nikopol Level 1 of the Dungeon (0, 0, D:1) a stone (5, -1, D:1) a +0 club (10, 6, D:1) a +0 dagger (17, -12, D:1) 22 stones (17, -10, D:1) a cursed -3 club (24, -11, D:1) a +0 dagger (28, -19, D:1) a +0 mace (32, -5, D:1) a +2 dagger of venom (32, -4, D:1) a +0 club (43, -22, D:1) 7 poisoned needles (45, 20, D:1) a +0 short sword (51, 7, D:1) a +0 dagger (62, -24, D:1) a +0 dagger 2 stones (62, -7, D:1) a +0 dagger (63, -3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 14 stones (28, 21, D:2) a wand of polymorph (12/24) (35, -1, D:2) a +0 club (36, 2, D:2) a stone (41, -6, D:2) a +2 vampiric dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club (41, -5, D:2) a cursed +0 dagger a cursed -1 club (41, -4, D:2) a +0 club (42, -5, D:2) 3 stones (43, -5, D:2) a +0 hunting sling 12 stones (45, 7, D:2) a +0 club (46, 5, D:2) a +0 dagger (57, 25, D:2) 15 stones (60, 5, D:2) a +2 shield (67, 13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (6, -24, D:3) a +0 ring mail (8, -8, D:3) 3 stones (8, -5, D:3) a stone (8, -4, D:3) a stone (8, -3, D:3) a +0 hunting sling a +0 club 13 stones (11, -13, D:3) a stone (12, -13, D:3) a stone (12, 2, D:3) a +0 leather armour (13, -25, D:3) a stone (13, -23, D:3) a +0 dagger (13, -15, D:3) a -3 scythe (13, -14, D:3) a stone (13, -1, D:3) a +0 dagger (14, -18, D:3) a +0 club a +0 robe (17, -14, D:3) a +0 robe (20, 9, D:3) a +0 dagger (44, -29, D:3) a +0 club 3 stones Level 4 of the Dungeon (0, 0, D:4) 19 stones (2, -5, D:4) a +0 chain mail (3, -1, D:4) 21 stones (6, -5, D:4) an uncursed ring of magical power (11, 16, D:4) a +0 falchion (21, 14, D:4) a +2 helmet of see invisible (21, 17, D:4) 14 stones (22, 15, D:4) 21 bolts (24, -8, D:4) a +0 ring mail (24, 25, D:4) 25 stones (26, 10, D:4) a +0 club a +0 chain mail (33, 2, D:4) a +0 large shield (34, 33, D:4) a +0 hunting sling (37, -8, D:4) a +0 rapier a +0 dagger of speed a +2 robe of positive energy Level 5 of the Dungeon (8, 15, D:5) a +0 giant club (23, -13, D:5) a +0 leather armour (49, -7, D:5) a cursed +0 spear (50, -8, D:5) a +0 whip a +0 club Level 6 of the Dungeon [Shop] Jacyo's Weapon Emporium a +0 trident (35 gold) a +0 long sword (35 gold) a +1 rapier of protection (118 gold) a +1 morningstar of protection (118 gold) a +0 quarterstaff (40 gold) 19 arrows (38 gold) a +0 dagger (20 gold) a +0 scimitar (40 gold) a +0 war axe (35 gold) the +4 halberd of Fee Simple {holy, rC- rN+++ Dex-3 SInv} (461 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you see invisible. a +0 war axe of freezing (83 gold) a +0 whip (25 gold) (0, 0, D:6) a +1 flail of holy wrath a +0 leather armour (12, -4, D:6) a +0 giant spiked club (13, 2, D:6) a tomahawk (13, 7, D:6) a +0 dagger 3 tomahawks (22, 13, D:6) 2 stones (27, 13, D:6) a +0 short sword (27, 14, D:6) a +0 short sword (33, -6, D:6) a +0 short sword (34, -5, D:6) a +0 long sword a +0 plate armour (34, -4, D:6) a +0 dagger a +0 robe (36, 21, D:6) a +0 falchion (38, 26, D:6) a +0 flail a +0 chain mail a cursed -3 whip (38, 27, D:6) a +0 mace (47, 14, D:6) 2 tomahawks (49, 10, D:6) a +0 chain mail Level 7 of the Dungeon (5, 14, D:7) 14 bolts (13, 11, D:7) a +0 robe (14, 12, D:7) 2 tomahawks (14, 17, D:7) a tomahawk (14, 18, D:7) a +0 short sword a +0 hand axe a +0 leather armour a +0 trident (14, 19, D:7) a +0 hand axe (17, 36, D:7) 28 bolts (18, 12, D:7) a +0 robe (35, -5, D:7) a +0 robe (39, 40, D:7) 15 sling bullets (44, -3, D:7) a +0 blowgun (49, 9, D:7) 22 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 ring mail a +0 buckler (0, 1, D:8) a +0 spear (1, 1, D:8) a +0 flail (11, -12, D:8) a +0 trident (13, 6, D:8) a wand of paralysis (8/24) (17, -23, D:8) an uncursed staff of earth (21, 10, D:8) a +0 dagger a +0 short sword (21, 11, D:8) a cursed -2 short sword (22, -28, D:8) a +0 club a +0 whip (22, 6, D:8) a +0 flail (22, 10, D:8) a stone (22, 11, D:8) a +0 war axe 3 stones (23, -25, D:8) a +0 halberd (24, 11, D:8) 2 stones a +0 spear a +0 flail (25, 10, D:8) a stone (25, 11, D:8) the +4 halberd of Disharmony {chop, *Confuse MR+++ Str+3 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-4). It affects your resistance to hostile enchantments. It may confuse you when you take damage. (25, 12, D:8) a cursed -1 club a +0 ring mail (28, -1, D:8) a +0 plate armour a +0 halberd (29, -1, D:8) a +0 scale mail a +0 mace (29, 0, D:8) a wand of random effects (23/48) (30, -1, D:8) a +0 giant spiked club (31, -1, D:8) a +0 falchion a +0 giant spiked club (49, -11, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 5 stones (1, 0, D:9) a +0 short sword a stone (1, 1, D:9) a +0 club (2, 0, D:9) a +0 whip a +0 dagger a +0 blowgun 4 poisoned needles a +0 dagger (10, 41, D:9) a troll hide (16, 45, D:9) 22 bolts (19, 29, D:9) a +0 dagger (unseen) (19, 30, D:9) an orc corpse (still there?) a scorpion corpse (still there?) (19, 35, D:9) a killer bee corpse (20, 32, D:9) 5 chunks of flesh (25, 0, D:9) a +0 giant club (26, 6, D:9) a +0 robe