Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 13815638036705937776 12 nightchill the Magician (level 2, -1/22 HPs) Began as a Djinni Fire Elementalist on Feb 12, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:51 (204 turns). nightchill the Magician (Djinni Fire Elementalist) Turns: 204, Time: 00:03:52 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans b - a blade talisman Skills: * Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The kobold closely misses you. Your foxfire dissipates! The foxfire hits the kobold. The kobold is severely wounded. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##.8#....≈≈....#♣ ##...'..........#♣ ##....'..........'. #.....'..........## ######....8#....~~....#. #..........#..........#. #....#.).###...~~~~...#. ####...v.# ############# ##..@.## #.......... #.vJ..# #.......... #.....####.......... #..).......####..... ##.#w######....#..### #..#.#########....... ##.##...#..........### #..####.#.......w..... #.## #J#............. You could see a dart slug and an endoplasm (ally target). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | nightchill set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 135 | D:1 | Reached skill level 1 in Fighting 204 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, hellmonk_ecumenical_altar_slurped_away, st_stairs_14, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Foxfire || 11 Armour: Robe || 10 Dodge: Dodged || 8