nightchill Level 1 of the Dungeon (3, -52, D:1) a +0 leather armour (8, -24, D:1) a +0 dagger a stone (10, -35, D:1) a +0 helmet (22, -27, D:1) a +0 scale mail (25, -21, D:1) a +1 scimitar of flaming (unseen) (38, -32, D:1) a +0 robe (40, -43, D:1) a +0 robe (45, -44, D:1) a +0 leather armour (47, -23, D:1) a +0 robe (48, -23, D:1) a +0 club 4 stones (51, -28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -11, D:2) a +0 club (8, 21, D:2) a +0 mace (23, 0, D:2) a +0 dagger (27, 1, D:2) 8 stones (28, -2, D:2) a +0 dagger (34, -18, D:2) 5 boomerangs (38, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail an orc corpse (0, 1, D:3) a +0 flail a boomerang a +0 leather armour (1, 2, D:3) a +0 hand axe a boomerang a +0 leather armour an adder corpse (2, 1, D:3) a +0 club a +0 leather armour an orc corpse (15, -24, D:3) 2 javelins (16, -25, D:3) a +0 whip (17, -23, D:3) a +0 ring mail (25, -23, D:3) a +0 whip (31, -23, D:3) 8 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 8, D:4) a +0 robe (9, 8, D:4) a +0 club (10, -7, D:4) a +0 quarterstaff (11, 6, D:4) a +0 short sword a stone (14, -11, D:4) 4 poisoned darts (23, 2, D:4) a +0 club a stone (29, 13, D:4) 6 stones (32, 29, D:4) 7 stones (41, 22, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (11, -16, D:5) a staff of earth (20, -34, D:5) a +0 ring mail (27, -37, D:5) a +0 hand axe (28, -28, D:5) a +0 dagger (29, -42, D:5) a +0 hand axe a +0 ring mail (29, -41, D:5) a +0 dagger a +0 hand axe of freezing (29, -40, D:5) a +0 falchion (30, -31, D:5) a +0 robe (38, -37, D:5) a +0 robe (38, -19, D:5) a +0 chain mail (40, -28, D:5) a +1 short sword of distortion (40, -18, D:5) 3 stones (51, -25, D:5) a +0 leather armour (54, -29, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Cevuth's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of immolation (44 gold) [Shop] Xeihib's General Store a potion of curing (30 gold) a scroll of identify (20 gold) 3 stones (3 gold) a book of Callings (200 gold) a +0 quarterstaff (40 gold) 3 large rocks (21 gold) a +0 scimitar (40 gold) a potion of might (40 gold) a lightning rod (4/4) (300 gold) a scroll of identify (20 gold) [Shop] Plog's Magic Scroll Shoppe 3 scrolls of identify (72 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of brand weapon (114 gold) (0, 0, D:6) a +0 leather armour (3, 3, D:6) 4 stones (11, -10, D:6) a +0 ring mail (11, 11, D:6) 6 stones (20, 1, D:6) a +0 club (22, 1, D:6) a +0 leather armour a +0 hand axe a +0 chain mail a +0 glaive a +0 arbalest (23, -1, D:6) a +0 club (23, 0, D:6) 5 stones a +1 vorpal mace (25, -2, D:6) a +0 flail a +0 whip a +0 dagger a +0 sling (27, -1, D:6) a +0 dagger (30, 14, D:6) a +2 mace of protection (31, 4, D:6) a +0 leather armour (31, 13, D:6) a +0 dagger (31, 14, D:6) a +0 dagger a +0 club a +0 short sword (32, 13, D:6) a +0 short sword (32, 14, D:6) a +0 dagger a +0 sling (33, 4, D:6) a +0 whip of holy wrath (34, -1, D:6) a +0 ring mail (34, 18, D:6) 6 boomerangs (35, 0, D:6) a +0 scale mail a +1 hand axe of electrocution (36, 9, D:6) a +0 dagger (36, 13, D:6) a +0 mace a +0 whip a +0 whip 6 poisoned darts (40, 3, D:6) a +0 pair of boots (40, 13, D:6) a +0 short sword a +0 leather armour (42, 5, D:6) a +0 short sword (42, 7, D:6) a +0 short sword 4 stones (43, -1, D:6) a +0 club (43, 13, D:6) 9 stones (44, -1, D:6) a +0 mace a +0 scale mail 2 javelins (44, 15, D:6) a +0 club (45, 10, D:6) a +0 dagger (45, 11, D:6) a +0 club a +0 sling (45, 14, D:6) a +2 short sword of speed 2 stones (46, -2, D:6) 5 stones (46, -1, D:6) the +3 robe of Vuroroph {+Inv Str+2} Str: It affects your strength (+2). +Inv: It lets you turn invisible. (46, 0, D:6) a +0 dagger a +0 leather armour (46, 4, D:6) a +0 short sword (46, 7, D:6) a +0 club 4 stones a +0 short sword 2 poisoned darts (47, 5, D:6) a +0 trident a +0 ring mail (47, 14, D:6) 4 stones (48, 13, D:6) a +0 pair of gloves (49, -8, D:6) a +0 battleaxe (53, -8, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 4 stones (1, -3, D:7) a +0 dagger a +0 club a +0 club 5 stones a +0 whip 2 poisoned darts a +0 dagger (1, -1, D:7) a +0 glaive (1, 0, D:7) a +0 whip (3, -17, D:7) a +0 whip (4, -18, D:7) a +0 short sword 8 poisoned darts (7, -30, D:7) a +0 whip a curare-tipped dart (12, -23, D:7) a +0 short sword (12, -22, D:7) a +0 robe a +0 dagger (13, -24, D:7) a +0 dagger (13, -23, D:7) a +0 club (13, -22, D:7) a +0 dagger (17, -27, D:7) a +0 chain mail a +0 vorpal hand axe a +0 mace (17, -26, D:7) a +0 chain mail a +0 dire flail (17, 2, D:7) a potion of degeneration a +0 pair of gloves (17, 4, D:7) a scroll of amnesia (18, -27, D:7) 5 stones a +0 short sword of draining (19, -26, D:7) a +0 hand axe (21, -8, D:7) 3 stones (28, 14, D:7) a +0 ring mail a +0 mace (29, -12, D:7) a +1 vorpal flail (32, -11, D:7) a +0 vorpal great sword a +0 shortbow 6 stones (36, 21, D:7) a +0 leather armour (43, 6, D:7) a +0 halberd (44, 5, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 