nikopol Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 0, D:1) a +0 hand axe (3, -44, D:1) 16 sling bullets (4, -35, D:1) 15 stones (6, -21, D:1) a +0 club (8, 6, D:1) a +0 short sword (16, -17, D:1) 22 stones (19, 9, D:1) 2 needles of frenzy (33, -22, D:1) 6 large rocks (33, -3, D:1) a cursed -2 club (35, -23, D:1) a +0 dagger (36, -14, D:1) a +0 robe (37, 9, D:1) 26 stones (44, -22, D:1) a +0 mace (44, -8, D:1) 2 stones (45, -38, D:1) a +0 leather armour (50, -21, D:1) a +0 club (50, -18, D:1) 2 tomahawks of dispersal (52, -44, D:1) a +0 ring mail (59, -51, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 28 bolts (4, -2, D:2) a cursed -2 club (5, -24, D:2) 5 javelins (20, 4, D:2) 27 stones (21, -43, D:2) a +0 helmet (21, -31, D:2) a +1 dagger of venom (21, -11, D:2) a +0 whip (22, -8, D:2) a +0 short sword (23, -43, D:2) a +0 flail a +0 chain mail (28, -13, D:2) a cursed +0 dagger (28, -10, D:2) a stone (28, -8, D:2) a stone (38, -13, D:2) 16 stones (38, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -25, D:3) a +0 whip (11, -35, D:3) a cursed -1 hunting sling (11, -5, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger (12, -5, D:3) a tomahawk (14, -6, D:3) a tomahawk (16, -17, D:3) 5 stones (17, -16, D:3) a +0 short sword (19, -9, D:3) a +0 dagger (22, 4, D:3) a +0 short sword (23, 2, D:3) a stone (23, 3, D:3) a stone (23, 4, D:3) a stone (24, 3, D:3) a stone (26, -21, D:3) a stone (27, -23, D:3) a stone (27, -21, D:3) a stone (30, -28, D:3) a +0 dagger a +0 hunting sling 11 stones (36, -20, D:3) a +0 scythe a +0 robe (39, 3, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) 6 javelins (6, 13, D:4) a +0 hand axe a +1 whip of electrocution (7, -14, D:4) a +0 trident (8, -14, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (8, 13, D:4) a +0 falchion 5 tomahawks (9, -14, D:4) a +0 short sword a +0 leather armour (9, 10, D:4) a +0 whip (10, -13, D:4) a +0 club (25, -14, D:4) a +0 dagger a +0 robe (25, -13, D:4) a +0 short sword a +0 ring mail (28, -21, D:4) a +0 long sword (28, -4, D:4) a +0 leather armour (28, 13, D:4) a +0 chain mail (29, -7, D:4) a +0 short sword (30, 29, D:4) 13 stones (31, 20, D:4) a +0 robe a +1 whip of flaming (32, 17, D:4) a +0 ring mail (34, 10, D:4) a +0 spear (35, -6, D:4) a cursed -1 dagger (56, -14, D:4) a -2 hand axe (64, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 15 stones (6, 0, D:5) a +0 robe (9, -7, D:5) a +0 chain mail (10, -7, D:5) the +1 robe of Mekululo {*Confuse rElec rC+ MP+9} It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It may confuse you when you take damage. (17, 8, D:5) a +0 dagger a +0 leather armour (23, -5, D:5) a cursed -1 mace (24, -2, D:5) a +3 quarterstaff of chaos a +0 cloak (26, 23, D:5) a +0 flail a +0 club a cursed -1 whip (27, 23, D:5) a +0 whip a +0 ring mail a +0 war axe (27, 24, D:5) a +0 mace a +0 leather armour (28, 8, D:5) 2 exploding tomahawks (28, 20, D:5) a +0 club a +0 leather armour (28, 23, D:5) a +0 trident (29, 20, D:5) a +0 war axe a +0 dagger a +0 leather armour (29, 22, D:5) a +0 short sword a +0 robe (31, 26, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (15, 15, D:6) a +0 hand axe (17, 41, D:6) 31 sling bullets (28, 27, D:6) the +2 falchion "Killer Bee's Peril" {flame, rN+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from negative energy. (31, 19, D:6) a +0 cloak (48, 35, D:6) a +2 morningstar of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 2, D:7) a +0 giant spiked club (0, 20, D:7) a +0 chain mail (3, -19, D:7) a +1 leather armour of cold resistance (3, -17, D:7) a +0 hand axe (13, 1, D:7) a cursed -2 morningstar (14, 0, D:7) a +0 dagger a +0 robe a +0 flail a +0 leather armour (14, 1, D:7) a +0 club a +0 ring mail a +0 hand axe (15, 1, D:7) a tomahawk (17, 1, D:7) 2 tomahawks (26, 33, D:7) a cursed +0 trident (28, 16, D:7) a +0 dagger a +0 robe (29, 14, D:7) a +0 mace 5 tomahawks of returning a +0 leather armour a +0 hand axe 3 steel tomahawks (30, 14, D:7) a +0 flail (32, -17, D:7) a +0 scale mail (33, 10, D:7) a steel tomahawk (38, 9, D:7) 15 stones (39, -23, D:7) 19 sling bullets (45, -8, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 14, D:8) 8 gold pieces (7, 14, D:8) an uncursed ring of magical power (22, 18, D:8) a +0 halberd (23, 17, D:8) a +0 spear (23, 19, D:8) a +0 halberd (24, 18, D:8) a +0 halberd a bailey (0, 0, Bailey) a +0 halberd an orc skeleton (0, 1, Bailey) a cursed -2 war axe (1, -1, Bailey) a +0 halberd a +0 ring mail (1, 0, Bailey) a +0 halberd a +0 hand axe (1, 1, Bailey) a +0 hand axe a +0 hand axe (2, -1, Bailey) a +0 spear a +0 chain mail an orc skeleton (2, 0, Bailey) a cursed -1 halberd a +0 scale mail an orc skeleton (2, 1, Bailey) a +0 hand axe a +0 war axe an orc corpse (2, 2, Bailey) a +0 war axe (3, -5, Bailey) an arrow (3, -1, Bailey) a +0 halberd (3, 0, Bailey) a +0 halberd (still there?) a cursed -3 spear (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (3, 1, Bailey) a +0 war axe a +0 trident a +0 ring mail an orc corpse (4, -2, Bailey) a +0 spear (unseen) (4, -1, Bailey) a +0 war axe