nikku Level 1 of the Dungeon (0, 9, D:1) a +0 dagger (0, 12, D:1) a stone (1, -6, D:1) a +0 ring mail (4, 0, D:1) a stone (6, -3, D:1) an uncursed ring of teleportation (6, 0, D:1) a +0 whip 2 stones (23, 11, D:1) 5 stones (33, 10, D:1) a +0 club a stone (36, -14, D:1) a +0 dagger (62, -3, D:1) a +0 dagger (68, 6, D:1) a cursed -2 spear Level 2 of the Dungeon (0, 0, D:2) 2 potions of magic (0, 17, D:2) a +0 spear (5, -17, D:2) a +0 dagger (9, 25, D:2) 21 stones (27, 24, D:2) a +0 club (32, 12, D:2) a +0 club (51, 7, D:2) a +0 club (53, -6, D:2) a +0 ring mail (57, 13, D:2) 11 stones (58, 19, D:2) a +1 whip of venom (61, -6, D:2) 15 stones (66, -8, D:2) a cursed -1 pair of boots Level 3 of the Dungeon (0, 0, D:3) 18 arrows (0, 1, D:3) 2 potions of brilliance (3, 2, D:3) a cursed -3 hand axe (3, 27, D:3) a +0 short sword (11, 27, D:3) a +0 short sword (14, 17, D:3) a cursed +0 hand axe (23, -4, D:3) a +0 trident (23, 24, D:3) a +1 dagger of venom a +0 robe a +0 club a +0 dagger a +0 club a +0 dagger (23, 43, D:3) a +0 club (27, 32, D:3) a +0 club (32, 11, D:3) a +0 ring mail (38, 19, D:3) a potion of magic (39, 28, D:3) a +0 dagger (44, 22, D:3) a stone (50, 36, D:3) a +0 animal skin a +0 short sword (53, 34, D:3) a +0 short sword a +2 vorpal flail a stone a cursed -1 shortbow 11 arrows (54, 34, D:3) an arrow (62, 10, D:3) a +0 hand axe Level 4 of the Dungeon (10, -6, D:4) a +3 flail of protection a +0 ring mail (12, -8, D:4) 22 sling bullets (15, 2, D:4) 20 bolts (16, -9, D:4) 27 stones (16, 16, D:4) a +0 dagger a +0 spear (19, 3, D:4) 16 bolts (19, 9, D:4) a +0 giant club (20, 16, D:4) a +0 flail (21, 9, D:4) a +2 rapier of electrocution a +0 leather armour (21, 17, D:4) 7 sling bullets (40, -2, D:4) a +0 leather armour (43, 6, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Reme's Assorted Antiques a +0 dagger (46 gold) a tin of tremorstones (3/3) (920 gold) a potion of haste (230 gold) a +0 club (23 gold) 2 scrolls of enchant weapon (345 gold) a scroll of enchant weapon (172 gold) a wand of polymorph (8) (230 gold) a +0 battleaxe (149 gold) a +0 scale mail (92 gold) the Handbook of Doomed Calling (1541 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Vampiric Draining Necromancy 3 no c - Animate Dead Necromancy 4 no d - Dispel Undead Necromancy 4 no e - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (0, 0, D:5) a +0 whip 7 stones (2, -2, D:5) a stone (2, 22, D:5) a +0 giant club (4, -20, D:5) an uncursed amulet of regeneration a +2 scale mail of positive energy (4, -4, D:5) 3 stones (4, -3, D:5) a stone (4, -2, D:5) a stone (5, -4, D:5) a stone (6, 0, D:5) 2 stones (7, -1, D:5) a stone (8, 35, D:5) a scroll of noise (10, -4, D:5) a stone (13, -5, D:5) 6 arrows (19, 25, D:5) a +0 hunting sling (21, 31, D:5) 19 arrows (24, 18, D:5) a +0 rapier (27, 12, D:5) a +0 hunting sling (27, 16, D:5) an uncursed staff of wizardry (30, -3, D:5) a +0 flail (32, -7, D:5) a scroll of noise (35, 7, D:5) a book of Callings (40, 32, D:5) a +0 dagger (43, 23, D:5) a potion of brilliance Level 6 of the Dungeon (4, 3, D:6) a +0 leather armour (11, 1, D:6) a +0 pair of gloves (12, -23, D:6) 22 stones (26, -39, D:6) 22 arrows (26, -34, D:6) a +0 robe (35, -6, D:6) a +0 mace a +0 leather armour (35, -5, D:6) a +0 hand axe (35, 10, D:6) a +0 giant spiked club (36, -17, D:6) a +4 halberd a +0 halberd (36, -5, D:6) a +0 dagger a cursed +0 robe (37, -17, D:6) a +0 