune (280 gold) a book of Flames (490 gold) the Handbook of Torrid Feathers (751 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Fireball Conjuration/Fire 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Ice (910 gold) a book of Maledictions (350 gold) a book of the Tempests (980 gold) a book of Geomancy (490 gold) a Necronomicon (1545 gold) a book of Necromancy (420 gold) a book of Frost (490 gold) a book of Callings (420 gold) a book of Air (490 gold) (0, 22, D:8) a +0 chain mail (14, 22, D:8) a +3 mace a +0 robe (14, 23, D:8) a +0 robe (17, 25, D:8) a cursed +3 great sword a +0 robe (22, 27, D:8) a +0 long sword a +0 robe (23, -29, D:8) a +0 great sword (23, 8, D:8) a +0 mace (27, -7, D:8) a +0 long sword (31, -34, D:8) a +0 large shield (31, -19, D:8) a cursed -2 giant club (31, -18, D:8) a +0 halberd a +0 ring mail a +0 shield a +0 trident (33, -11, D:8) 20 stones (34, -26, D:8) 17 poisoned needles (41, -23, D:8) a +0 dagger (45, -14, D:8) 20 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, 17, D:9) a +0 leather armour a +0 dagger (2, 18, D:9) a +0 ring mail a +0 dagger (6, 8, D:9) a +0 ring mail a +0 short sword (17, -23, D:9) a +3 short sword (23, 16, D:9) a +0 leather armour a +0 flail a cursed +0 ring mail a +0 flail (24, 16, D:9) a +0 leather armour of cold resistance a +0 robe a +0 dagger a +0 dagger (25, -23, D:9) a +2 short sword of draining (26, 20, D:9) an uncursed ring of ice (30, 8, D:9) a cursed -1 giant spiked club a +0 dire flail (34, 2, D:9) 31 sling bullets (41, -19, D:9) a +0 leather armour (41, -13, D:9) a +0 ring mail (51, 6, D:9) a +0 plate armour a +0 hand axe (52, 6, D:9) a cursed -2 hand axe (53, -16, D:9) a +0 spear a +0 whip a +0 leather armour (54, -15, D:9) a +0 flail (56, -9, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (14, 3, D:10) a +0 long sword (16, -6, D:10) a phantom mirror (17, 8, D:10) a +0 flail a +0 ring mail (18, 4, D:10) a stone (20, 1, D:10) a +0 trident (23, 4, D:10) a +0 short sword (23, 29, D:10) a +0 quarterstaff (24, 21, D:10) a +0 war axe a +0 leather armour a +0 club (25, 21, D:10) a +0 short sword a +0 ring mail (27, 21, D:10) a +0 dagger a +0 robe (28, 39, D:10) a +0 troll leather armour (29, -1, D:10) a +2 dagger of venom a +0 robe (29, 0, D:10) a +0 flail a +0 chain mail (29, 1, D:10) a +0 short sword (36, 40, D:10) a +0 rapier (37, 23, D:10) a +1 hat (42, -6, D:10) a +0 scale mail (43, 29, D:10) 23 sling bullets (46, 4, D:10) a cursed -2 great sword (46, 29, D:10) 7 sling bullets (46, 34, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (0, 1, D:11) a potion of degeneration (0, 2, D:11) a potion of degeneration (2, -1, D:11) a +0 quarterstaff (2, 0, D:11) a +0 mace (2, 2, D:11) a potion of degeneration (5, 2, D:11) a +0 animal skin (7, 2, D:11) a +0 club (12, -2, D:11) a potion of degeneration (13, 0, D:11) a +0 robe a +3 scimitar (14, -2, D:11) a +0 animal skin (15, -45, D:11) 11 sling bullets (18, -1, D:11) a +0 plate armour a +2 dire flail of crushing (18, 0, D:11) a +0 robe a cursed +0 great sword a +0 chain mail a +0 dagger (18, 1, D:11) a +0 robe a +4 scimitar a +0 club (19, -1, D:11) a +0 robe a +0 dagger a +0 club a +0 animal skin (19, 1, D:11) a +0 whip (23, -1, D:11) a +0 robe a