nightchill Level 1 of the Dungeon (0, 0, D:1) a +0 vampiric whip (0, 32, D:1) 4 poisoned darts (0, 35, D:1) a +0 whip 4 stones (7, 24, D:1) a +0 dagger (22, 42, D:1) 6 stones (23, 3, D:1) a +0 whip (45, 51, D:1) a +0 club (50, -9, D:1) a +0 scale mail (54, -3, D:1) 8 stones (54, 48, D:1) a +0 dagger (58, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 16, D:2) 5 stones (9, 28, D:2) a +0 short sword (14, 48, D:2) an adder corpse (skeletalised by now) (17, 33, D:2) a +0 dagger (29, 15, D:2) a +0 short sword (29, 18, D:2) a +0 whip (30, 22, D:2) 4 stones (38, 12, D:2) 5 stones (38, 31, D:2) a +0 ring mail (42, 0, D:2) a +0 club a +0 sling (42, 15, D:2) a +0 robe (45, 16, D:2) a +0 club (53, 24, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a worm corpse (4, 11, D:3) a +0 mace (4, 12, D:3) 9 stones (7, 11, D:3) a +0 dagger an adder corpse a jackal corpse a jackal corpse (9, 17, D:3) a +0 ring mail (10, 5, D:3) a +0 falchion a +0 ring mail the human corpse of Terence