nikopol Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a +0 club (1, 13, D:1) a +0 spear (2, 4, D:1) a +0 short sword (8, 14, D:1) a +2 hand axe of flaming (9, 3, D:1) a throwing net (14, 3, D:1) a +0 leather armour (15, 11, D:1) 8 javelins (42, -25, D:1) a +0 club (42, -3, D:1) a +0 club (43, -18, D:1) 2 large rocks Level 2 of the Dungeon (2, 11, D:2) a +0 leather armour (3, 10, D:2) a +0 dagger (3, 27, D:2) a +0 dagger (4, 23, D:2) a stone (7, 14, D:2) a +0 leather armour (11, 7, D:2) a +0 dagger (23, 5, D:2) a +0 short sword (29, 20, D:2) a +0 leather armour of cold resistance (31, 16, D:2) 20 stones (41, -2, D:2) a +0 leather armour (45, 4, D:2) 19 bolts (45, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (7, 13, D:3) a +0 club (15, -24, D:3) a stone (18, -24, D:3) a +0 dagger (27, -30, D:3) 13 stones (32, -13, D:3) 21 stones (33, 0, D:3) a +0 club (41, 10, D:3) 15 poisoned needles (50, -29, D:3) a poisoned needle (55, -27, D:3) a +0 blowgun 6 poisoned needles Level 4 of the Dungeon [Shop] Zenod's Weapon Shop a +0 hunting sling (19 gold) a +5 blowgun (383 gold) 14 stones (18 gold) a +0 hand crossbow (45 gold) the cursed +1 dagger "Ocropobeku" {flame, rN++} (300 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It has a curse placed upon it. a +0 quarterstaff (52 gold) a +0 quarterstaff (52 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +0 glaive (84 gold) a +1 dagger of draining (137 gold) a +0 scimitar (52 gold) (0, 0, D:4) a +0 scale mail (1, -12, D:4) 11 bolts (9, -13, D:4) a +0 shield (14, 4, D:4) 8 needles of paralysis (15, -15, D:4) a +0 whip a +0 ring mail (16, -15, D:4) a +0 hand axe a +0 mace 4 tomahawks a +0 leather armour (17, -19, D:4) 24 bolts (17, -15, D:4) a +0 whip a cursed +0 leather armour (18, -15, D:4) a +0 short sword a +0 leather armour (20, -23, D:4) 20 stones (22, 1, D:4) a +0 dagger a cursed +0 leather armour a +0 whip (23, -27, D:4) a +0 robe (23, -15, D:4) a tomahawk (23, 1, D:4) a +0 war axe a +0 ring mail a +0 dagger a +0 leather armour (24, -24, D:4) a +0 leather armour (25, 1, D:4) a +0 dagger a cursed +0 robe (26, -28, D:4) a +0 short sword (26, -26, D:4) a cursed -2 ring mail (34, -12, D:4) a +0 dagger (unseen) (46, -17, D:4) a +0 giant club (50, 0, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -6, D:5) a +0 leather armour (2, 8, D:5) a +0 hunting sling (6, -27, D:5) 23 poisoned needles (10, -37, D:5) 20 stones (26, -24, D:5) a +0 pair of boots (29, -25, D:5) a +0 flail (32, -36, D:5) a +0 long sword (32, -20, D:5) a +0 mace a +0 leather armour (33, 8, D:5) a +0 club (34, -21, D:5) a +0 leather armour a +0 dagger of speed a +0 dagger a +0 robe (37, -36, D:5) a +0 leather armour (39, -11, D:5) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (42, -16, D:5) a +0 shield a +0 ring mail a +0 long sword (42, -15, D:5) a +0 shield a +0 chain mail a +0 falchion (43, -33, D:5) a +0 trident a +0 chain mail a +0 shield (43, -15, D:5) a +0 shield a cursed +0 chain mail a cursed +0 trident (44, -15, D:5) a +0 shield a +0 chain mail a +0 falchion (48, 0, D:5) a +0 dagger a +0 robe a +0 flail (49, 0, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Tutajofigu's Antique Weapon Emporium