Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7724360233774908122 949 nightchill the Magician (level 8, 42/58 HPs) Began as a Gnoll Hedge Wizard on Jan 17, 2024. Was an Initiate of Ashenzari. Quit the game on level 2 of the Dungeon. The game lasted 00:26:01 (6471 turns). nightchill the Magician (Gnoll Hedge Wizard) Turns: 6471, Time: 00:26:02 Health: 42/58 AC: 7 Str: 9 XL: 8 Next: 13% Magic: 14/19 EV: 14 Int: 16 God: Ashenzari [......] Gold: 158 SH: 0 Dex: 12 Spells: 11/22 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . F - +0 robe rPois . k - +1 helmet rElec . A - +0 cloak rCorr . q - +0 pair of gloves SInv . w - +0 pair of boots Will ..... (no amulet) Stlth +++ v - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling f - a +0 hand axe Missiles c - 4 poisoned darts (quivered) m - a throwing net z - 2 boomerangs D - a curare-tipped dart Armour k - a +1 helmet (worn) q - a +0 pair of gloves (worn) w - a +0 pair of boots (worn) A - a +0 cloak (worn) F - a +0 robe (worn) Jewellery v - a +4 ring of slaying (left hand) Wands s - a wand of paralysis (4) y - a wand of iceblast (4) Scrolls l - a scroll of magic mapping {unknown} o - 2 scrolls of immolation {unknown} p - a scroll of enchant weapon {unknown} t - 2 scrolls of poison {unknown} u - 4 scrolls of teleportation {unknown} C - a scroll of brand weapon {unknown} E - a scroll of blinking {unknown} G - 2 scrolls of enchant armour {unknown} H - a scroll of amnesia {unknown} Potions d - a potion of magic e - 2 potions of haste g - a potion of brilliance {unknown} h - 2 potions of invisibility i - a potion of lignification {unknown} j - 2 potions of might {unknown} n - a potion of curing r - 2 potions of mutation x - 2 potions of heal wounds B - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 5.6 Dodging + Level 5.2 Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 7.8 Spellcasting + Level 3.3 Conjurations + Level 2.5 Hexes + Level 3.3 Summonings + Level 2.5 Necromancy + Level 3.3 Translocations + Level 2.5 Transmutations + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Poison Magic + Level 3.4 Invocations + Level 3.1 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 b - Call Imp Summ 34% N/A 4% 2 c - Blink Tloc 34% N/A 4% 2 d - Mephitic Cloud Conj/Pois/Air 15% N/A 11% 3 e - Vhi's Electric Charg Tloc/Air 30% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 56% N/A 4% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 28% N/A 6% 2 Arcjolt Conj/Air 7% 1d17 67% 5 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Xom Zin Shops: D:2 [ Annotations: D:2 Sigmund D:3 exclusions: downstairs, orc and 1 more exclusion Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The stinking cloud engulfs the black bear but does no damage. The black bear is lightly wounded. The black bear attacks as you move away! The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear closely misses you. Casting: Mephitic Cloud (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. The black bear attacks as you move away! The black bear misses you. The black bear barely misses you. x2 The black bear attacks as you move away! The black bear misses you. The black bear completely misses you. The black bear claws you but does no damage. You feel stable enough to blink again. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel stable enough to blink again. Your cerulean imp hits the black bear but does no damage. The black bear closely misses your cerulean imp. The black bear misses your cerulean imp. The black bear claws your cerulean imp. Your cerulean imp hits the black bear but does no damage. The black bear bites your cerulean imp. The black bear claws your cerulean imp. x2 Your cerulean imp closely misses the black bear. The black bear bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ....# #.......##.# # ###.# . #.. #......[##.# # # #.#.. #........... # #.#..# #.......##.# # ....## ###......###.. # ....# #.'......# ### # ####..## #.#......# # ...#...###'######## #@#.# #.##..@.......# #.#.# #.##..........# #.#.# #.##..........# #.#÷## #.............# #....# #.)##.........# #....# #..##.........## #....# #..##..........## #....# #..###'#######..# #....# #..# ###### ##.