Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 14196446348173439046 22 nightchill the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Sept 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (622 turns). nightchill the Conjurer (Demigod Conjurer) Turns: 622, Time: 00:01:17 Health: 20/20 AC: 3 Str: 14 XL: 2 Next: 51% Magic: 7/7 EV: 11 Int: 20 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery h - a +6 ring of strength (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of poison {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your magical contamination has completely faded away. You see here a jackal corpse. j - 2 purple potions (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You hit the rat. The rat is heavily wounded. The rat barely misses you. You barely miss the rat. The rat is heavily wounded. The rat bites you. You closely miss the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. A bat comes into view. A bat is nearby! A bat is nearby! The helpless bat fails to defend itself. You hit the bat. You kill the bat! You see here a bat corpse. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.#.# #.##########.#†#.# #.#..........#.#.# #.#.########.#.#.# #.# ####.....#.# #.# #........... #.# #.##.....#.# #.# ........(.#.. #@#####.##.....### #.....#.##.....#.. #####.#.##.....##. #.#.##.....# #.#.##.....# #.#.##.....# #.#........# #........#†# #..#.......##. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A giant cockroach (D:1) 3 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 221 | D:1 | Reached XP level 2. HP: 7/20 MP: 0/7 622 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | 2 | 2.0 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 20 Dagger || 30 Cast: Magic Dart || 15 Stab: Sleeping || 4 Armour: Robe || 37 Dodge: Dodged || 44