nikopol Level 1 of the Dungeon (0, 0, D:1) 11 poisoned needles (5, -21, D:1) a +0 club (7, -14, D:1) a cursed +0 ring mail (7, 2, D:1) a +0 chain mail (20, -16, D:1) a +0 spear (29, -31, D:1) a +0 club (36, 9, D:1) a +0 hunting sling (37, -28, D:1) a +0 short sword 3 stones (40, 19, D:1) 5 steel javelins (41, -14, D:1) a +0 leather armour (55, 5, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 21 stones (6, -16, D:2) 5 javelins (12, 14, D:2) a +0 hand axe (15, 2, D:2) a +0 club (18, 6, D:2) 20 sling bullets (27, -19, D:2) a +0 hunting sling 16 stones (28, -22, D:2) a +0 club (31, -21, D:2) a +0 dagger (32, -28, D:2) a stone (32, -21, D:2) a +0 dagger a +0 helmet a +0 animal skin a +0 spear (33, -28, D:2) a +0 ring mail (33, 0, D:2) a +0 hand axe (34, -27, D:2) a +0 hunting sling a +0 club 22 stones (34, -21, D:2) a +0 club (35, -27, D:2) a +0 short sword a cursed +0 leather armour (35, 1, D:2) a +0 club (37, -31, D:2) a cursed +0 club (37, -25, D:2) a +0 hunting sling a +0 club 14 stones (39, 18, D:2) 20 stones (40, -30, D:2) a stone Level 3 of the Dungeon (2, -13, D:3) 20 stones (5, -24, D:3) 17 stones (6, 0, D:3) a +0 club (8, -6, D:3) a +0 whip a +0 leather armour (13, -32, D:3) a +0 dagger (20, -28, D:3) 27 sling bullets (33, -33, D:3) a +0 club (35, -2, D:3) a +0 club (53, -29, D:3) a +0 club (53, 2, D:3) a +0 pair of gloves Level 4 of the Dungeon (4, 49, D:4) 17 arrows (7, 33, D:4) 13 arrows (18, 49, D:4) a +0 long sword (28, 1, D:4) a +2 vampiric spear (35, 11, D:4) a +0 robe a cursed -2 whip (37, -1, D:4) a +0 hunting sling (41, 4, D:4) a +0 robe (57, 27, D:4) 21 bolts (62, 48, D:4) 6 curare-tipped needles Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, 11, D:5) a +0 broad axe (11, -1, D:5) an uncursed amulet of guardian spirit a wand of random effects (31/48) an uncursed ring of wizardry (21, 13, D:5) a +0 trident (35, -24, D:5) a +0 dagger (35, -23, D:5) a +0 leather armour 2 tomahawks a cursed -2 war axe (35, -10, D:5) 4 tomahawks (46, -26, D:5) 13 poisoned needles (49, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +4 hunting sling of velocity (11, 38, D:6) a +0 flail (12, 38, D:6) a +0 club (13, 36, D:6) a +0 flail a +0 ring mail (13, 38, D:6) a +0 dagger a +0 robe (17, 8, D:6) a +0 spear (22, 18, D:6) a +1 ring mail of fire resistance a +0 dagger (22, 21, D:6) a +0 ring mail a +0 dagger (22, 22, D:6) a +0 chain mail a +0 club (33, 38, D:6) a +0 giant spiked club (41, 32, D:6) 4 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (1, -2, D:7) 16 stones (6, 0, D:7) 16 arrows (23, -5, D:7) 21 sling bullets (30, 21, D:7) a +3 quarterstaff of chaos a +0 cloak (31, 22, D:7) the +6 mace "Goblinslayer" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity.