Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 15264030286010886513 29 nightchill the Chiller (level 3, 26/26 HPs) Began as a Merfolk Ice Elementalist on Oct 5, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (1202 turns). nightchill the Chiller (Merfolk Ice Elementalist) Turns: 1202, Time: 00:01:29 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 16% Magic: 6/6 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} f - a potion of mutation {unknown} Skills: + Level 1.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 5.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep) You freeze the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You freeze the hobgoblin. You kill the hobgoblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 ring mail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ###..#.###.#### #≈≈≈≈ #.# #.# #......# #.# #≈### #.# #.# #......# #.# #≈#<. #.# #.# #.#...## #.# #≈#.. #.###.###.#..#####.# #≈##+ #..................# #≈≈#. ############.####### #≈≈#. #.# ###≈≈#. #@# #....+. #[# #.#≈≈#. #.# #.#≈≈#. ######### #.# #.#≈≈#. #.......# #.# #.#≈##+ #.#####.# ##.##########.#≈#.. #.#.###.####..............≈#>. #..............##########.≈### #.#.###.###.....# #.≈≈≈≈ There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 ball pythons 3 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | You fall into a shaft and drop 1 floor! 273 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 394 | D:1 | Reached skill level 1 in Fighting 828 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 927 | D:1 | Reached skill level 5 in Ice Magic 1202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners, minmay_misc_feat_alley D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 36 Armour: Robe || 8 Dodge: Dodged || 22