Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 14402641244255781214 22 niknal the Shooter (level 2, -2/22 HPs) Began as a Coglin Hunter on Oct 11, 2026. Slain by Sigmund ... wielding a +0 scythe of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (639 turns). niknal the Shooter (Coglin Hunter) Turns: 639, Time: 00:01:05 Health: -2/22 AC: 4 Str: 11 XL: 2 Next: 87% Magic: 2/2 EV: 11 Int: 8 God: Gold: 58 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Suphaphon} rCold . . . (100%) c - +0 sling {Belshunu} rNeg . . . (100%) b - +1 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Suphaphon} c - a +0 sling (offhand) {Belshunu} Armour b - a +1 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} Potions d - a potion of magic {unknown} f - a potion of heal wounds {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Launch Clockwork Bee Frge 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. The rat squeaks loudly. Fire: a) +2 sling {Suphaphon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you from afar with a +0 scythe of protection! Fire: a) +2 sling {Suphaphon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe of protection. Unknown command. Fire: a) +2 sling {Suphaphon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (63% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. Fire: a) +2 sling {Suphaphon} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund says, "Now you see me, now you don't..." Sigmund laughs darkly. Sigmund hits you from afar with a +0 scythe of protection! You die... Sigmund begins carving another notch in his scythe. #.....# .. #.##### #####.# #....#######+ #.####....... #....#...$... ###.##....... #..#......# ##@#....... #.#....... #.@...#..# ###.....). ....... ......# ....... ....... ....... You could see Sigmund. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 4 ball pythons 4 bats (D:1) 2 endoplasms (D:1) 4 frilled lizards (D:1) 4 goblins 3 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | niknal the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | Found a faded altar of an unknown god. 162 | D:1 | Reached skill level 4 in Ranged Weapons 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 629 | D:2 | Encountered Sigmund 639 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, shapermc_ecumenical_altar_totnotflames, minmay_pentomino_t2, solitary_fountain D:2: layout_basic, kennysheep_generic_room_2, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 96 Read: Enchant armour || 1 Armour: Leather armour || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 651 | 630 | 21 | 0 | 518 | 2 | 325.5 | Dungeon | 651 | 630 | 21 | 0 | 518 | 2 | 325.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+