5 stones (8, 23, D:8) a +0 ring mail a +0 trident of protection (9, 9, D:8) a +0 whip (9, 24, D:8) a +0 ring mail a +0 flail (9, 25, D:8) a +0 robe a +0 dagger (10, 3, D:8) a +0 falchion (10, 24, D:8) a +0 robe a +0 dagger (12, 3, D:8) a +0 spear (14, 6, D:8) 6 stones a +0 ring mail a +1 antimagic trident (15, 8, D:8) a +0 trident (16, 7, D:8) a +0 short sword a +0 club (18, 28, D:8) a +0 plate armour a +0 mace (18, 29, D:8) a +0 flail (19, 25, D:8) a +0 spear (19, 28, D:8) a +0 mace (20, 25, D:8) a +0 spear (21, 25, D:8) a +0 spear (22, 25, D:8) a +0 spear (22, 26, D:8) a +0 spear (25, 7, D:8) a +2 dagger of protection (26, 6, D:8) a +0 chain mail a +0 mace (26, 7, D:8) a +0 robe a +0 dagger (30, 14, D:8) a +0 scale mail (31, 26, D:8) 2 atropa-tipped darts (33, 30, D:8) a +0 dagger (52, 17, D:8) a +0 shortbow of freezing (52, 19, D:8) a +0 robe a +0 dagger (57, 13, D:8) a +0 whip (57, 14, D:8) a +0 club a +0 club a +0 leather armour a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 club 3 boomerangs a +0 leather armour (0, 1, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (0, 2, D:9) a +0 dagger of draining a +0 scale mail (12, -9, D:9) a +0 battleaxe a +0 chain mail (13, 6, D:9) a +0 mace a +0 leather armour a +0 short sword (13, 7, D:9) a +0 mace a +0 ring mail (20, -25, D:9) a +0 war axe (23, -13, D:9) a +0 chain mail a +0 long sword (23, -12, D:9) a +0 short sword (24, -13, D:9) a +0 robe a +0 dagger (24, -12, D:9) a +0 short sword (25, -12, D:9) a +0 club (26, 23, D:9) a +0 spear (41, -12, D:9) a +0 club (42, -12, D:9) a +0 club a +1 flail of distortion a +1 robe of positive energy a +0 club (44, 22, D:9) a +0 quarterstaff a +0 shortbow (49, -10, D:9) a +0 chain mail (49, 21, D:9) a +0 dagger a +1 dagger of speed a +0 club (52, 22, D:9) 7 poisoned darts a +0 dagger (53, 11, D:9) a +0 ring mail (54, 22, D:9) a +0 chain mail a +0 buckler a +0 scale mail a +0 arbalest a +0 club (55, 22, D:9) 2 stones a +0 short sword a +0 short sword (56, -23, D:9) a +0 ring mail (59, -10, D:9) a +0 sling Level 10 of the Dungeon (0, 0, D:10) 5 stones (13, 2, D:10) a +0 falchion (13, 3, D:10) a +0 leather armour a +0 flail (13, 4, D:10) a +0 plate armour a +0 dire flail (14, 4, D:10) a +0 short sword (21, -8, D:10) 6 large rocks (23, 5, D:10) a +0 dagger (24, 5, D:10) a +0 chain mail a +0 war axe a +0 plate armour a +0 flail a +0 mace a +0 plate armour a +0 hand axe a +0 leather armour a +0 mace a +2 mace of protection a +0 plate armour a +0 arbalest a +2 long sword a +0 robe a +0 dagger (25, 5, D:10) a +0 chain mail a +0 flail a +0 giant spiked club a +0 chain mail a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 short sword (35, -33, D:10) 3 large rocks (44, 3, D:10) a +0 hand axe a +0 chain mail (45, 3, D:10) a +0 hand axe a +0 dagger a +2 robe of willpower (47, -32, D:10) a +0 short sword (49, -33, D:10) a +0 leather armour (58, -20, D:10) a +0 spear (61, -34, D:10) a +0 demon blade of venom (62, -33, D:10) a +0 giant club a +0 giant spiked club (65, -30, D:10) a +0 leather armour a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +1 mace of holy wrath (10, 36, D:11) 5 large rocks (21, -2, D:11) a +0 leather armour (27, 28, D:11) a +0 leather armour (31, 46, D:11) the +1 robe of Xeadgh {rElec Regen+ Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (36, 34, D:11) a +0 ring mail (44, 13, D:11) a potion of degeneration (47, 9, D:11) a +0 shortbow a +0 dagger a +0 robe (53, 3, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 mace (3, -26, D:12) 8 stones (5, 9, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 6, D:12) a +0 short sword a +0 chain mail (28, 12, D:12) a +0 shortbow of freezing 5 stones (31, 15, D:12) 8 stones (33, 14, D:12) a staff of fire (38, -13, D:12) a +0 giant club a +0 giant spiked club (41, -17, D:12) a +0 dagger a +0 shortbow a +0 robe (41, 28, D:12) 3 large rocks (42, -17, D:12) a +1 long sword of venom (42, 12, D:12) a +0 plate armour a +0 glaive (43, -22, D:12) a +0 pair of boots (43, 14, D:12) a +0 robe a +0 dagger (44, 13, D:12) a potion of degeneration a +0 robe a +3 dagger (44, 23, D:12) a +0 robe (45, -17, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Lilousk's General Store 2 stones (3 gold) 5 stones (7 gold) a +0 cloak of poison resistance (127 gold) the +3 leather armour of Terror {Str+4} (486 gold) Str: It affects your strength (+4). a +1 cloak (172 gold) a potion of curing (45 gold) a +0 great sword (97 gold) a potion of might (60 gold) (0, 0, D:13) a +0 battleaxe a +0 leather armour a +0 buckler (17, -2, D:13) a +0 pair of boots (31, 22, D:13) a +0 rapier (33, -11, D:13) a +0 war axe (33, -9, D:13) a +0 kite shield a +0 pair of gloves (33, 26, D:13) a +0 arbalest (45, 10, D:13) a +0 dagger Level 14 of the Dungeon (0, 1, D:14) 4 stones (6, 6, D:14) a +0 long sword a +0 leather armour a +0 buckler a +2 great sword of protection a +0 leather armour (7, 