nikku Level 1 of the Dungeon (0, 0, D:1) a scarf of repulsion (2, 21, D:1) a +0 mace (5, 28, D:1) a +0 club (19, 6, D:1) a +0 hunting sling (23, 38, D:1) a +0 short sword (24, 33, D:1) a +0 club (33, 49, D:1) a +0 long sword (35, 9, D:1) 22 sling bullets (46, 9, D:1) a +0 robe (46, 39, D:1) a book of Hexes (48, 27, D:1) a +0 dagger (51, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uwarhe's Armour Boutique the +0 robe of the Saviour {rC- rCorr Str-3 Dex+6} (176 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) the +1 plate armour "Xodewoemm" {rElec Regen+ Int+2} (646 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 robe (9 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +0 robe (9 gold) (0, 0, D:2) an amulet of guardian spirit 2 potions of magic (2, 18, D:2) a +0 club (7, 7, D:2) a +2 short sword of draining (9, 14, D:2) 20 sling bullets (10, -7, D:2) a +0 hunting sling 14 stones (23, -11, D:2) a +0 club a stone (23, 7, D:2) a +0 dagger (27, 13, D:2) a +0 short sword of draining (31, -12, D:2) 20 sling bullets (31, -11, D:2) 14 sling bullets (34, -17, D:2) a +0 dagger (36, 22, D:2) 21 stones (39, -15, D:2) a ring of wizardry (41, 9, D:2) a +0 dagger (45, -15, D:2) 21 stones (50, 19, D:2) a +0 animal skin (54, 13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -10, D:3) 26 sling bullets (5, -12, D:3) a +0 whip (7, -6, D:3) 9 stones (9, -3, D:3) 4 javelins (22, -1, D:3) a +0 leather armour (23, 8, D:3) a +0 leather armour (25, -15, D:3) a +0 mace (25, -13, D:3) a +0 mace (26, -15, D:3) a +2 vorpal mace (26, -14, D:3) a +0 mace (26, -13, D:3) a +0 mace (27, -15, D:3) a +0 mace (27, -14, D:3) a +2 quarterstaff of chaos a +0 mace of holy wrath (27, -13, D:3) a +0 mace of protection (29, -14, D:3) a +0 mace (30, -15, D:3) a +0 mace (30, 13, D:3) a +3 dagger a +0 leather armour a +0 dagger a +0 whip a +0 leather armour (30, 14, D:3) a +0 whip a +0 trident (31, -15, D:3) a +0 mace (32, -16, D:3) a +0 mace (32, 25, D:3) a +0 dagger a +0 spear (32, 26, D:3) a +0 spear (32, 27, D:3) a +0 spear (33, -15, D:3) a +2 mace of protection (34, -16, D:3) a +0 mace (35, -8, D:3) the Unrestrained Analects (37, 28, D:3) 22 stones (49, 0, D:3) a +0 dagger (50, 4, D:3) a +0 club 5 stones (53, 4, D:3) a +0 spear (61, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a book of Changes (0, 6, D:4) 26 stones (0, 25, D:4) a +0 robe (4, -3, D:4) a book of Sloth (5, -27, D:4) a +0 short sword (9, -4, D:4) a +0 falchion a +0 leather armour (11, 3, D:4) a +0 dagger a +0 ring mail (15, -18, D:4) a +5 spear (16, -18, D:4) a +0 spear a +0 scale mail (16, -17, D:4) a +0 club a +0 whip a +0 club (17, -18, D:4) a +0 halberd (24, -12, D:4) a +0 short sword (24, -4, D:4) a +0 leather armour (27, -8, D:4) a +0 robe (30, -19, D:4) a +0 hunting sling (30, 5, D:4) 23 stones (35, -18, D:4) a +0 leather armour (37, -19, D:4) a +0 scythe a +0 robe (39, 3, D:4) a +0 short sword a +0 leather armour (39, 4, D:4) a +1 dagger of freezing a +0 robe (43, 12, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -26, D:5) a +0 quarterstaff (1, -20, D:5) a +0 robe (27, -38, D:5) 3 boomerangs (28, -33, D:5) a +0 falchion (33, -36, D:5) 6 large rocks (35, -35, D:5) 4 large rocks (41, -20, D:5) 16 stones (42, -35, D:5) a +0 whip of flaming a +0 robe (44, -21, D:5) 21 bolts (45, -43, D:5) a +0 short sword a +0 ring mail (45, -11, D:5) 18 stones (48, -33, D:5) 6 large rocks (55, -51, D:5) 2 potions of brilliance (60, 3, D:5) a +0 hand axe a +0 ring mail (62, -6, D:5) a +0 short sword (62, -4, D:5) a +0 dagger (62, 3, D:5) a +0 hand axe (68, -5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1 robe of willpower (1, -9, D:6) a +0 cloak (8, -9, D:6) a +0 hand axe (13, 12, D:6) a scroll of fog (22, 23, D:6) a +0 shortbow 19 arrows (26, 25, D:6) a +0 robe (29, 10, D:6) a +0 cloak (33, -17, D:6) a +0 spear (36, 8, D:6) a +0 chain mail (37, -2, D:6) a +0 whip a +0 club a +0 chain mail (37, -1, D:6) a +0 dagger a +0 leather armour a +0 shortbow 23 arrows (37, 0, D:6) a +0 club (50, 23, D:6) a book of Blasting (55, -19, D:6) a +0 mace (56, 27, D:6) 3 boomerangs (59, -10, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 22 arrows (9, -22, D:7) 21 arrows (10, -24, D:7) a +0 hunting sling (13, 1, D:7) a +0 giant club a +0 giant spiked club (14, 9, D:7) a +0 flail (15, -13, D:7) 15 arrows (16, -13, D:7) a +0 leather armour (17, -15, D:7) a +0 glaive a +0 scale mail (20, 13, D:7) a +0 club (22, -15, D:7) a +0 hunting sling (24, 18, D:7) a +0 club (33, 12, D:7) a +0 leather armour (36, 16, D:7) 12 arrows (38, -4, D:7) 19 stones (46, 20, D:7) a scroll of vulnerability (47, 24, D:7) a +4 ring of protection (48, 2, D:7) 6 poisoned darts (52, -2, D:7) a +0 giant spiked club (55, -15, D:7) a book of Geomancy Level 8 of the Dungeon (0, 0, D:8) a +0 mace (0, 20, D:8) a +0 dagger a +0 chain mail a +0 flail (1, 14, D:8) a +0 ring mail a +0 club (1, 15, D:8) a +0 club (1, 17, D:8) a +0 ring mail a +0 club (2, 20, D:8) 29 arrows a +0 shortbow a +0 dagger (3, 19, D:8) a +0 leather armour a +0 hand axe a +0 club (3, 20, D:8) a +0 robe a +0 dagger (5, 21, D:8) a potion of degeneration (6, -8, D:8) a +0 leather armour (9, -17, D:8) 5 boomerangs of dispersal (12, -18, D:8) a +0 leather armour (16, 6, D:8) 22 stones (30, -5, D:8) a +0 giant club a +0 giant club (35, 18, D:8) a +0 robe a +1 scimitar of flaming (36, 0, D:8) a +0 club (36, 1, D:8) a +0 whip a +0 ring mail a +1 dagger of speed (37, 2, D:8) a +0 ring mail a +0 mace (37, 3, D:8) a +0 falchion (39, -18, D:8) a scroll of noise (55, -4, D:8) +1 acid dragon scales a +2 chain mail a +0 chain mail a +0 flail a +0 glaive (57, -5, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (3, -3, D:9) a +0 short sword a +0 chain mail (5, -43, D:9) a +0 robe a +0 short sword (6, -34, D:9) a +0 robe a +0 dagger (6, -5, D:9) a +0 short sword a +0 chain mail a +0 hand axe (7, -35, D:9) a +0 robe a +3 trident (7, -21, D:9) 5 stones a +0 short sword (8, -21, D:9) 6 poisoned darts a +0 dagger (8, -6, D:9) a +0 club (10, -5, D:9) a +0 flail a +0 ring mail (11, -38, D:9) a wand of iceblast (7) (11, -28, D:9) a +0 chain mail (11, -27, D:9) 6 gold pieces (12, -28, D:9) a staff of poison (13, -38, D:9) a wand of flame (4) (13, -36, D:9) a wand of polymorph (4) (13, -28, D:9) a Fen Folio (13, -27, D:9) 11 gold pieces (15, -23, D:9) 4 stones a +0 dagger (15, -1, D:9) a +0 ring mail (17, -21, D:9) a +0 short sword (21, -28, D:9) a +0 robe a +0 dagger (21, -1, D:9) a +0 chain mail (22, -5, D:9) a +0 scale mail (23, -37, D:9) a ring of see