nikopol Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 47, D:1) 16 stones (7, 27, D:1) a +0 club (10, 30, D:1) a +0 robe (13, 13, D:1) a +0 short sword (14, 16, D:1) a +0 robe (20, 20, D:1) 2 javelins (31, 8, D:1) a +0 club (34, 4, D:1) a stone (35, 2, D:1) a stone (36, 2, D:1) a stone (37, 1, D:1) a stone (40, -2, D:1) a +0 dagger (46, 29, D:1) a +0 leather armour (47, 19, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 21 stones (7, -5, D:2) a +0 pair of boots (12, 8, D:2) 2 tomahawks (19, 2, D:2) a stone (19, 5, D:2) a stone (20, 3, D:2) 11 stones (20, 4, D:2) 3 stones (21, 4, D:2) 7 stones (21, 5, D:2) a stone (22, 4, D:2) a stone (23, 8, D:2) a +0 dagger (25, 6, D:2) 3 stones (27, 10, D:2) 10 poisoned needles (36, 5, D:2) a +0 short sword (43, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 17 stones (2, -15, D:3) a +0 dagger (3, -25, D:3) a +2 quarterstaff of chaos a +0 cloak (3, -15, D:3) a +0 whip a cursed +0 scale mail a +0 mace (4, -28, D:3) a +0 mace (11, -47, D:3) a cursed +0 club (27, -21, D:3) a +0 robe (35, -32, D:3) a +0 club (36, -31, D:3) a +0 spear a +0 animal skin a +0 helmet (37, -32, D:3) a +0 club (37, -31, D:3) a +0 dagger a +0 club (38, -31, D:3) a +0 club (38, -14, D:3) a +0 club (39, -32, D:3) a +0 club (47, -28, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 6 stones (11, 32, D:4) 6 javelins (12, 24, D:4) 13 stones (21, -3, D:4) the +1 quarterstaff of Tartarus {elec, rC+ rN+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (22, 0, D:4) a +0 giant spiked club (22, 40, D:4) 6 stones (32, 32, D:4) a +0 club (33, 39, D:4) a +0 club (34, 38, D:4) a +0 whip (34, 40, D:4) a +0 spear (37, -8, D:4) 5 poisoned tomahawks (44, 4, D:4) a plain deck of changes Level 5 of the Dungeon [Shop] Boxucef's General Store a +1 shield of reflection (148 gold) a +0 leather armour (22 gold) a +0 helmet of see invisible (126 gold) a +0 arbalest of flaming (111 gold) 16 stones (17 gold) 13 stones (14 gold) a book of Alchemy (825 gold) 23 stones (25 gold) the +2 leather armour of Cowardice {rF+ MR+} (347 gold) It protects you from fire. It affects your resistance to hostile enchantments. a +0 vampiric spear (121 gold) (0, 0, D:5) a +0 ring mail (4, 0, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 falchion a +0 leather armour (5, 1, D:5) a +0 dagger (6, 2, D:5) a +0 hand axe (14, 7, D:5) a +0 rapier a +0 robe (16, -4, D:5) 13 sling bullets (17, 33, D:5) a +0 hand axe a +0 mace (17, 34, D:5) a +0 war axe (18, 33, D:5) a +0 flail (18, 34, D:5) a +0 short sword a +0 leather armour (23, 22, D:5) 23 stones (26, 14, D:5) 21 sling bullets (32, 12, D:5) a +0 short sword a +0 robe (35, 11, D:5) a +0 short sword a +0 robe (40, 19, D:5) a giant cockroach corpse (42, -10, D:5) a +0 war axe (42, -9, D:5) a steel tomahawk (42, 21, D:5) a +0 rapier a +0 robe a spriggan corpse (43, -10, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (45, -13, D:5) a +0 whip (45, 3, D:5) a -3 ring of protection an uncursed ring of loudness a +0 ring mail a +0 animal skin (45, 10, D:5) a +0 club a +0 short sword a +0 robe a +0 rapier a +0 robe (46, 3, D:5) 3 scrolls of random uselessness (47, -14, D:5) a cursed -3 war axe 2 steel tomahawks a +0 dagger (48, 2, D:5) a +0 robe (49, 15, D:5) 25 bolts (53, -5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (unseen) (1, 1, D:6) a +0 whip (unseen) (6, 0, D:6) 24 stones