21, D:14) a +0 mace (23, -12, D:14) a +0 chain mail (24, 9, D:14) 4 large rocks (27, 12, D:14) a +3 flail (28, 12, D:14) 4 stones (29, 7, D:14) a +0 chain mail of cold resistance a +0 glaive (34, 17, D:14) a +0 war axe (34, 18, D:14) a +0 dire flail (38, -13, D:14) a +0 chain mail (41, 4, D:14) 2 javelins (43, 29, D:14) 4 large rocks (44, 0, D:14) a +0 war axe (44, 31, D:14) a +0 cloak (46, 31, D:14) a +0 war axe (50, 31, D:14) 6 stones (51, 7, D:14) 6 stones Level 15 of the Dungeon (0, 0, D:15) a scroll of teleportation (2, -10, D:15) 5 large rocks (2, 5, D:15) the +5 hand axe "Qigimpo" {flame, Fly} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Fly: It grants you flight. (unseen) (2, 6, D:15) a +0 barding (2, 7, D:15) a staff of earth (unseen) (3, 5, D:15) a +0 leather armour (3, 7, D:15) a scroll of fear (4, -11, D:15) a +2 antimagic scythe (unseen) (4, 5, D:15) a phantom mirror (4, 6, D:15) a staff of death (unseen) (4, 7, D:15) a tin of tremorstones (2/2) (5, 1, D:15) a potion of berserk rage (20, 21, D:15) 5 large rocks (33, -6, D:15) a +0 lajatang (33, 0, D:15) a +0 giant spiked club a +0 halberd a +0 robe (33, 1, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club (36, -16, D:15) a +0 flail (38, 5, D:15) the +0 cloak of Impermeability {Contam rElec Int+3 Stlth+} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (40, 16, D:15) a staff of earth (42, 8, D:15) a +0 giant club a +0 giant spiked club (43, 8, D:15) a +0 dagger a +0 robe (45, 9, D:15) a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger a +0 club (1, -1, Orc:1) a +0 ring mail a +0 club (1, 0, Orc:1) a +0 leather armour a +0 flail (5, 15, Orc:1) a +0 mace a boomerang (13, 11, Orc:1) a +0 short sword 2 boomerangs a +0 plate armour (14, 46, Orc:1) a +0 mace a +0 leather armour (15, 12, Orc:1) a +0 giant club (15, 13, Orc:1) a +0 dagger a +0 robe (15, 45, Orc:1) a +0 short sword (16, 12, Orc:1) a +0 dagger a +0 robe (16, 45, Orc:1) a +0 hand axe a +0 plate armour (16, 46, Orc:1) a +0 hand axe (16, 47, Orc:1) a +0 dagger a +0 robe (17, 11, Orc:1) a +0 war axe a +0 ring mail (17, 45, Orc:1) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (17, 46, Orc:1) a +0 flail a +0 leather armour a +0 dagger a +0 flail a +0 giant spiked club (18, 47, Orc:1) a +0 hand axe a +0 mace a +0 leather armour (19, 47, Orc:1) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (20, 9, Orc:1) a +0 club a +0 ring mail a +0 scimitar a +0 chain mail (20, 10, Orc:1) a +0 giant spiked club (21, 10, Orc:1) a +0 dagger a +0 robe (22, 9, Orc:1) a +0 club 3 boomerangs a +0 ring mail a +0 dagger a +0 robe (22, 11, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Taemm's Armour Emporium a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) the +0 chain mail "Fuabuico" {Will+} (239 gold) Will: It increases your willpower. a +0 ring mail (56 gold) a +0 hat (56 gold) a +0 robe (9 gold) [Shop] Woihocsef's Book Shop Sif Muna's Anthology of Unholy Flames (418 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Agony Necromancy 5 c - Borgnjor's Revivification Necromancy 8 a book of the Senses (352 gold) a book of Armaments (396 gold) a book of Armaments (396 gold) a book of Party Tricks (176 gold) the Secrets of Idealism (528 gold) Spells Type Level a - Sandblast Earth 1 b - Olgreb's Toxic Radiance Poison 4 c - Eringya's Noxious Bog Transmutation/Poison 6 d - Shatter Earth 9 a book of Iron (396 gold) a book of Vapours (176 gold) a book of Air (242 gold) [Shop] Vonidil's Armour Boutique a +0 robe (9 gold) an orb of mayhem (182 gold) a scarf of harm (126 gold) a +3 leather armour of fire resistance (336 gold) a +0 pair of gloves (63 gold) a +3 plate armour of fire resistance (630 gold) the +3 leather armour of a bailey {+Blink Int+6} (610 gold) Int: It affects your intelligence (+6). +Blink: It lets you blink. a +0 robe (9 gold) [Shop] Zanude's Antique Weapon Shoppe a +0 glaive (136 gold) a +1 antimagic rapier (399 gold) a +0 quarterstaff (84 gold) a +0 arbalest (94 gold) the +8 hand axe of the Mauling Dragonfly {freeze, rPois rN+ Dex+2} (1365 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 falchion (63 gold) a +0 vampiric glaive (451 gold) a +2 battleaxe of draining (497 gold) (1, 29, Orc:2) a +0 battleaxe a +0 arbalest (2, 28, Orc:2) a +0 glaive a +0 chain mail (3, 28, Orc:2) a +0 club a +0 ring mail (28, 13, Orc:2) a +1 pair of gloves (34, 50, Orc:2) a +0 mace a +0 chain mail a +0 war axe (34, 51, Orc:2) a +0 dagger (35, 49, Orc:2) a +0 robe a +0 dagger (37, 48, Orc:2) a +0 leather armour a +0 mace (37, 49, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (39, 46, Orc:2) a +0 robe a +0 dagger (40, 7, Orc:2) a +0 battleaxe a +0 arbalest Level 1 of the Elven Halls (0, 0, Elf:1) a +2 dagger of venom (0, 1, Elf:1) a +0 long sword a +0 long sword (0, 2, Elf:1) a +0 scale mail a +0 dagger a +0 rapier (0, 3, Elf:1) a +0 long sword (1, 1, Elf:1) a +0 long sword (22, -45, Elf:1) a +1 dagger