spear (37, -16, D:6) a cursed -2 mace (37, -12, D:6) 23 bolts (37, -5, D:6) a +0 mace (38, -16, D:6) a +0 halberd (46, -18, D:6) a +0 scythe a +0 robe of magic resistance Level 7 of the Dungeon (1, -43, D:7) a +0 shortbow 15 arrows a +0 giant spiked club (5, -25, D:7) a +1 war axe a throwing net a +0 ring mail (6, -48, D:7) a +0 flail (6, -21, D:7) a throwing net (9, -8, D:7) a +0 pair of gloves (10, -11, D:7) a +0 flail a +0 leather armour (11, -11, D:7) a +0 mace (11, -10, D:7) a +0 flail (13, -45, D:7) 22 stones (14, 2, D:7) 14 sling bullets (22, -23, D:7) a +0 robe (38, -35, D:7) a +0 flail a +0 flail a +0 robe (45, -10, D:7) a +0 quarterstaff a +0 hunting sling 9 sling bullets a +0 leather armour (46, -8, D:7) a sling bullet (47, -20, D:7) 16 stones (49, -40, D:7) a +0 mace (51, -40, D:7) 2 potions of flight a potion of degeneration (52, -41, D:7) a +3 quarterstaff of chaos (58, -16, D:7) a +0 long sword +0 steam dragon scales (59, -15, D:7) a +0 war axe a +0 leather armour of cold resistance a cursed -1 flail a cursed +0 leather armour (60, -14, D:7) a +2 mace of protection Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (1, -6, D:8) a cursed +0 robe (5, 31, D:8) a +0 scale mail (17, -20, D:8) a +0 spear (19, -3, D:8) 23 sling bullets (28, 36, D:8) a +0 dagger (33, 23, D:8) an uncursed ring of magical power a potion of berserk rage (47, 29, D:8) a +0 pair of gloves (50, -3, D:8) a +0 club (50, -2, D:8) a +0 dagger a +0 robe a +0 hand axe (50, -1, D:8) a +0 club (50, 19, D:8) a cursed -1 dagger a cursed -1 flail (50, 31, D:8) a +0 robe (50, 41, D:8) a +0 hand axe (51, -3, D:8) a +0 club a cursed +0 leather armour (51, 33, D:8) a +0 flail a +0 leather armour a potion of magic (51, 36, D:8) a +1 dagger of electrocution a +0 robe (52, 20, D:8) a +0 dagger a +0 robe (52, 33, D:8) a +0 club (52, 35, D:8) a +0 dagger a +0 robe (61, -15, D:8) 14 bolts (62, 31, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Cafuid's Antique Armour Shop a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1500 gold) It makes you much more stealthy. a +0 ring mail (100 gold) the +6 plate armour of the Endless Expanse {Dex+4} (1710 gold) It affects your dexterity (+4). a +0 cloak (112 gold) a +1 helmet of see invisible (412 gold) a +0 plate armour of cold resistance (750 gold) a +0 plate armour (575 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) (12, -4, D:9) a +0 giant club (17, 19, D:9) 19 arrows (26, -17, D:9) a +0 robe (29, 8, D:9) 14 stones (38, 4, D:9) a +0 scale mail (40, 0, D:9) +0 steam dragon scales (49, 16, D:9) a +0 dagger a +0 ring mail (50, 16, D:9) a +3 flail a +0 flail a +1 antimagic hand axe a +0 leather armour (53, -17, D:9) a +0 falchion (57, -15, D:9) a +0 shortbow 23 arrows (57, -12, D:9) an arrow (57, -11, D:9) an arrow (57, -10, D:9) an arrow Level 10 of the Dungeon [Shop] Rerchaz's Book Shoppe a book of Debilitation (600 gold) a book of Misfortune (300 gold) a book of Geomancy (525 gold) a book of Hexes (750 gold) a book of Clouds (675 gold) a book of the Dragon (1350 gold) a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) a book of Maledictions (375 gold) a book of the Sky (975 gold) a book of Transfigurations (825 gold) Sif Muna's Handbook of Flight and Stolen Souls (988 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Animate Skeleton Necromancy 1 no c - Dispel Undead Necromancy 4 no d - Agony Necromancy 5 no e - Tornado