cursed +0 scimitar (25, -41, D:11) a +0 robe (25, 0, D:11) a +0 animal skin (26, -32, D:11) 21 stones (26, -13, D:11) the +5 great sword "Jikhlinergh" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). (26, -1, D:11) a +0 robe a +5 dagger a cursed +0 chain mail a +0 club (28, -2, D:11) a +0 robe a +0 ring mail a +0 dagger a +0 hand axe (28, -1, D:11) a +0 chain mail a +0 plate armour a +0 dire flail a potion of degeneration (28, 0, D:11) a +0 ring mail a +0 falchion a +0 dagger (29, -27, D:11) a +0 scale mail a +0 club (29, -1, D:11) a +0 hand axe a +2 mace of crushing a +0 animal skin (31, -26, D:11) a cursed +0 robe a +0 dagger a +0 trident (31, -15, D:11) a -3 shortbow (32, -26, D:11) a +0 leather armour a +0 hand axe (37, -26, D:11) 15 sling bullets (42, -48, D:11) a +0 hand axe of freezing (42, -26, D:11) a +0 giant spiked club (45, -50, D:11) an uncursed staff of air (45, -14, D:11) a +0 long sword (53, -15, D:11) a -1 glaive a +0 animal skin (60, -40, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (8, -2, D:12) 4 javelins (15, -21, D:12) a +0 ring mail a +0 hand axe (17, -22, D:12) a +0 robe a +0 dagger (18, -25, D:12) a +0 leather armour a +3 flail (18, -23, D:12) a +0 plate armour a +0 trident (19, -25, D:12) a +0 falchion (21, -19, D:12) a +0 giant spiked club a +0 giant club (28, -21, D:12) a +0 hand axe (28, -19, D:12) a +0 hand axe a +0 leather armour a +0 hand axe a +0 hand axe (28, -18, D:12) a +0 hand axe a +0 ring mail (34, -24, D:12) a +0 dagger (36, -4, D:12) a +0 battleaxe a +0 chain mail (37, -29, D:12) a +0 short sword (40, -29, D:12) a +0 dagger of venom a +0 halberd a +0 chain mail (42, -29, D:12) a +0 scimitar a +0 plate armour a +0 falchion (43, -4, D:12) a scroll of amnesia (44, -25, D:12) 12 sling bullets (44, -20, D:12) a +0 plate armour a +0 broad axe (45, -19, D:12) a +0 hand axe (45, -18, D:12) a +0 giant club (45, -16, D:12) a +0 giant club (46, -14, D:12) a +0 club (48, -4, D:12) a +0 ring mail (49, -3, D:12) a +2 flail of venom (49, 17, D:12) a tomahawk (50, -3, D:12) a +0 chain mail a +0 flail (51, 11, D:12) a +0 dagger (52, 15, D:12) a +0 chain mail a +0 mace (52, 16, D:12) 2 tomahawks (52, 17, D:12) a cursed +0 dagger a +0 robe (55, 4, D:12) a +0 plate armour a +0 trident Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe 16 stones (0, 14, D:13) a +1 cloak a +4 plate armour the +1 ring mail of Amelioration {Dex+2} It affects your dexterity (+2). (1, -2, D:13) a +0 mace (1, -1, D:13) a +0 dagger a +0 ring mail (4, 6, D:13) a stone (10, -15, D:13) a +0 mace a +0 robe a +0 dagger (10, -14, D:13) a +0 mace a +0 hand axe (10, -13, D:13) a +0 short sword (12, 15, D:13) a +3 shortbow of flaming a +3 longbow of flaming (14, 2, D:13) a +0 chain mail a +0 halberd (15, -1, D:13) 5 large rocks (15, 0, D:13) a +0 chain mail a +0 great mace (15, 1, D:13) a +0 chain mail a +0 great sword (15, 2, D:13) a +0 giant club a +0 plate armour a +0 halberd (19, -4, D:13) a +0 leather armour of cold resistance (23, -18, D:13) a +0 trident a +0 robe (23, -17, D:13) a +0 scimitar a +0 robe (23, -16, D:13) a +0 war axe a +0 robe (23, 0, D:13) a +0 shortbow (25, 0, D:13) a +0 ring mail a +0 dire flail (36, -28, D:13) 13 sling bullets Level 14 