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ogre (D:4) A phantom (D:4) A kobold brigand (D:4) A bullfrog (D:5) A scorpion (D:4) An orc priest (D:5) An iguana (D:4) A sleepcap (D:4) 8 adders 10 gnolls 4 river rats A white imp (D:3) An ufetubus (D:5) A worm (D:4) 3 dart slugs 4 orcs 6 ball pythons 4 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 8 jackals 7 quokkas 7 bats 14 frilled lizards 8 kobolds 13 rats 119 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:4) A sleepcap (D:3) A gnoll (D:2) An adder (D:3) 2 dart slugs An orc (D:3) 2 endoplasms (D:1) A hobgoblin (D:2) A kobold (D:1) 11 creatures vanquished. Grand Total: 130 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 623 | D:1 | Learned a level 2 spell: Call Imp 1076 | D:1 | Reached XP level 3. HP: 25/25 MP: 8/11 1417 | D:2 | Reached skill level 1 in Invocations 1442 | D:2 | Reached skill level 1 in Fighting 1442 | D:2 | Reached skill level 1 in Short Blades 1442 | D:2 | Reached skill level 1 in Long Blades 1442 | D:2 | Reached skill level 1 in Axes 1442 | D:2 | Reached skill level 1 in Maces & Flails 1442 | D:2 | Reached skill level 1 in Polearms 1442 | D:2 | Reached skill level 1 in Staves 1442 | D:2 | Reached skill level 1 in Ranged Weapons 1442 | D:2 | Reached skill level 1 in Throwing 1442 | D:2 | Reached skill level 1 in Armour 1442 | D:2 | Reached skill level 1 in Shields 1442 | D:2 | Reached skill level 1 in Unarmed Combat 1442 | D:2 | Reached skill level 1 in Evocations 1517 | D:2 | Reached XP level 4. HP: 25/32 MP: 5/13 1591 | D:2 | Noticed Sigmund 1600 | D:2 | Learned a level 2 spell: Blink 1604 | D:2 | Learned a level 3 spell: Mephitic Cloud 1771 | D:2 | Found a faded altar of an unknown god. 1985 | D:2 | Found Gamira Nuf's Antique Armour Boutique. 2065 | D:2 | Reached skill level 1 in Hexes 2065 | D:2 | Reached skill level 1 in Necromancy 2065 | D:2 | Reached skill level 1 in Transmutations 2065 | D:2 | Reached skill level 1 in Fire Magic 2065 | D:2 | Reached skill level 1 in Ice Magic 2065 | D:2 | Reached skill level 1 in Air Magic 2065 | D:2 | Reached skill level 1 in Earth Magic 2065 | D:2 | Reached skill level 1 in Poison Magic 2721 | D:3 | Reached XP level 5. HP: 17/37 MP: 7/14 3544 | D:4 | Noticed a kobold brigand 3568 | D:4 | Killed a kobold brigand 3569 | D:4 | Reached skill level 5 in Dodging 3569 | D:4 | Reached XP level 6. HP: 44/44 MP: 12/16 3718 | D:4 | Found a burning altar of Makhleb. 4067 | D:4 | Learned a level 3 spell: Vhi's Electric Charge 4546 | D:4 | Reached XP level 7. HP: 50/50 MP: 14/18 4759 | D:5 | Entered Level 5 of the Dungeon 4759 | D:5 | Found a staircase to the Ecumenical Temple. 4768 | Temple | Entered the Ecumenical Temple 4859 | Temple | Became a worshipper of Ashenzari the Shackled 4984 | D:5 | Found a glowing drain. 4998 | Sewer | Entered a sewer 5649 | D:5 | Reached skill level 5 in Stealth 5829 | D:4 | HP: 2/51 [poisoned by a scorpion] 6049 | D:5 | Reached XP level 8. HP: 50/58 MP: 12/19 6471 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, chequers_serial_rivers_large_b D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_shops, shop, uniq_sigmund D:3: layout_loops_ring D:4: layout_loops_ring, mainiacjoe_overflow_24_doors, nicolae_zen_rock_garden, kennysheep_generic_room_13 D:5: layout_rooms, minmay_temple_entry_large_hall, gup_sewer_entry_spiral, minmay_fractal_squares_diagonal_5 Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 | 3.3 Summonings | 2 3 | 3.3 Translocations | 2 3 | 3.3 Invocations | 1 2 3 | 3.4 Fighting | 1 2 3 | 3.1 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Unarmed Combat | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Hexes | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Transmutations | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Poison Magic | 1 2 | 2.5 Dodging | 5 | 5.6 Stealth | 5 | 5.2 Spellcasting | | 7.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 5 | 104 | 137 || 246 Bite | 1 | 6 | 12 || 19 Punch | | 2 | 2 || 4 Throw: Dart | | 1 | || 1 Cast: Magic Dart | 63 | 59 | 59 || 181 Call Imp | 8 | 19 | 9 || 36 Vhi's Electric Ch | | 8 | 2 || 10 Mephitic Cloud | | 1 | 6 || 7 Blink | | | 2 || 2 Evoke: Wand | | 4 | 1 || 5 Use: Scroll | | 3 | 2 || 5 Potion | | | 1 || 1 Stab: Sleeping | 2 | 4 | 5 || 11 Distracted | | 1 | || 1 Confused | | | 2 || 2 Armour: Robe | 2 | 16 | 56 || 74 Dodge: Dodged | 21 | 56 | 140 || 217