invisible (26, -22, D:9) 16 arrows a +0 shortbow (27, -14, D:9) a +0 robe a +2 spear (28, -13, D:9) a +0 robe a +0 falchion a +0 robe a +0 long sword (29, -12, D:9) a +0 robe a +0 battleaxe (33, -12, D:9) a +0 flail a +0 whip a +0 club (33, -4, D:9) the +0 ring mail of the Morning {Drain rElec Int+7 Slay-5} Int: It affects your intelligence (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (34, -16, D:9) a +0 dagger (34, -12, D:9) a +0 ring mail a +0 spear (34, -11, D:9) a +0 flail (34, -10, D:9) a +0 spear (39, -30, D:9) a +0 lajatang (39, -9, D:9) 6 poisoned darts (47, -4, D:9) a +0 hand axe of flaming a +0 dagger a +0 robe (48, -4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (54, -46, D:9) +0 acid dragon scales (57, -40, D:9) a +0 ring mail (58, -11, D:9) 19 stones (59, -54, D:9) Sif Muna's Handbook of the Glacier Spells Type Level Known a - Freeze Ice 1 no Trog disapproves of the use of such an item. Level 10 of the Dungeon [Shop] Upekh's Jewellery Boutique a ring of flight (297 gold) a +6 ring of dexterity (994 gold) a ring of flight (297 gold) a ring of see invisible (255 gold) a ring of resist corrosion (340 gold) an amulet of faith (680 gold) an amulet of guardian spirit (510 gold) an amulet of reflection (510 gold) a ring of flight (297 gold) (0, 0, D:10) a +0 whip (4, -2, D:10) a +0 troll leather armour (10, 5, D:10) a +0 war axe (10, 8, D:10) a +0 plate armour (11, 12, D:10) 20 arrows (13, 8, D:10) a +0 mace (14, 14, D:10) 20 bolts (15, 9, D:10) a piece from Xom's chessboard (15/15) (17, 11, D:10) a +0 hand axe a +0 chain mail a +0 club 21 stones (19, -15, D:10) 12 stones (19, 25, D:10) a potion of brilliance (20, -16, D:10) 26 arrows (23, 14, D:10) a staff of air (25, 10, D:10) a +0 hand axe 3 poisoned darts a +3 ring mail (25, 17, D:10) a +0 club (25, 18, D:10) a +0 falchion a +0 dagger a +0 robe a +0 falchion (25, 19, D:10) a +0 dagger a +0 robe (27, 23, D:10) a +0 dagger a curare-tipped dart (27, 24, D:10) a +0 dagger a +0 club a +0 robe a +1 dagger of speed (27, 25, D:10) a +0 dagger a +0 robe (28, -24, D:10) 16 stones (29, 11, D:10) a +0 robe (35, -19, D:10) a potion of degeneration (41, -13, D:10) a +0 falchion (42, -4, D:10) a +0 whip a curare-tipped dart (44, -3, D:10) a +0 hand axe of flaming (44, 2, D:10) a +0 dagger 5 poisoned darts (45, 1, D:10) a +0 halberd (46, 28, D:10) a +0 dagger (60, 21, D:10) 2 potions of flight Level 11 of the Dungeon (19, 30, D:11) a ring of flight a potion of attraction a scarf of invisibility a +1 battleaxe 3 throwing nets (25, -27, D:11) a +0 dagger a +0 leather armour a +0 club a boomerang (25, -26, D:11) a +0 mace a +0 short sword a +0 scimitar a +0 chain mail (25, 10, D:11) a +0 leather armour a +0 dagger (33, -18, D:11) a +0 hunting sling (34, -6, D:11) a +0 mace (39, 0, D:11) a scroll of noise (44, 3, D:11) a scroll of vulnerability (47, -9, D:11) 16 stones (48, -8, D:11) 4 poisoned darts Level 1 of the Orcish Mines [Shop] Uqoe's Distillery a potion of degeneration (15 gold) a potion of resistance (150 gold) a potion of magic (120 gold) a potion of brilliance (60 gold) a potion of degeneration (15 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) a potion of cancellation (120 gold) (0, 0, Orc:1) a +5 short sword (1, -29, Orc:1) a +0 robe (still there?) a +0 dagger of freezing (still there?) a +0 flail (still there?) a +0 flail (still there?) a +0 plate armour (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 giant club (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) (1, 0, Orc:1) a +0 robe a +0 dagger (2, -31, Orc:1) 3 boomerangs a +0 hand axe a +0 robe a +1 dagger of venom a +0 mace a +0 leather armour a +0 flail (2, -30, Orc:1) a +0 flail (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) a +0 mace (still there?) (2, -29, Orc:1) a +0 robe (still there?) a +3 dagger (still there?) a +0 giant spiked club (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) (3, 2, Orc:1) a +0 ring mail a +0 morningstar (5, 1, Orc:1) a +0 plate armour a +0 halberd (5, 2, Orc:1) a +0 hand axe a +0 ring mail a +0 dagger (10, -34, Orc:1) a +0 robe a +4 dagger (10, -33, Orc:1) a +0 falchion (11, -33, Orc:1) a +0 chain mail a +0 hand axe (11, -28, Orc:1) a +0 troll leather armour (11, -25, Orc:1) a +0 robe a +0 dagger (11, -24, Orc:1) a +1 vorpal mace a +0 leather armour a +0 mace a +0 club (12, -33, Orc:1) a +0 chain mail a +0 hand axe a +0 giant club Level 2 of the Orcish Mines [Shop] Vajihom's Jewellery Shop a +4 ring of evasion (468 gold) an amulet of faith (520 gold) an amulet of regeneration (390 gold) a ring of wizardry (390 gold) a +6 ring of strength (760 gold) a +4 ring of protection (468 gold) an amulet of regeneration (390 gold) [Shop] Haemmey's Antique Armour Shoppe a +2 ring mail of fire resistance (504 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +0 plate armour (552 gold) a +1 helmet of see invisible (396 gold) a +0 plate armour (552 gold) a +0 ring mail of willpower (264 gold) a +0 pair of boots (108 gold) a +2 robe of willpower (424 gold) [Shop] Kethro Bouwk's Antique Weapon Shoppe a +0 trident (126 gold) a +0 short sword (108 gold) a +0 falchion (108 gold) a +2 shortbow of freezing (626 gold) the +8 morningstar of False Accusations {freeze, *Rage rC+ rN+++} (2883 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 shortbow (108 gold) a +0 rapier (144 gold) a +0 flail (126 gold) a +0 arbalest (162 gold) [Shop] Zujeofrudgh's General Store a +0 spear (45 gold) a +0 falchion (45 gold) a lightning rod (4/4) (450 gold) 20 stones (30 gold) a +0 rapier (60 gold) a +0 ring mail (60 gold) a book of Debilitation (300 gold) a +0 hunting sling (22 gold) a scroll of identify (30 gold) (11, -5, Orc:2) a +0 chain mail a +0 trident (12, -7, Orc:2) a +0 dire flail (12, -6, Orc:2) a +0 robe a +0 vampiric dagger a +0 club (13, -7, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (13, -5, Orc:2) a +0 giant spiked club a +0 plate armour a +1 battleaxe of freezing a +0 chain mail a +0 scimitar (14, -8, Orc:2) a +0 short sword (14, -7, Orc:2) a +0 dagger a +0 robe a +0 plate armour a boomerang a +0 hand axe (14, -6, Orc:2) a +0 giant spiked club a +0 mace a +0 plate armour a +0 war axe a +0 chain mail a +0 halberd (14, -5, Orc:2) a +0 ring mail a +0 flail a +0 chain mail a +0 mace a +0 chain mail a +0 hand axe a +0 plate armour a +0 war axe (15, -6, Orc:2) a +0 halberd a +0 plate armour (15, -5, Orc:2) a +2 vorpal hand axe a +1 plate armour a +1 plate armour of fire resistance a +0 halberd (16, -7, Orc:2) a +1 trident of flaming a +0 