nightchill Level 1 of the Dungeon (24, 39, D:1) 5 stones (39, -4, D:1) a +0 dagger (43, -4, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 dagger (5, -21, D:2) 4 poisoned darts (6, -18, D:2) a +0 whip a +0 flail (9, 7, D:2) a +0 short sword (26, -2, D:2) a +0 dagger 5 stones (39, -12, D:2) a +0 club (46, -26, D:2) a +0 whip (48, -26, D:2) a +0 short sword a stone Level 3 of the Dungeon (11, -7, D:3) a +0 whip (25, -9, D:3) a +0 quarterstaff (32, -16, D:3) a +0 ring mail (43, 18, D:3) a +0 dagger (43, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 8 stones (5, 38, D:4) a +0 short sword (8, 35, D:4) a +0 leather armour (9, 16, D:4) a +0 dagger a +0 robe a +0 trident a +0 ring mail (10, 16, D:4) a +0 flail a +0 leather armour a +0 hand axe (14, 37, D:4) the +8 mace "Tiverik" {venom, rPois} It poisons the flesh of those it strikes. rPois: It protects you from poison. (28, 3, D:4) a +0 club a +0 ring mail a +0 short sword a +0 hand axe (34, 16, D:4) a +0 hand axe a +0 ring mail (34, 17, D:4) a +0 whip a +0 dagger a +0 robe (34, 18, D:4) a +0 club a +0 leather armour (34, 29, D:4) a +0 club (35, -2, D:4) a +0 club a +0 club 2 boomerangs (46, 26, D:4) a +0 dagger 6 stones (56, 34, D:4) a +0 flail (57, 27, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a stone (5, -6, D:5) a +0 mace a +0 ring mail (17, -18, D:5) a +0 ring mail (19, -19, D:5) a +0 leather armour a +0 hand axe (20, -19, D:5) a +0 club (29, -6, D:5) a +0 shortbow (30, -31, D:5) a +0 leather armour (34, -31, D:5) a +0 club a +2 ring mail of poison resistance (35, -41, D:5) a +0 war axe (35, -12, D:5) a +0 plate armour (46, -27, D:5) a +0 short sword (46, -26, D:5) a +0 dagger a +2 leather armour of positive energy (47, -27, D:5) a +0 short sword a +0 leather armour (59, -23, D:5) 2 poisoned darts (61, -20, D:5) a +0 mace (61, -15, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Ecurchu's Fire Supplies a +1 trident of flaming (146 gold) a +0 trident of flaming (91 gold) a ring of fire (275 gold) a wand of flame (1) (7 gold) a +2 hand axe of flaming (191 gold) a +2 ring mail of fire resistance (231 gold) a +0 plate armour of fire resistance (330 gold) a +2 leather armour of fire resistance (209 gold) a ring of fire (275 gold) (0, 0, D:6) a +0 falchion (1, 0, D:6) a +0 flail a +0 dagger a +0 robe (1, 1, D:6) a +0 shortbow (12, 31, D:6) a +0 rapier a +0 leather armour (14, 53, D:6) a +0 ring mail (17, 9, D:6) a +0 robe a +0 dagger (17, 10, D:6) a +0 robe a +0 dagger (17, 15, D:6) a +0 robe (18, 10, D:6) a +0 dagger (24, 35, D:6) a +0 dagger (25, 35, D:6) a +0 robe a +0 dagger (26, 34, D:6) a +0 ring mail a +0 dagger (26, 35, D:6) a +0 hand axe (32, 24, D:6) a book of the Sky (42, 58, D:6) a +0 giant club (45, 27, D:6) a +0 short sword a +0 chain mail (45, 28, D:6) a +0 robe a +0 dagger (45, 56, D:6) a +0 dagger a +0 robe (46, 27, D:6) a +0 mace (46, 56, D:6) a +0 dagger a +0 robe (47, 56, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon [Shop] Kiadoa Edwe's General Store 2 potions of cancellation (224 gold) 4 poisoned darts (22 gold) 4 stones (5 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) 8 stones (11 gold) 6 poisoned darts (33 gold) [Shop] Tanaekhi's Self-Improvement Boutique a manual of Armour (800 gold) a manual of Transmutations (800 gold) a manual of Long Blades (800 gold) a manual of Conjurations (800 gold) (0, 0, D:7) 5 stones (1, 4, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (11, -8, D:7) a +0 flail (12, -8, D:7) a +3 trident of flaming a +0 scale mail (13, -9, D:7) a +0 robe a +0 whip (13, -8, D:7) a +0 club (25, 9, D:7) a wand of flame (12) (29, -10, D:7) a +0 hand axe (49, -24, D:7) a +0 trident (50, 19, D:7) a +0 hammer (53, -1, D:7) a +0 robe (67, -3, D:7) a staff of death Level 8 of the Dungeon [Shop] Plog's Weapon Shop a +0 whip (32 gold) a +0 war axe (45 gold) a +0 quarterstaff (52 gold) a +0 falchion (39 gold) a +0 war axe (45 gold) a +0 long sword (45 gold) the +5 halberd of Guile {elec, rC- rCorr Dex+2} (582 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 falchion of holy wrath (96 gold) a +0 long sword (45 gold) a +2 great mace of draining (308 gold) (7, -9, D:8) a +0 whip a +0 dagger a +0 robe a +0 flail a +0 leather armour (8, 15, D:8) a +0 scale mail a +0 dire flail (12, 25, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 25, D:8) a +0 whip (16, 25, D:8) a +0 hand axe (31, 10, D:8) a +0 spear (33, 20, D:8) 5 stones (36, 11, D:8) a +2 dagger of protection a +0 club (40, 8, D:8) a +0 club Level 9 of the Dungeon (5, 6, D:9) a +0 leather armour (23, 13, D:9) a +0 dagger (24, 11, D:9) a +0 dagger (24, 13, D:9) a +0 short sword (25, 7, D:9) a curare-tipped dart a +0 short sword (25, 11, D:9) a +0 dagger 3 stones a +0 dagger a curare-tipped dart a +0 short sword (25, 13, D:9) 3 stones a +0 dagger (27, 11, D:9) a +0 short sword (28, 12, D:9) a +3 dagger a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 gold pieces