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Ithuish" {rElec rF+ MR+} (3230 gold) It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Tywiycug" {rPois rF+ Str+2} (3820 gold) [ring of poison resistance] It affects your strength (+2). It protects you from fire. It protects you from poison. the +5 mace of Qymmy {freeze, Fragile rElec Str-5 Int+8} (4510 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your intelligence (+8). It insulates you from electricity. It will be destroyed if unequipped. the +4 short sword of Courage {chaos, +Inv rPois} (4360 gold) Each time it hits an enemy it has a different, random effect. It protects you from poison. It lets you turn invisible. (0, 0, D:14) a +0 leather armour (1, -37, D:14) a +0 robe (2, 15, D:14) a +2 chain mail of magic resistance (3, 15, D:14) a +0 helmet of see invisible (4, 15, D:14) a +2 pair of gloves of dexterity (5, 14, D:14) an uncursed amulet of regeneration (5, 15, D:14) the +5 ring mail of Going Fast {rC+ Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. (6, 14, D:14) an uncursed ring of resist corrosion (6, 15, D:14) the +1 plate armour of Lucidity {+Inv rPois rC+ SInv} It protects you from cold. It protects you from poison. It lets you see invisible. It lets you turn invisible. (7, 14, D:14) an uncursed amulet of rage (7, 15, D:14) a +2 helmet of see invisible (8, 14, D:14) an uncursed amulet of the gourmand (8, 15, D:14) a +2 hat of see invisible (9, -11, D:14) a +0 shortbow (9, 14, D:14) a +1 plate armour of magic resistance (9, 15, D:14) a +4 chain mail of cold resistance (12, -36, D:14) a potion of degeneration (16, -8, D:14) a large rock (20, -2, D:14) 2 large rocks (21, -8, D:14) a +0 flail (23, -25, D:14) a +0 troll leather armour (27, -28, D:14) a +0 giant club a +0 giant club (33, -33, D:14) a large rock (34, -33, D:14) 3 large rocks (37, 4, D:14) a +0 scythe (49, -13, D:14) a +0 battleaxe a cursed +0 leather armour (50, 5, D:14) a +2 longbow of flaming (53, 4, D:14) 23 stones (54, -3, D:14) a +0 scale mail (55, 7, D:14) 14 stones Level 15 of the Dungeon [Shop] Weseloixt's Jewellery Boutique a +3 ring of protection (231 gold) an uncursed amulet of guardian spirit (330 gold) the ring "San Mook" {rCorr *Drain rPois Slay+6} (558 gold) [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from poison. It causes draining when unequipped. a +5 ring of strength (453 gold) an uncursed ring of flight (192 gold) an uncursed ring of positive energy (220 gold) the ring of Vomui {rC+ Str+3 Stlth+} (415 gold) [ring of stealth] It affects your strength (+3). It protects you from cold. It makes you more stealthy. an uncursed ring of resist corrosion (220 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of poison resistance (220 gold) a cursed -3 ring of strength (22 gold) (0, 0, D:15) a +2 great sword a poisoned javelin a cursed +0 scale mail (0, 1, D:15) a +0 great mace of venom a +0 giant club (2, 1, D:15) 6 poisoned javelins (10, -20, D:15) a +0 long sword (11, -34, D:15) a +0 broad axe (13, -32, D:15) a +0 giant spiked club a +0 giant club (14, -32, D:15) a +0 long sword (17, -22, D:15) a +0 falchion (20, -18, D:15) a +0 giant club a +0 giant spiked club (26, -23, D:15) a +0 longbow (28, -25, D:15) a +0 