plate armour (16, -6, Orc:2) a +0 dagger a +0 robe (16, -5, Orc:2) a +0 long sword a +0 whip (18, -8, Orc:2) a +0 club (18, -6, Orc:2) a +0 dagger a +0 ring mail (19, -8, Orc:2) a +0 dagger (19, -7, Orc:2) a +0 war axe a +2 vorpal trident a +0 chain mail (20, -7, Orc:2) a +0 halberd a +0 plate armour (24, -7, Orc:2) a +0 whip a +0 short sword a +0 leather armour (25, -8, Orc:2) a +0 whip (25, -7, Orc:2) a +0 trident a +0 chain mail (25, -6, Orc:2) a +0 mace a +0 mace a +0 club (25, -5, Orc:2) a +0 halberd a +0 chain mail Level 1 of the Lair of Beasts (36, 3, Lair:1) a +0 robe (37, -15, Lair:1) 23 stones (43, 20, Lair:1) 21 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 poisoned darts (8, 22, Lair:2) a +0 ring mail (12, 24, Lair:2) a Young Poisoner's Handbook (16, 29, Lair:2) a +0 falchion (17, 24, Lair:2) 6 datura-tipped darts (24, 22, Lair:2) 15 arrows (31, 41, Lair:2) a +0 glaive (32, 4, Lair:2) a +0 falchion (54, 45, Lair:2) a +0 trident (59, 35, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 arrows (2, 7, Lair:3) a +0 robe (4, 30, Lair:3) a +0 robe (29, -11, Lair:3) a +0 hand crossbow (30, 23, Lair:3) the +0 chain mail of Ixzuetoc {Regen+} Regen: It increases your rate of health regeneration. (31, 24, Lair:3) a staff of cold (35, 8, Lair:3) a +0 battleaxe a +0 robe (35, 9, Lair:3) a +0 battleaxe a +0 robe (36, 8, Lair:3) a +2 battleaxe of distortion a +0 war axe a +0 robe a +0 trident a +0 robe (38, 5, Lair:3) 3 poisoned darts (44, 9, Lair:3) a +0 barding (46, 13, Lair:3) 15 arrows (46, 38, Lair:3) a scroll of noise (52, 23, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (0, 3, Lair:4) a +0 ring mail of positive energy (3, -2, Lair:4) 22 stones (3, 43, Lair:4) a +0 robe (10, 37, Lair:4) a +0 dagger (13, -3, Lair:4) a potion of degeneration (16, 41, Lair:4) a scroll of fog (18, 30, Lair:4) 25 sling bullets (20, 28, Lair:4) 28 sling bullets (31, 19, Lair:4) a +3 leather armour of fire resistance (41, 22, Lair:4) the +2 halberd of Recklessness {vorpal, Will++} It inflicts extra damage upon your enemies. Will: It greatly increases your willpower. (48, -6, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 arrows (10, -9, Lair:5) a +0 trident (13, -2, Lair:5) a +0 leather armour (20, -1, Lair:5) a +0 plate armour (24, -10, Lair:5) a +0 chain mail (25, 36, Lair:5) a scroll of amnesia (41, 29, Lair:5) an Inescapable Atlas (48, -14, Lair:5) a +1 rapier of electrocution (53, 13, Lair:5) 3 poisoned darts Level 6 of the Lair of Beasts (2, -31, Lair:6) 16 sling bullets (5, -43, Lair:6) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. (11, -41, Lair:6) a +0 dagger a +0 robe (22, -44, Lair:6) a +0 dagger a +0 robe (31, -43, Lair:6) a +0 ring mail (31, -35, Lair:6) a +0 longbow (32, -44, Lair:6) a +0 short sword of speed (32, -43, Lair:6) a +0 dagger (33, -8, Lair:6) a +0 ring mail (34, -42, Lair:6) a +0 giant spiked club (35, -42, Lair:6) 4 poisoned darts (36, -23, Lair:6) a book of Spectacle (38, -44, Lair:6) a +0 dagger a +0 robe (38, 1, Lair:6) a ring of flight (53, -40, Lair:6) a +0 ring mail (53, 8, Lair:6) a +1 chain mail of fire resistance Level 1 of the Swamp (0, 0, Swamp:1) a book of Conjurations (8, 20, Swamp:1) a +0 spear a +0 buckler (15, 19, Swamp:1) a book of Spectacle (18, 