Air 9 no Trog disapproves of the use of such an item. a book of Flames (525 gold) the Grimoire of Unstable Arcane Weapons (730 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Spellforged Servitor Conjuration/Summoning 7 no Trog disapproves of the use of such an item. a book of Party Tricks (750 gold) (0, 0, D:10) 33 stones a potion of brilliance (0, 9, D:10) a +0 cloak (2, -1, D:10) a +0 scale mail (12, 15, D:10) a +0 dagger a +0 leather armour a cursed +0 whip a +0 scale mail a +2 short sword of flaming a +0 dagger a +0 robe a +0 hand axe a +2 chain mail of poison resistance (13, -20, D:10) 23 arrows (22, -16, D:10) a +1 demon blade of electrocution (23, 9, D:10) a +0 cloak of stealth (26, -23, D:10) a +0 quarterstaff (33, -20, D:10) 15 sling bullets (37, -20, D:10) 2 stones (37, -18, D:10) a stone (37, -17, D:10) 2 stones (37, -16, D:10) a stone (38, -17, D:10) a stone (41, -18, D:10) 2 stones (41, -17, D:10) a +0 short sword a stone (41, -16, D:10) a +0 whip a stone (42, -7, D:10) 3 scrolls of fog (50, -20, D:10) a book of Misfortune (51, -3, D:10) a +0 hand crossbow (51, 18, D:10) 2 stones (51, 19, D:10) a +0 dagger a +0 short sword Level 11 of the Dungeon (3, -3, D:11) 18 stones (10, -2, D:11) 15 arrows (15, 35, D:11) 8 arrows (16, 22, D:11) a +0 pair of boots (19, 32, D:11) a +0 whip 3 stones (19, 33, D:11) a +0 club 4 stones (19, 34, D:11) a +0 short sword (19, 35, D:11) 3 stones (20, 32, D:11) a +0 short sword (21, 30, D:11) 2 stones (22, 34, D:11) a stone (24, 33, D:11) a stone (26, 30, D:11) a cursed -1 trident (28, 31, D:11) a +0 long sword (34, 6, D:11) a +1 dagger of chaos a +0 robe (43, 33, D:11) a +0 giant club a +0 robe (45, -13, D:11) 24 stones (45, 33, D:11) a +0 dagger a +0 robe (47, 9, D:11) a +0 centaur barding (49, 1, D:11) 16 arrows (49, 13, D:11) 3 arrows (50, 12, D:11) a +0 shortbow 13 arrows (53, 29, D:11) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of flight (1, -25, Lair:1) 20 stones (2, -14, Lair:1) a +0 ring mail (7, -16, Lair:1) a potion of degeneration (16, -3, Lair:1) a potion of magic (23, -4, Lair:1) a +1 quarterstaff (24, -1, Lair:1) 29 stones (36, -14, Lair:1) 15 stones Level 2 of the Lair of Beasts (1, -1, Lair:2) a +0 trident (1, 15, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (4, -3, Lair:2) a +0 trident (6, 17, Lair:2) a +0 hand axe (8, 19, Lair:2) a +2 vorpal glaive (9, 19, Lair:2) a +0 scimitar (12, 29, Lair:2) a +0 ring mail (17, 29, Lair:2) a +0 ring mail (23, 16, Lair:2) the +5 scimitar of Fortitude {flame, Fragile rElec MP+9 Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It insulates you from electricity. It affects your magic capacity (+9). It will be destroyed if unequipped. (25, -10, Lair:2) a Young Poisoner's Handbook (26, 43, Lair:2) an uncursed ring of flight (27, 42, Lair:2) 12 gold pieces (27, 43, Lair:2) a +3 scale mail of positive energy (28, 41, Lair:2) 18 gold pieces (28, 42, Lair:2) 20 gold pieces (28, 43, Lair:2) a scroll of teleportation (29, 42, Lair:2) 14 gold pieces (30, 41, Lair:2) a ration (30, 44, Lair:2) a ration (31, 6, Lair:2) a +0 mace (33, 5, Lair:2) a +1 vorpal quarterstaff (40, 1, Lair:2) 13 arrows (40, 9, Lair:2) 2 large rocks (43, 40, Lair:2) a porcupine skeleton (44, 41, Lair:2) a +0 hand axe (47, 31, Lair:2) a spiny frog skeleton (57, 17, Lair:2) a +0 club (59, 33, Lair:2) a bullfrog skeleton (60, -2, Lair:2) a +4 scimitar of flaming a +0 robe