short sword (28, -10, D:15) a cursed +0 robe (31, -2, D:15) a large rock (33, -24, D:15) a +1 great sword of flaming (34, -5, D:15) 2 large rocks (36, -24, D:15) a +0 centaur barding a +3 longbow of flaming (43, 3, D:15) 12 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a cursed -3 flail (0, 3, Orc:1) a +0 leather armour (1, 14, Orc:1) a +0 giant spiked club (2, -2, Orc:1) a +0 flail (3, -2, Orc:1) a +0 plate armour a +0 long sword (5, 15, Orc:1) a +0 robe of magic resistance a +0 dagger of venom (5, 17, Orc:1) a +0 giant spiked club (8, 0, Orc:1) a +0 giant spiked club (9, 5, Orc:1) a +0 plate armour a +0 broad axe (10, 6, Orc:1) a +0 leather armour a +0 dagger (11, 6, Orc:1) a +2 flail of protection (12, 4, Orc:1) a +0 robe a +0 dagger (43, -28, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Gualemex's Assorted Antiques a +0 quarterstaff (108 gold) a scroll of remove curse (81 gold) Sif Muna's Disquisition on Shifting Snow (1539 gold) Spells Type Level a - Freeze Ice 1 b - Passwall Transmutation/Earth 2 c - Summon Ice Beast Ice/Summoning 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 Trog disapproves of the use of such an item. a scroll of remove curse (81 gold) a +0 dagger (54 gold) a +0 morningstar (108 gold) a potion of curing (81 gold) a +1 ring of evasion (81 gold) a scroll of holy word (202 gold) a scroll of remove curse (81 gold) a potion of curing (81 gold) [Shop] Amiaxef's Assorted Antiques a scroll of recharging (247 gold) a potion of mutation (208 gold) a wand of disintegration (11/24) (390 gold) a +2 robe (330 gold) a potion of degeneration (26 gold) a potion of ambrosia (208 gold) a +0 arbalest (117 gold) a +0 plate armour (598 gold) a +0 falchion of holy wrath (192 gold) a +0 leather armour (52 gold) [Shop] Fuh Tuim's Book Emporium a book of Frost (560 gold) a book of Maledictions (400 gold) the Reference Book on Dislocation and Beguiling (1040 gold) Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Lesser Beckoning Translocation 3 d - Teleport Other Translocation 3 e - Discord Hexes 8 Trog disapproves of the use of such an item. a book of the Sky (1040 gold) a book of Fire (1040 gold) a book of the Dragon (1440 gold) a Young Poisoner's Handbook (640 gold) a book of the Sky (1040 gold) [Shop] Laug Qocic's Jewellery Shop the ring "Homixut" {Wiz rElec rF- Str-5 Int+8} (606 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (-5). It affects your intelligence (+8). It makes you vulnerable to fire. It insulates you from electricity. an uncursed amulet of the gourmand (420 gold) an uncursed amulet of rage (560 gold) a +4 amulet of reflection (378 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of resist corrosion (280 gold) a cursed ring of teleportation (63 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of stealth (245 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) a cursed amulet of inaccuracy (28 gold) (0, 0, Orc:2) a +2 spear of flaming (3, -2, Orc:2) a wand of polymorph (10/24) a wand of polymorph (19/24) (3, -1, Orc:2) 2 scrolls of random uselessness (4, -2, Orc:2) an uncursed ring of ice (6, 2, Orc:2) a +0 giant spiked club (6, 8, Orc:2) a +0 giant club a +0 giant club (8, -1, Orc:2) a +0 giant club a +0 giant spiked