25, Swamp:1) 27 arrows (20, -4, Swamp:1) a +6 giant spiked club (21, -4, Swamp:1) 6 stones (21, 4, Swamp:1) a +0 glaive (37, 8, Swamp:1) a +2 hand axe (44, 39, Swamp:1) 18 sling bullets (46, 24, Swamp:1) a +0 plate armour (46, 26, Swamp:1) a +0 leather armour (48, 39, Swamp:1) a book of Dreams Level 2 of the Swamp (0, 0, Swamp:2) 29 bolts (4, 0, Swamp:2) a scroll of vulnerability (5, 16, Swamp:2) a +1 long sword of holy wrath a +0 ring mail a +0 quarterstaff a +0 robe (6, 16, Swamp:2) a +0 quarterstaff a +0 robe (10, 6, Swamp:2) a book of Death (12, 10, Swamp:2) a +0 chain mail (12, 23, Swamp:2) the +7 dagger of Decaying Integrity {pain, *Noise rC+ Dex+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. *Noise: It may make noises in combat. Trog disapproves of the use of such an item. (25, 14, Swamp:2) a +0 spear (25, 15, Swamp:2) a +0 spear (25, 16, Swamp:2) a +0 spear a +0 buckler (25, 24, Swamp:2) a +0 robe (28, 18, Swamp:2) 3 atropa-tipped darts Qickuat's Grimoire of the Mountains and Conjuration Spells Type Level Known a - Sandblast Earth 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Iskenderun's Battlesphere Conjuration 5 no d - Iron Shot Conjuration/Earth 6 no Trog disapproves of the use of such an item. (30, 20, Swamp:2) 22 stones Level 3 of the Swamp (5, -27, Swamp:3) 14 bolts (12, -25, Swamp:3) 8 stones (14, -8, Swamp:3) a +0 long sword (17, -4, Swamp:3) a +0 long sword (17, -1, Swamp:3) 12 stones (17, 4, Swamp:3) 15 stones (19, -26, Swamp:3) 19 arrows (19, -22, Swamp:3) a +0 hand crossbow (20, 8, Swamp:3) a +0 club (23, -19, Swamp:3) a +0 leather armour a +3 broad axe (23, 8, Swamp:3) a +0 fustibalus (24, -1, Swamp:3) a +0 war axe (25, 13, Swamp:3) a Trismegistus Codex (26, -25, Swamp:3) a +0 leather armour a +0 hand axe (27, 9, Swamp:3) a wand of digging (7) (32, 4, Swamp:3) a +0 club (33, -25, Swamp:3) a +0 pair of gloves a +0 hand axe of freezing (33, -15, Swamp:3) a +0 quarterstaff a +0 leather armour a +0 broad axe (34, -30, Swamp:3) a +0 leather armour (34, -22, Swamp:3) a +0 quarterstaff (34, -21, Swamp:3) a staff of cold a +0 quarterstaff (34, -20, Swamp:3) a +0 quarterstaff (35, -22, Swamp:3) a +0 quarterstaff (35, -21, Swamp:3) a +0 quarterstaff (35, -20, Swamp:3) a +0 quarterstaff (38, -20, Swamp:3) a +0 leather armour a +0 hand axe Level 4 of the Swamp (0, 0, Swamp:4) a +0 buckler (still there?) a +0 spear (still there?) (1, 2, Swamp:4) a swamp worm corpse (1, 10, Swamp:4) a potion of degeneration (22, -5, Swamp:4) +0 swamp dragon scales (still there?) +0 swamp dragon scales (still there?) a swamp dragon skeleton (still there?) a swamp dragon skeleton (still there?) (23, -6, Swamp:4) 2 boomerangs (25, 1, Swamp:4) a +1 battleaxe 18 stones a +0 chain mail a hydra corpse (28, 7, Swamp:4) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (29, -18, Swamp:4) a book of Burglary (30, -1, Swamp:4) a +0 quarterstaff (still there?) 26 stones (still there?) a +4 ring of slaying (still there?) a potion of mutation (still there?) 24 gold pieces (still there?) a spriggan corpse (still there?) a hornet corpse (still there?) (30, 0, Swamp:4) a swamp drake corpse (32, 0, Swamp:4) a swamp dragon corpse (33, 1, Swamp:4) 22 stones (36, -9, Swamp:4) an amulet of faith (39, -9, Swamp:4) a hydra corpse