a +1 flail of pain (345 gold) a +1 halberd of venom (259 gold) a +0 hand axe (66 gold) a +3 morningstar of crushing (506 gold) a +0 trident (77 gold) a +0 dagger (44 gold) the +7 mace of Fayshru {holy, rF- rN++ MR+ Int+2} (1335 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace (66 gold) the +1 dagger of Growth {holy, MR+} (466 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. a +2 dagger of venom (316 gold) a +0 trident of venom (136 gold) [Shop] Ilebiem's Assorted Antiques a scroll of teleportation (78 gold) an uncursed ring of resist corrosion (520 gold) a fan of gales (1040 gold) a scroll of acquirement (1352 gold) a scroll of identify (52 gold) a scroll of brand weapon (520 gold) a potion of cancellation (208 gold) a +0 mace (78 gold) a book of Dreams (1950 gold) a potion of curing (78 gold) a potion of might (104 gold) a potion of cure mutation (650 gold) (13, 14, D:6) a +0 robe (16, 13, D:6) 2 stones (still there?) an arrow (still there?) (18, 13, D:6) 4 stones (19, 15, D:6) a +0 leather armour (20, -2, D:6) a +0 flail a +0 ring mail (20, 1, D:6) a cursed -3 flail a +0 leather armour (20, 15, D:6) 5 stones (21, 1, D:6) a cursed -1 dagger a +0 robe (21, 14, D:6) 5 stones (21, 15, D:6) 8 stones (23, 15, D:6) a stone (24, 14, D:6) a +0 giant spiked club (25, -24, D:6) a +0 robe (25, -7, D:6) a +0 scimitar (25, 16, D:6) 2 stones (26, -21, D:6) a cursed +0 flail a +1 robe of resistance (27, -21, D:6) a cursed +4 dire flail a +0 robe (28, -17, D:6) a +0 great sword a +0 robe (31, 16, D:6) a +0 robe (41, 13, D:6) a +0 battleaxe (42, -21, D:6) a +0 falchion (54, 4, D:6) a +0 flail a tomahawk of returning (55, 11, D:6) a +3 falchion of freezing a +0 robe a +3 dire flail of freezing a +0 robe a cursed +0 robe (56, 4, D:6) a tomahawk of returning Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 2, D:7) a +0 mace (1, 0, D:7) a +0 mace (1, 1, D:7) a +0 mace (1, 2, D:7) a +0 mace (1, 12, D:7) a +0 short sword 4 exploding tomahawks a +0 scale mail (1, 14, D:7) a +0 dagger a +0 leather armour (2, 0, D:7) a +0 mace (2, 1, D:7) a +2 quarterstaff of chaos a +0 cloak a +0 mace (2, 2, D:7) a +0 mace of protection (2, 11, D:7) a +0 club a cursed -1 ring mail (2, 14, D:7) a +0 club a +0 plate armour (4, 1, D:7) a +1 mace of protection (5, 0, D:7) a +0 mace (6, 0, D:7) a +0 mace (7, -1, D:7) a +0 mace (8, -6, D:7) a cursed +0 plate armour (8, 0, D:7) a +0 mace (8, 16, D:7) a +0 flail (9, -1, D:7) a +0 mace (9, 25, D:7) a +2 whip of freezing a +0 robe (20, -7, D:7) 18 poisoned needles (21, -8, D:7) 14 sling bullets (23, -21, D:7) a +0 club a +0 spear a +0 ring mail a cursed -2 buckler a +0 club (28, -11, D:7) a +0 short sword a +0 shortbow the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (29, -11, D:7) a +0 giant club a +0 giant club (39, 20, D:7) a +0 cloak (41, -10, D:7) a +0 giant spiked club (61, -26, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (1, 14, D:8) 7 stones (7, -13, D:8) a +0 giant spiked club (36, -3, D:8) 2 javelins of penetration (44, 3, D:8) a scroll of silence (45, -5, D:8) a +0 hand axe (still there?) a gnoll corpse (still there?) (47, 1, D:8) a wand of iceblast (8/15) (52, -8, D:8) a potion of resistance