club (8, 10, Orc:2) a +0 giant spiked club a +0 giant club (9, 11, Orc:2) a +0 giant club (10, 3, Orc:2) a +0 robe a +0 spear (12, 12, Orc:2) a +0 plate armour a +0 glaive (14, 38, Orc:2) an uncursed ring of see invisible (15, 12, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (17, -1, Orc:2) a +0 robe a +0 spear (17, 14, Orc:2) a +0 giant club a +0 giant club (17, 18, Orc:2) a +0 giant club (17, 19, Orc:2) a +0 robe a +0 club (18, 0, Orc:2) a +0 robe a +0 halberd (18, 11, Orc:2) a +0 giant club (18, 14, Orc:2) a +0 giant club (18, 15, Orc:2) a cursed -1 giant club (18, 16, Orc:2) a +0 giant club a +0 giant club (18, 17, Orc:2) a +0 giant club a +0 giant spiked club (18, 18, Orc:2) a +0 short sword a cursed -2 giant club a +0 dire flail a +0 giant spiked club a +0 giant club (19, 18, Orc:2) a +0 giant spiked club a +0 giant spiked club (19, 19, Orc:2) a +0 club (19, 20, Orc:2) a +0 leather armour a +1 hand axe of flaming (20, 12, Orc:2) a +0 giant club a +0 dire flail a +0 giant spiked club (20, 30, Orc:2) a +1 leather armour of positive energy a +0 morningstar (21, -4, Orc:2) a +0 giant club (21, 1, Orc:2) a +0 giant spiked club (21, 27, Orc:2) a +0 club (22, 2, Orc:2) a cursed -3 giant spiked club a +0 giant club a +0 giant club a +0 giant club (22, 26, Orc:2) a cursed -3 giant spiked club (23, 7, Orc:2) a +0 giant spiked club a +0 giant spiked club (23, 8, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (23, 9, Orc:2) a +0 giant club (23, 13, Orc:2) a +0 plate armour a +0 halberd (23, 15, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (23, 21, Orc:2) a +0 leather armour (23, 22, Orc:2) a +0 chain mail a +0 hand axe (23, 25, Orc:2) a +0 troll leather armour (23, 31, Orc:2) a +0 robe a +0 dagger (24, 7, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (24, 9, Orc:2) a +0 giant spiked club a +0 giant club (24, 14, Orc:2) a +0 giant club a +0 dagger of venom a +0 dire flail a +0 dire flail a +0 giant club (24, 23, Orc:2) a +0 chain mail a +0 dire flail a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (24, 29, Orc:2) a +0 scale mail a +0 hand axe (25, -3, Orc:2) a +0 giant spiked club (25, 7, Orc:2) a +0 flail (25, 8, Orc:2) a +0 giant spiked club a +0 dire flail (25, 13, Orc:2) a +4 trident of venom (25, 22, Orc:2) a +0 chain mail a +0 war axe (25, 23, Orc:2) a +0 robe a +1 dagger of venom a +0 flail (26, -1, Orc:2) a +0 giant club (26, 5, Orc:2) a +0 chain mail a +0 short sword (27, 3, Orc:2) a +0 chain mail a cursed -1 morningstar (27, 5, Orc:2) a +0 war axe (27, 23, Orc:2) a +0 chain mail a +0 war axe (32, 0, Orc:2) a +0 scale mail a +0 chain mail a +0 war axe (33, -1, Orc:2) a +0 robe a +0 dagger (34, -2, Orc:2) a +0 robe a +0 dagger (34, -1, Orc:2) a +0 ring mail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (3, -11, Lair:1) 18 stones (12, -10, Lair:1) 3 potions of degeneration 5 potions of mutation (12, -9, Lair:1) an uncursed ring of magical power a +0 helmet a +0 scale mail (15, -3, Lair:1) an uncursed staff of death (25, 14, Lair:1) a potion of mutation (43, 12, Lair:1) a scroll of noise (44, 14, Lair:1) a +1 morningstar of protection a +4 halberd (45, 14, Lair:1) the +8 trident "Pamy" {freeze, *Contam rElec Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It