nikku Level 1 of the Dungeon (3, -11, D:1) a +0 hunting sling (5, -34, D:1) a stone (5, -19, D:1) a potion of berserk rage (16, -28, D:1) a +0 hand axe (20, 14, D:1) a +0 ring mail (32, -2, D:1) a +0 club (37, -10, D:1) a +0 robe (51, 17, D:1) a +0 club (52, -21, D:1) a +0 short sword Level 2 of the Dungeon (15, 6, D:2) a +0 club (15, 29, D:2) 21 sling bullets (16, 31, D:2) a +0 mace (17, 7, D:2) 25 arrows (17, 14, D:2) a +0 dagger (17, 30, D:2) a +0 club (24, -5, D:2) 17 stones (26, -1, D:2) a +0 hunting sling (29, 4, D:2) a +0 club (31, 8, D:2) a +0 leather armour (32, 6, D:2) a stone (36, 32, D:2) 4 boomerangs (37, 8, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +2 mace of protection (1, -1, D:3) a +0 mace (2, -6, D:3) a +0 mace (2, -5, D:3) a potion of degeneration a potion of stabbing (2, -4, D:3) a +0 short sword (3, -7, D:3) a +0 mace (5, -18, D:3) a +0 hand axe (11, -31, D:3) a +0 dagger (13, -10, D:3) a +0 dagger (13, 3, D:3) 27 bolts (14, 10, D:3) a +0 club (15, 10, D:3) 5 stones a +0 club (16, 9, D:3) a +0 club (17, 12, D:3) a +0 club (19, -1, D:3) a +0 dagger (24, -37, D:3) a +0 long sword (25, 20, D:3) a cursed -3 quarterstaff (26, -8, D:3) 16 stones (26, 5, D:3) 19 arrows (29, 15, D:3) 18 sling bullets (31, -24, D:3) 30 arrows (32, 10, D:3) a +0 dagger (42, -5, D:3) a cursed +0 robe Level 4 of the Dungeon (4, -6, D:4) a +0 giant spiked club (4, 19, D:4) an uncursed amulet of guardian spirit (6, 9, D:4) a +4 short sword a +0 ring mail (10, -19, D:4) a +0 club a +0 ring mail (10, -14, D:4) a +0 longbow (11, -19, D:4) a +0 dagger 3 boomerangs a +0 dagger a +0 robe (12, -21, D:4) a cursed -3 flail (17, 10, D:4) 2 large rocks (20, 0, D:4) a +0 robe (30, -13, D:4) a +0 robe (31, -29, D:4) a cursed +0 scale mail (39, 12, D:4) the +1 falchion of Crystal {flame, *Contam rF+ rC+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. Level 5 of the Dungeon (11, 15, D:5) 13 stones (12, 17, D:5) a potion of berserk rage (13, 21, D:5) a +0 giant spiked club (25, 49, D:5) a +0 club (26, 56, D:5) a +0 short sword a +0 long sword a +0 chain mail a +1 flail of protection a +0 ring mail (27, 56, D:5) a +0 ring mail a +0 hand axe a +0 flail (36, 7, D:5) a +0 dagger (45, 4, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) 16 bolts (8, -17, D:6) a +0 hand axe (8, -10, D:6) a +0 scale mail a +2 whip of venom a cursed +0 leather armour an orc skeleton (10, -10, D:6) a +0 war axe a +3 plate armour an orc skeleton a jackal skeleton (10, 19, D:6) a +0 falchion (19, 24, D:6) a +0 club (unseen) (20, 24, D:6) a +0 war axe (unseen) the Ecumenical Temple