nikopol Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 19, D:1) 21 sling bullets (7, 7, D:1) 7 javelins of returning (10, 1, D:1) a +0 dagger (10, 8, D:1) a +0 club (13, 6, D:1) a +0 hunting sling (21, 21, D:1) 8 poisoned needles (23, 24, D:1) a +0 short sword (24, -9, D:1) 4 stones (24, 24, D:1) a cursed +0 ring mail (27, 6, D:1) 20 stones (28, 26, D:1) 27 stones (29, 9, D:1) 13 sling bullets (48, 17, D:1) a stone (48, 18, D:1) 2 stones (52, 18, D:1) 2 stones Level 2 of the Dungeon (5, -15, D:2) a +0 hunting sling (13, -16, D:2) 5 tomahawks (15, -19, D:2) a +0 club (18, -25, D:2) a stone (18, -12, D:2) a +0 dagger (20, -28, D:2) a +0 dagger (22, -49, D:2) a cursed -2 hand axe (22, -35, D:2) a +0 robe (22, -27, D:2) a stone (24, -28, D:2) a stone a +0 whip (25, -22, D:2) a +0 robe (26, -27, D:2) a +0 ring mail (28, -12, D:2) a +0 club (49, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 13, D:3) a +0 flail (6, 24, D:3) a +0 club (14, -6, D:3) 8 tomahawks (14, 22, D:3) a +0 club (19, 16, D:3) 14 stones (21, -10, D:3) 4 stones a +0 dagger (22, 25, D:3) a +0 hand axe (23, -10, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (11, -5, D:4) a +0 club (11, 1, D:4) a cursed -2 mace (13, -5, D:4) a +0 spear (14, 21, D:4) a cursed -3 dagger a +0 ring mail (15, 21, D:4) a +0 leather armour a +0 dagger (21, -2, D:4) 17 sling bullets (46, 0, D:4) a +2 mace of draining (49, 35, D:4) a cursed -2 dagger a +0 hand axe (50, 34, D:4) a cursed +0 chain mail a +0 dagger Level 5 of the Dungeon [Shop] Ecvux's Antique Weapon Emporium a +0 quarterstaff (80 gold) a +0 rapier (80 gold) a +0 flail (70 gold) a +0 broad axe (80 gold) a +6 blowgun (690 gold) the +6 dagger of Goacuty {freeze, rN++ MR+} (1134 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 trident (70 gold) a cursed +0 hand axe (2 gold) (0, 0, D:5) 2 javelins (14, 19, D:5) a +0 hunting sling (15, -28, D:5) a +0 dagger (17, -29, D:5) 23 sling bullets (20, -24, D:5) a +0 leather armour (22, -19, D:5) a cursed -1 chain mail a +0 flail of protection (30, 8, D:5) 18 stones (33, 8, D:5) 8 tomahawks of dispersal (34, -11, D:5) an uncursed staff of poison (36, 15, D:5) 17 stones (38, -15, D:5) 11 gold pieces (38, -14, D:5) 8 gold pieces (38, -13, D:5) 18 gold pieces (39, -15, D:5) 18 gold pieces (39, -14, D:5) 9 gold pieces (39, -13, D:5) 15 gold pieces (40, -14, D:5) 16 gold pieces Level 6 of the Dungeon [Shop] Apasue's Gadget Emporium a lamp of fire (440 gold) a box of beasts (220 gold) a phial of floods (440 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a wand of random effects (11/48) (71 gold) a fan of gales (440 gold) a wand of slowing (32/48) (280 gold) a wand of polymorph (15/24) (187 gold) a wand of lightning (9/15) (143 gold) (0, 0, D:6) 18 arrows (1, 3, D:6) a +0 long sword (8, -12, D:6) 10 arrows (8, -2, D:6) a +0 flail (8, -1, D:6) a +0 leather armour a +0 dagger (9, -2, D:6) a +0 dagger a +0 robe (9, -1, D:6) a +0 dagger a +0 robe (9, 1, D:6) a cursed -2 robe a +0 dagger (9, 8, D:6) a +0 giant club (10, -1, D:6) a +0 scale mail a +0 club (10, 18, D:6) 17 stones (13, -7, D:6) 7 silver tomahawks (21, 1, D:6) a +0 falchion (24, -1, D:6) a +0 hand axe (24, 0, D:6) a +0 leather armour (30, -8, D:6) a +0 dagger (31, -8, D:6) 25 stones (34, -7, D:6) 18 stones (47, 3, D:6) a +0 mace a cursed +0 leather armour (48, 3, D:6) a +0 whip a +0 leather armour (49, 3, D:6) a +0 short sword a +0 dagger a +0 robe (54, -4, D:6) a +0 robe (56, 12, D:6) 27 arrows (60, 22, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Roove's Antique Weapon Boutique the +5 demon whip "Spellbinder" {antimagic, MR+} (3056 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 rapier (148 gold) a +0 halberd (148 gold) a +0 war axe (129 gold) a +0 hand crossbow (129 gold) a +3 shortbow of freezing (828 gold) a +0 scimitar (148 gold) a +0 short sword of venom (207 gold) a +0 whip (92 gold) a +0 rapier (148 gold) [Shop] Duoclac's Book Shoppe a book of Maledictions (325 gold) a book of Summonings (910 gold) a book of Party Tricks (650 gold) a book of Misfortune (260 gold) a book of Minor Magic (260 gold) a book of Transfigurations (715 gold) a book of Callings (390 gold) a book of Cantrips (260 gold) a book of Maledictions (325 gold) a book of the Tempests (910 gold) (0, 0, D:7) 12 stones (4, 26, D:7) a +0 flail (6, 17, D:7) a cursed +0 leather armour (6, 19, D:7) a cursed -1 falchion (14, 1, D:7) a +0 flail a +0 ring mail a +0 flail a +0 scale mail a +0 flail a +0 ring mail a +0 short sword (15, 1, D:7) a +0 dagger a +0 leather armour (16, 13, D:7) 8 arrows (17, 8, D:7) a +0 dagger (17, 9, D:7) a +0 whip (25, 12, D:7) a +0 hand crossbow (29, 19, D:7) a +0 leather armour a cursed -3 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, 14, D:8) a +0 short sword (3, 15, D:8) a +2 whip of freezing a stone (3, 16, D:8) a +0 flail (4, 16, D:8) a stone (5, 16, D:8) a +0 giant spiked club (6, 22, D:8) a +0 dagger a +0 robe (6, 24, D:8) a +0 dagger (6, 25, D:8) a +0 hand axe (13, -15, D:8) 16 poisoned needles (21, -18, D:8) 5 poisoned needles (22, -1, D:8) a +0 robe (36, -2, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 11 arrows (2, -19, D:9) a +0 club (2, 9, D:9) 12 poisoned needles (3, -17, D:9) a +0 leather armour (5, -18, D:9) a +3 antimagic mace a +0 morningstar of protection a +0 chain mail (6, 22, D:9) a +0 battleaxe a +0 robe a +0 hand axe (7, 23, D:9) a +0 flail 3 tomahawks (9, -13, D:9) a +0 short sword 22 stones (10, -21, D:9) a +0 flail (10, 26, D:9) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (11, -20, D:9) a +0 whip a +0 club a +0 hand axe (11, -13, D:9) a +0 short sword (11, 27, D:9) a tomahawk (12, -23, D:9) a +0 flail (13, -20, D:9) a +0 club (13, -17, D:9) a phial of floods (13, -13, D:9) a +0 short sword (14, -13, D:9) 3 stones a +0 dagger (15, -20, D:9) a +0 flail a +1 chain mail of cold resistance (15, -18, D:9) a +0 dagger a +0 robe (15, -13, D:9) 2 stones a +0 giant club (16, -17, D:9) 19 stones (16, -13, D:9) a stone (17, 24, D:9) 4 arrows (19, -22, D:9) a +0 club a +0 ring mail (20, -20, D:9) a +0 hand axe (20, -13, D:9) a stone (20, 21, D:9) a +0 shortbow 14 arrows (22, -20, D:9) a +0 war axe (23, -20, D:9) a +0 flail a +0 scale mail (24, -20, D:9) a +0 giant spiked club a cursed -3 flail 3 tomahawks of dispersal a +0 leather armour (24, -1, D:9) a +0 chain mail (25, -19, D:9) a +0 flail a +0 animal skin a +0 short sword (26, -13, D:9) a +0 flail a +0 leather armour (26, 1, D:9) a +0 dagger (27, -13, D:9) a +0 falchion a +1 dagger of venom (41, -13, D:9) an arrow (42, -11, D:9) a +3 shortbow 14 arrows (45, 5, D:9) a +0 robe (55, -6, D:9) a +0 flail (56, -17, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 2 bolts (3, 3, D:10) a bolt (4, 4, D:10) a bolt (19, 25, D:10) 8 tomahawks (19, 29, D:10) a jackal skeleton (19, 30, D:10) a +5 arbalest of freezing (20, 31, D:10) a jackal skeleton