causes magical contamination when unequipped. a +0 spear (56, -33, Lair:1) a +0 glaive of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe of magic resistance (6, -58, Lair:2) a +0 cloak (13, -4, Lair:2) a +4 blowgun a +2 short sword of distortion (14, -4, Lair:2) 2 curare-tipped needles (15, -5, Lair:2) 2 curare-tipped needles (19, -23, Lair:2) a +0 robe (19, -18, Lair:2) +0 steam dragon scales (21, -18, Lair:2) +0 steam dragon scales (33, -24, Lair:2) a +0 naga barding (44, -44, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 stones (1, 10, Lair:3) +0 steam dragon scales (1, 35, Lair:3) a +4 ring of evasion the +0 scale mail of True Grit {Int+5} It affects your intelligence (+5). (4, 12, Lair:3) 20 sling bullets (5, 8, Lair:3) 13 poisoned needles (7, 35, Lair:3) an uncursed ring of ice an uncursed ring of poison resistance (15, 1, Lair:3) a +1 shortbow of flaming (15, 3, Lair:3) a +1 robe of cold resistance a +0 quarterstaff of freezing (26, 14, Lair:3) +0 steam dragon scales +0 steam dragon scales (31, 34, Lair:3) a +0 robe (32, -1, Lair:3) 10 stones (37, -7, Lair:3) a +3 fustibalus (38, 24, Lair:3) the +8 hand crossbow of Perversion {freeze, rF+ rN++ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It greatly protects you from negative energy. It makes you more stealthy. Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 blowgun (19, -8, Lair:4) 7 stones (25, 38, Lair:4) a +0 robe (37, 4, Lair:4) a potion of mutation (39, 20, Lair:4) a +0 halberd Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (1, -26, Lair:5) a +0 plate armour (1, 7, Lair:5) 17 stones (10, -24, Lair:5) 20 bolts (18, -3, Lair:5) a +0 great sword (29, -24, Lair:5) a +0 battleaxe (30, -8, Lair:5) 27 stones (32, -28, Lair:5) an uncursed staff of wizardry Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 poisoned needles (1, -15, Lair:6) a +0 robe (1, -14, Lair:6) a potion of mutation (3, -17, Lair:6) a +0 leather armour (5, -19, Lair:6) a +6 arbalest of freezing (13, -16, Lair:6) a +0 hand crossbow (41, -8, Lair:6) an uncursed staff of death (62, -10, Lair:6) 20 stones Level 1 of the Swamp (0, 0, Swamp:1) 22 stones (13, -4, Swamp:1) the +1 chain mail of Rochaih {Str+2} It affects your strength (+2). (22, -7, Swamp:1) 24 sling bullets (27, 20, Swamp:1) a +0 spear (34, 30, Swamp:1) a +1 flail of protection (41, -13, Swamp:1) a +0 dagger a +0 robe (41, -1, Swamp:1) a +0 battleaxe (44, -15, Swamp:1) a +0 quarterstaff (46, 32, Swamp:1) a wand of iceblast (7/15) (47, 27, Swamp:1) an uncursed ring of resist corrosion (49, 14, Swamp:1) 24 stones Level 2 of the Swamp (6, -42, Swamp:2) 17 stones (21, -26, Swamp:2) a +0 plate armour (48, -31, Swamp:2) a +0 ring mail (52, -29, Swamp:2) a +0 dagger Level 3 of the Swamp (0, 0, Swamp:3) an uncursed ring of resist corrosion (1, 16, Swamp:3) 11 stones (3, 0, Swamp:3) 25 sling bullets (7, 13, Swamp:3) 25 stones (9, 9, Swamp:3) a wand of scattershot (6/9) (32, -6, Swamp:3) an arrow (33, -7, Swamp:3) an arrow (33, -6, Swamp:3) an arrow (33, -5, Swamp:3) 2 arrows (34, -5, Swamp:3) an arrow (35, -3, Swamp:3) an arrow (35, -2, Swamp:3) an arrow (35, 0, Swamp:3) an arrow a spiny frog corpse (36, -2, Swamp:3) a scroll of identify