of speed a +0 shortbow a +0 leather armour (24, -46, Elf:1) a +0 rapier a +0 long sword a +1 vorpal scimitar a +0 leather armour a +0 buckler a +0 long sword a +0 ring mail a +0 long sword a +0 longbow (24, -45, Elf:1) a +0 short sword a +0 short sword a +0 longbow a +0 leather armour (25, -41, Elf:1) the Tome of Conduction Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 (29, -51, Elf:1) Fesmamna's Encyclopedia of Weirdness Spells Type Level a - Fireball Conjuration/Fire 5 (37, -43, Elf:1) a +3 broad axe of freezing (40, -17, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (53, -2, Elf:1) a +1 dagger of holy wrath a +0 robe (53, -1, Elf:1) a +0 dagger a +0 robe (58, -16, Elf:1) a scroll of identify a +0 ring mail a +1 vampiric rapier (64, 2, Elf:1) a +0 rapier a +0 scale mail a +0 dagger a +0 robe (67, 3, Elf:1) the Atlas of Malignant Deeds Spells Type Level a - Necrotise Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Agony Necromancy 5 d - Simulacrum Ice/Necromancy 6 Level 2 of the Elven Halls (3, -28, Elf:2) a +0 dagger (4, -2, Elf:2) a +0 dagger (5, -3, Elf:2) a +0 long sword (13, -24, Elf:2) the +1 ring mail of Fuazisiwn {rC+} rC: It protects you from cold. (21, 18, Elf:2) a +0 robe (32, 1, Elf:2) a +0 rapier (42, 19, Elf:2) a +3 battleaxe of venom (43, 20, Elf:2) a +1 vorpal mace (48, 15, Elf:2) a +0 flail of protection (49, -19, Elf:2) a +1 vampiric trident (50, -22, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (50, -21, Elf:2) a +3 dire flail of protection (52, -26, Elf:2) a +0 executioner's axe of freezing (52, -22, Elf:2) a +0 short sword a +0 buckler (52, -20, Elf:2) a +1 rapier of protection (52, -19, Elf:2) a +0 glaive of venom (53, -27, Elf:2) a +0 dagger a +0 scale mail (53, -26, Elf:2) a +0 long sword (54, -27, Elf:2) a +0 short sword (54, -24, Elf:2) a +0 short sword (54, -23, Elf:2) a +1 hand axe of flaming (55, -20, Elf:2) a +4 trident of protection (55, -18, Elf:2) a +0 vorpal flail (56, -19, Elf:2) a +2 flail of protection (56, -18, Elf:2) a +2 scimitar of electrocution (56, 15, Elf:2) a +0 short sword a +0 leather armour (57, 16, Elf:2) a +0 dagger a +2 glaive of venom (59, 16, Elf:2) a +0 short sword a +0 ring mail a +0 buckler (61, 8, Elf:2) a +0 dagger (62, 4, Elf:2) a +4 dire flail of protection Level 3 of the Elven Halls (0, 0, Elf:3) a +0 ring mail (4, -49, Elf:3) a +0 short sword a +0 leather armour (7, -12, Elf:3) a +2 mace of holy wrath (16, -46, Elf:3) a +0 scimitar a +0 buckler (17, -6, Elf:3) a +0 rapier (25, -59, Elf:3) a +2 vampiric short sword (37, -5, Elf:3) an amulet of guardian spirit (46, -7, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (47, -49, Elf:3) a +0 long sword (47, -47, Elf:3) the +9 halberd of Exquisite Death {chaos, rN+ Dex+2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a +3 leather armour of fire resistance the ring "Ehai" {rF+ Int+4 Stlth+} [ring of protection from fire] Int: It affects your intelligence (+4). rF: It protects you from fire. Stlth: It makes you more stealthy. a scroll of identify (47, -43, Elf:3) a +0 short sword (47, -34, Elf:3) a +0 rapier (47, -7, Elf:3) a +0 quick blade a +0 quick blade a +0 leather armour (48, -47, Elf:3) a +0 rapier (48, -46, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (48, -32, Elf:3) a +0 scale mail a +0 rapier (48, -6, Elf:3) 4 boomerangs (49, -38, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (49, -32, Elf:3) the amulet "Umuunlis" {Reflect Drain rElec rPois Will+ SH+5} [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. SH: It affects your SH (+5). Will: It increases your willpower. a +1 leather armour of fire resistance the +6 great sword of an ice cave {vorpal, Str+2 Int+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+3). (50, -44, Elf:3) a phantom mirror (50, -43, Elf:3) a +2 robe of positive energy (50, -42, Elf:3) a condenser vane (50, -41, Elf:3) a +6 ring of intelligence (50, -40, Elf:3) a staff of poison (50, -31, Elf:3) a +0 short sword a +0 leather armour a +0 longbow (51, -45, Elf:3) a +1 glaive of flaming (51, -44, Elf:3) a +1 battleaxe of pain (51, -42, Elf:3) a +2 chain mail of cold resistance (51, -41, Elf:3) a +3 great mace of protection (52, -44, Elf:3) a book of Conjurations (52, -43, Elf:3) a staff of fire (52, -42, Elf:3) a +7 hand axe of electrocution (52, -41, Elf:3) an amulet of regeneration (52, -39, Elf:3) an amulet of the acrobat a +6 ring of intelligence (52, -32, Elf:3) a +0 long sword a +0 short sword (52, -31, Elf:3) a +0 leather armour a +0 dagger (52, -30, Elf:3) a +0 long sword a +0 dagger (53, -44, Elf:3) a +0 rapier (53, -41, Elf:3) a tin of tremorstones (2/2) (53, -39, Elf:3) +0 ice dragon scales (53, 0, Elf:3) a +4 halberd of venom (54, -45, Elf:3) a +2 ring mail of poison resistance (54, -44, Elf:3) the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. (54, -43, Elf:3) a book of Misfortune (54, -42, Elf:3) the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (54, -41, Elf:3) a +2 scale mail of cold resistance (54, -40, Elf:3) a staff of cold (54, -39, Elf:3) a tin of tremorstones (2/2) (54, -32, Elf:3) a +0 rapier a +0 long sword a +0 leather armour (54, -31, Elf:3) a +0 long sword (55, -45, Elf:3) a +0 longbow a +0 leather armour a +0 short sword a +0 ring mail (55, -44, Elf:3) a +0 longbow a +0 leather armour a +3 ring mail of fire resistance (55, -43, Elf:3) 7 stones (55, -42, Elf:3) a +4 scale mail of cold resistance (55, -41, Elf:3) the ring of Noyra {rC+ Will- rCorr Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (55, -40, Elf:3) Great Wizards, Vol. II (56, -44, Elf:3) a +0 short sword a +0 short sword a +0 leather armour a +0 dagger (56, -42, Elf:3) a book of Necromancy (56, -41, Elf:3) a piece from Xom's chessboard (15/15) (56, -40, Elf:3) a staff of cold (56, -34, Elf:3) a +0 scale mail a +0 short sword (56, -33, Elf:3) a +0 vorpal long sword a +0 long sword a +0 leather armour a +0 longbow (64, -48, Elf:3) a +0 rapier a +0 rapier a +0 leather armour Level 1 of the Lair of Beasts [Shop] Dapele's Antique Weapon Emporium the +9 spear of Charity {freeze, Int+2 Dex+7} (2289 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+7). a +4 falchion of flaming (822 gold) a +6 whip of draining (1095 gold) a +1 mace of protection (318 gold) a +2 long sword of flaming (549 gold) a +1 great sword of electrocution (696 gold) a +1 mace of draining (372 gold) (0, 0, Lair:1) a +0 dagger (11, 14, Lair:1) a potion of degeneration (14, 21, Lair:1) 4 stones (19, -1, Lair:1) 3 stones (39, 30, Lair:1) a +0 spear (44, 34, Lair:1) a +0 leather armour (52, 8, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (1, 0, Lair:2) a +0 rapier a +0 robe (9, -16, Lair:2) a box of beasts (11, -27, Lair:2) a +0 helmet (22, -12, Lair:2) a +0 scale mail (47, -10, Lair:2) a +0 hand axe (49, 17, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) the +9 falchion of an ossuary {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (13, 50, Lair:3) a +0 long sword (18, 10, Lair:3) 4 javelins (31, 4, Lair:3) 5 stones (32, 48, Lair:3) a +0 chain mail (41, 0, Lair:3) 7 stones (43, -2, Lair:3) a +0 sling a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (13, 28, Lair:4) a +0 war axe (31, 43, Lair:4) a +0 robe (34, 39, Lair:4) a staff of fire Level 5 of the Lair of Beasts [Shop] Facuk's Jewellery Shop an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a ring of flight (245 gold) a +6 ring of intelligence (504 gold) an amulet of magic regeneration (420 gold) a ring of wizardry (420 gold) [Shop] Naikeeli's Distillery a potion of brilliance (64 gold) a potion of lignification (48 gold) a potion of resistance (160 gold) a potion of flight (48 gold) a potion of magic (128 gold) (0, 0, Lair:5) 6 stones (3, 9, Lair:5) a +0 leather armour (3, 21, Lair:5) a +0 whip (9, -37, Lair:5) a scroll of identify (9, 6, Lair:5) a +0 falchion (10, -38, Lair:5) a +0 spear (10, -37, Lair:5) a +0 dagger (10, -34, Lair:5) a +0 scale mail (18, -34, Lair:5) a +0 vorpal spear (27, -26, Lair:5) a +0 scale mail (30, -23, Lair:5) a +0 buckler (31, 11, Lair:5) 2 silver javelins (32, -37, Lair:5) a +0 chain mail (37, -38, Lair:5) 4 stones (48, 16, Lair:5) 4 poisoned darts (53, -41, Lair:5) a +0 rapier (66, 13, Lair:5) a ring of ice (69, 19, Lair:5) a scroll of identify (74, 12, Lair:5) the +10 sling "Hell-Harrower" {speed, Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). a +0 broad axe of freezing a +4 war axe of venom Level 1 of the Shoals [Shop] Jegas's Firing Range 4 silver javelins (172 gold) 3 boomerangs (27 gold) 5 poisoned darts (36 gold) 4 large rocks (50 gold) the +7 sling of a Labyrinth {flame, SInv} (880 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. SInv: It lets you see invisible. 6 large rocks (75 gold) a +0 longbow (117 gold) a +0 hand crossbow (63 gold) 6 large rocks (75 gold) a +0 shortbow (54 gold) (0, 0, Shoals:1) 3 poisoned darts (2, 6, Shoals:1) a +0 hand axe (7, -1, Shoals:1) a +0 trident (8, -3, Shoals:1) a +0 spear a +0 sling (9, 0, Shoals:1) a +0 quarterstaff a +0 sling (12, -1, Shoals:1) a +0 spear a +0 sling (13, -27, Shoals:1) a +0 trident (28, -31, Shoals:1) a +3 leather armour (31, -23, Shoals:1) a +0 scale mail (39, -17, Shoals:1) a +0 quarterstaff (43, -21, Shoals:1) 3 poisoned darts (45, -3, Shoals:1) a +0 spear of distortion a +0 sling (46, -4, Shoals:1) a +0 quarterstaff a +0 sling (46, -3, Shoals:1) a +0 spear a +0 sling (49, -28, Shoals:1) a stone a stone (49, -27, Shoals:1) a stone (49, -1, Shoals:1) a +1 chain mail of fire resistance (50, 10, Shoals:1) a +0 spear a +0 sling (50, 12, Shoals:1) a +0 spear a +0 sling (51, 10, Shoals:1) a +0 spear a +0 sling (52, -29, Shoals:1) a stone (52, -28, Shoals:1) a stone (52, -27, Shoals:1) a javelin (53, -27, Shoals:1) a poisoned dart (53, -22, Shoals:1) a +0 long sword (54, -27, Shoals:1) a stone (56, -14, Shoals:1) a +0 plate armour (58, -17, Shoals:1) a +0 trident (59, -24, Shoals:1) a +0 rapier (59, 1, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Ecac's Magic Scroll Emporium a scroll of identify (32 gold) a scroll of fog (64 gold) a scroll of vulnerability (64 gold) a scroll of identify (32 gold) a scroll of vulnerability (64 gold) (0, 0, Shoals:2) a +0 spear a +0 sling (0, 19, Shoals:2) 20 gold pieces (7, 7, Shoals:2) an orb of guile (9, -13, Shoals:2) a +0 trident a +0 robe (14, -10, Shoals:2) a +1 vorpal spear (14, 23, Shoals:2) a +0 trident 2 boomerangs (14, 26, Shoals:2) a +0 spear (15, -10, Shoals:2) a +0 vampiric trident a +0 robe (15, -9, Shoals:2) a +0 spear (16, -9, Shoals:2) a +0 spear (17, -11, Shoals:2) a piece from Xom's chessboard (15/15) (18, -11, Shoals:2) a +2 robe of cold resistance a +0 trident of freezing (25, 2, Shoals:2) 11 large rocks (26, 22, Shoals:2) 5 stones (46, -15, Shoals:2) 5 datura-tipped darts (46, -1, Shoals:2) 5 large rocks (47, -15, Shoals:2) a +0 spear (48, 11, Shoals:2) a +0 leather armour (49, -13, Shoals:2) a +0 trident (50, -1, Shoals:2) 5 stones Level 3 of the Shoals (0, 0, Shoals:3) 4 atropa-tipped darts (1, 8, Shoals:3) a +0 spear (2, -16, Shoals:3) a +0 glaive (4, 6, Shoals:3) a staff of poison (10, -5, Shoals:3) a +0 trident (14, -26, Shoals:3) a +0 trident 2 boomerangs (16, -14, Shoals:3) a +0 trident 3 boomerangs (17, 16, Shoals:3) a +0 trident (21, 17, Shoals:3) a staff of air (22, -16, Shoals:3) a +0 leather armour (23, 0, Shoals:3) a +0 spear (26, -12, Shoals:3) a +0 scale mail (31, -11, Shoals:3) a +0 long sword (37, 3, Shoals:3) a +0 great mace (42, 8, Shoals:3) a scarf of invisibility (43, 4, Shoals:3) a +0 trident (56, 13, Shoals:3) a scroll of identify Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 8, Shoals:4) a ring of resist corrosion (2, 19, Shoals:4) a piece from Xom's chessboard (15/15) (5, 25, Shoals:4) 4 poisoned darts (8, 27, Shoals:4) a +0 arbalest (9, -10, Shoals:4) a +6 ring of intelligence (12, 31, Shoals:4) a +4 glaive of freezing (13, 26, Shoals:4) 3 large rocks (14, 32, Shoals:4) a +2 war axe of flaming (19, 8, Shoals:4) 5 stones (29, 26, Shoals:4) 5 stones (31, -14, Shoals:4) 2 boomerangs a +0 trident (31, -13, Shoals:4) a +0 trident (31, -11, Shoals:4) a +0 leather armour a javelin a +3 vorpal spear (32, 1, Shoals:4) a +0 trident 2 boomerangs (33, -11, Shoals:4) a +0 leather armour 2 silver javelins a +5 spear of freezing (33, 1, Shoals:4) a +2 trident of freezing a +0 robe (34, 1, Shoals:4) a +0 trident (35, 22, Shoals:4) 3 boomerangs a +0 trident (35, 23, Shoals:4) a +0 trident (36, 12, Shoals:4) a +0 trident (37, 39, Shoals:4) a +0 spear (45, 8, Shoals:4) 7 stones (47, -12, Shoals:4) a boomerang of dispersal a +0 trident of venom (47, 10, Shoals:4) a +0 trident (48, 2, Shoals:4) a +0 spear of flaming a silver javelin a +0 leather armour (48, 7, Shoals:4) a +0 trident (52, -7, Shoals:4) a +1 trident of protection a +0 robe (55, -8, Shoals:4) 4 large rocks Level 1 of the Spider Nest (0, 0, Spider:1) 5 stones (2, -14, Spider:1) a +1 war axe (4, -9, Spider:1) a +0 whip (9, -8, Spider:1) a +0 robe (10, -11, Spider:1) a ring of ice (10, 8, Spider:1) a +2 flail of protection (12, 25, Spider:1) a +0 morningstar (13, 27, Spider:1) a +3 rapier of electrocution a +0 cloak a +2 pair of gloves (42, -21, Spider:1) a stone Level 2 of the Spider Nest (0, 0, Spider:2) a +0 morningstar (0, 2, Spider:2) 4 stones (1, -7, Spider:2) a staff of cold (2, -9, Spider:2) a +0 falchion (23, -13, Spider:2) a +0 scale mail (26, -24, Spider:2) 6 poisoned darts (32, -12, Spider:2) 5 stones (40, -4, Spider:2) a +0 ring mail (44, -5, Spider:2) a +1 vorpal trident (64, 2, Spider:2) 3 scrolls of amnesia Level 3 of the Spider Nest (0, 0, Spider:3) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a +0 robe (9, -15, Spider:3) a +0 kite shield (16, 7, Spider:3) a +0 chain mail (26, -11, Spider:3) a +0 chain mail (41, 16, Spider:3) 3 stones (44, 18, Spider:3) an amulet of regeneration (58, 27, Spider:3) a +0 robe (62, 23, Spider:3) a +0 long sword (65, -19, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 flail (2, -34, Spider:4) 7 gold pieces (2, 12, Spider:4) the +2 pair of gloves of Zin's Vengeance {-Tele +Inv rPois rCorr} rPois: It protects you from poison. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (3, -24, Spider:4) a +0 flail (5, 1, Spider:4) a +0 leather armour (6, -30, Spider:4) an orb of light (7, -30, Spider:4) a potion of ambrosia (8, -30, Spider:4) a potion of ambrosia (9, -36, Spider:4) a +0 pair of boots of stealth (9, -35, Spider:4) an orb of energy (9, -33, Spider:4) a potion of ambrosia (9, -26, Spider:4) a potion of ambrosia (15, -25, Spider:4) a +0 trident (16, -26, Spider:4) 4 poisoned darts (20, 0, Spider:4) a +0 hand axe a +0 robe a scroll of identify (20, 1, Spider:4) a +0 hand axe a +0 leather armour (22, -1, Spider:4) a +1 vampiric hand axe a +0 robe (25, 1, Spider:4) 2 potions of ambrosia (27, -29, Spider:4) a +0 hand axe (46, 10, Spider:4) 4 stones (49, 4, Spider:4) a +0 pair of gloves (53, 3, Spider:4) a potion of ambrosia Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the dreamshard necklace {*Dream Drain} [amulet of nothing] It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. (unseen) (1, 0, Slime:5) the +2 helmet of Poor Excuses {Rampage MP+9 Int-4 SInv} Int: It affects your intelligence (-4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (7, 0, Slime:5) the +6 scimitar of Reimmano {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (7, 9, Slime:5) the ring "Lyhehut" {rC+ Str-5 Int+4 SInv} [ring of see invisible] Str: It affects your strength (-5). Int: It affects your intelligence (+4). rC: It protects you from cold. SInv: It lets you see invisible. (10, 1, Slime:5) the +8 spear of the Flying Shrike {vorpal, rElec Will++ Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Will: It greatly increases your willpower. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (2, 30, Vaults:1) a ring of ice a ring of magical power a ring of fire (4, -17, Vaults:1) a +0 arbalest (6, -18, Vaults:1) a +0 arbalest (8, -17, Vaults:1) a +0 arbalest (10, -15, Vaults:1) a +0 arbalest a +0 arbalest (11, -18, Vaults:1) a +0 morningstar a +0 scale mail (11, -16, Vaults:1) a +0 arbalest (11, -15, Vaults:1) a +0 arbalest a +0 arbalest (20, -27, Vaults:1) a +0 ring mail (28, 24, Vaults:1) a +0 arbalest (30, 24, Vaults:1) a +2 arbalest of freezing (31, 8, Vaults:1) a +0 long sword a +0 ring mail (34, 4, Vaults:1) a +0 falchion a +0 ring mail a +0 arbalest a +0 morningstar a +0 ring mail (34, 5, Vaults:1) a +0 scale mail (34, 6, Vaults:1) a +0 flail a +0 scale mail (35, 6, Vaults:1) a +0 club (36, 5, Vaults:1) a +0 ring mail (37, 29, Vaults:1) a +0 morningstar a +0 arbalest a +0 scale mail (45, 25, Vaults:1) 4 stones (45, 29, Vaults:1) a scroll of identify (50, -15, Vaults:1) a +0 arbalest (50, -14, Vaults:1) a +0 dire flail a +0 animal skin a +0 arbalest (51, -11, Vaults:1) a +2 dagger of speed a +0 robe (53, -15, Vaults:1) a +0 arbalest (56, 13, Vaults:1) a +2 dagger of holy wrath a +0 robe a +2 broad axe of electrocution a +0 plate armour a +0 great mace a +0 ring mail a +2 vorpal arbalest (57, 13, Vaults:1) a +0 arbalest a +0 battleaxe a +0 chain mail (58, -19, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (58, 13, Vaults:1) a +0 dire flail a +0 scale mail a +0 arbalest a +4 morningstar of protection a +0 scale mail a +0 morningstar a +0 leather armour (60, 19, Vaults:1) an amulet of the acrobat (60, 34, Vaults:1) a +0 long sword a +0 plate armour (67, -17, Vaults:1) a +0 chain mail (68, -20, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Duom's Assorted Antiques a phantom mirror (920 gold) a scroll of poison (92 gold) a staff of death (575 gold) a scroll of enchant weapon (172 gold) a potion of flight (69 gold) a +0 battleaxe (149 gold) a +0 dagger (46 gold) a wand of mindburst (11) (354 gold) a +1 ring mail of cold resistance (368 gold) [Shop] Heaxoi's Antique Armour Shoppe a +1 ring mail of willpower (592 gold) a +1 chain mail of willpower (610 gold) a +0 plate armour of fire resistance (1110 gold) a +2 ring mail of poison resistance (666 gold) a +1 pair of gloves of infusion (610 gold) a +1 pair of boots of stealth (610 gold) a +3 leather armour of willpower (888 gold) a +1 ring mail of cold resistance (592 gold) (0, 0, Vaults:2) a +0 broad axe (3, -1, Vaults:2) the +0 cloak of the Hidden Vale {Harm rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. Harm: It increases damage dealt and taken. (4, -13, Vaults:2) a +0 scale mail a +0 flail (14, -25, Vaults:2) a +0 scale mail a +0 long sword (18, 12, Vaults:2) a +0 dire flail a +0 scale mail (18, 13, Vaults:2) a +0 flail a +0 scale mail (18, 14, Vaults:2) a +0 dagger a +0 robe (24, -32, Vaults:2) a +0 arbalest (26, -42, Vaults:2) a +0 great sword (38, 3, Vaults:2) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 dire flail (39, -15, Vaults:2) a +0 arbalest (39, -14, Vaults:2) a +0 arbalest a +0 arbalest (39, -13, Vaults:2) a +0 arbalest (39, -12, Vaults:2) a +0 arbalest (39, 3, Vaults:2) a +0 chain mail a +3 vorpal war axe (39, 4, Vaults:2) a scroll of identify (44, -12, Vaults:2) +0 swamp dragon scales the ring "Cets" {Contam rC++ MP+9 Dex+3 SInv, maybe} [ring of see invisible] Dex: It affects your dexterity (+3). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (44, -5, Vaults:2) a +0 ring mail a +0 flail (44, 1, Vaults:2) a +3 antimagic battleaxe a +0 arbalest a +0 plate armour (44, 2, Vaults:2) a +0 great mace a +0 arbalest a +0 plate armour (44, 3, Vaults:2) a +2 great sword of protection a +0 chain mail (45, -22, Vaults:2) a +0 arbalest a +0 falchion a +0 scale mail (45, 1, Vaults:2) a +0 bardiche a +0 chain mail (46, -7, Vaults:2) a +0 leather armour a +0 flail (49, -20, Vaults:2) a +0 dire flail (49, -19, Vaults:2) a +0 morningstar (50, -26, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail a +0 morningstar a +0 ring mail (51, 12, Vaults:2) a +0 dagger a +0 robe (56, -25, Vaults:2) a +0 leather armour a +1 great mace of protection (59, -37, Vaults:2) a +0 arbalest (60, -19, Vaults:2) a +0 dire flail a +0 scale mail (61, -35, Vaults:2) a +0 great mace a +0 leather armour (61, -34, Vaults:2) a +0 dagger a +0 robe (63, -38, Vaults:2) a +0 spear (63, -7, Vaults:2) a +0 leather armour (63, 0, Vaults:2) a +0 arbalest (63, 2, Vaults:2) a +0 arbalest (64, 1, Vaults:2) a +0 arbalest (65, 16, Vaults:2) a +2 whip of electrocution Level 3 of the Vaults [Shop] Haerhokk's Armour Boutique a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +2 plate armour of fire resistance (720 gold) a +0 scale mail of fire resistance (198 gold) a +0 plate armour (414 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) [Shop] Okhatso's Jewellery Boutique a +6 ring of intelligence (576 gold) a +6 ring of dexterity (576 gold) a +4 ring of protection (576 gold) a ring of ice (400 gold) an amulet of magic regeneration (480 gold) a ring of resist corrosion (320 gold) a ring of protection from cold (400 gold) an amulet of reflection (480 gold) (0, 0, Vaults:3) a scroll of identify (1, 36, Vaults:3) a +0 long sword (2, 36, Vaults:3) a +0 ring mail (7, 6, Vaults:3) a +0 morningstar a +0 ring mail (7, 35, Vaults:3) 8 stones (13, 39, Vaults:3) a +0 arbalest (14, 9, Vaults:3) a +0 falchion (14, 26, Vaults:3) a +0 leather armour (15, 37, Vaults:3) a +0 dire flail of draining a +0 scale mail (15, 43, Vaults:3) a +0 ring mail (24, 52, Vaults:3) a scarf of repulsion {maybe} (25, 17, Vaults:3) a +0 battleaxe a +0 plate armour (25, 18, Vaults:3) a +0 club a +0 battleaxe a +0 plate armour (27, 19, Vaults:3) a +1 vorpal flail a +0 scale mail a +0 dire flail a +0 ring mail (29, 14, Vaults:3) a +0 ring mail (29, 42, Vaults:3) a +0 leather armour a +0 club a +0 chain mail a +0 scimitar (30, 39, Vaults:3) a +0 robe (30, 41, Vaults:3) a +0 hand axe (30, 42, Vaults:3) a +0 chain mail a +0 long sword (30, 43, Vaults:3) a +0 robe a +0 dagger a +0 plate armour a +0 long sword a +0 robe a +0 dagger (30, 44, Vaults:3) a +0 chain mail a +0 war axe (31, 40, Vaults:3) a +0 dagger of venom (31, 41, Vaults:3) a +0 club (31, 42, Vaults:3) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 mace a +0 leather armour a +0 flail (31, 50, Vaults:3) a +0 ring mail a +0 flail (32, 41, Vaults:3) a +0 mace (34, -6, Vaults:3) a +0 dagger a +0 robe (35, 26, Vaults:3) a +0 dire flail a +0 animal skin (38, 50, Vaults:3) 2 scrolls of brand weapon (39, 47, Vaults:3) 9 stones (41, 4, Vaults:3) a +0 dagger a +0 robe (45, 4, Vaults:3) a +0 hand crossbow (45, 32, Vaults:3) a +0 ring mail a +0 falchion (47, 37, Vaults:3) a +0 arbalest (49, 38, Vaults:3) a +0 arbalest (49, 39, Vaults:3) a +0 arbalest a +0 arbalest (49, 40, Vaults:3) a +0 arbalest (52, 33, Vaults:3) a potion of brilliance (54, 14, Vaults:3) the +4 flail of Zufeup {spect, +Blink Will- Int+4 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). +Blink: It lets you blink. Will: It decreases your willpower. Stlth: It makes you more stealthy. (54, 23, Vaults:3) a +0 robe a +0 dagger (59, 15, Vaults:3) a tin of tremorstones (2/2) (59, 57, Vaults:3) a +0 dire flail a +0 animal skin (62, 42, Vaults:3) a +0 ring mail (63, 49, Vaults:3) a +0 scale mail (69, 17, Vaults:3) a +0 scale mail (70, 36, Vaults:3) a +0 great mace of holy wrath a +3 chain mail of poison resistance (72, 36, Vaults:3) a +3 great mace a +0 plate armour a +0 long sword a +0 chain mail (72, 37, Vaults:3) a +0 great mace a +0 plate armour (73, 28, Vaults:3) a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) a potion of degeneration (2, -46, Vaults:4) 3 atropa-tipped darts (2, -3, Vaults:4) a +0 ring mail a +0 great mace of holy wrath (3, -10, Vaults:4) a +0 rapier (4, -7, Vaults:4) a +0 flail (10, -14, Vaults:4) a +2 plate armour of cold resistance a +1 broad axe (12, -12, Vaults:4) a +0 ring mail a +0 scale mail a +0 falchion a +0 arbalest (12, -11, Vaults:4) a +0 bardiche a +0 plate armour (13, -55, Vaults:4) 5 stones (13, -14, Vaults:4) a +0 flail a +0 leather armour (13, -12, Vaults:4) a +1 morningstar of flaming a +0 ring mail (15, -4, Vaults:4) a +2 battleaxe of freezing (16, -14, Vaults:4) a +0 war axe a +0 chain mail (16, -13, Vaults:4) a +0 morningstar a +0 hand crossbow a +0 ring mail (18, -20, Vaults:4) a +0 arbalest (19, -50, Vaults:4) a +1 rapier of draining (19, -20, Vaults:4) a +0 dire flail a +0 animal skin (20, -51, Vaults:4) a +0 arbalest (20, -50, Vaults:4) a +0 arbalest (20, -21, Vaults:4) a +0 arbalest (20, -20, Vaults:4) 2 potions of flight (21, -51, Vaults:4) a +0 arbalest (21, -50, Vaults:4) a +0 arbalest (21, -48, Vaults:4) a +0 arbalest a +0 arbalest (23, -33, Vaults:4) a +0 rapier of protection (29, -57, Vaults:4) a +0 arbalest (29, -21, Vaults:4) a +0 arbalest (30, -55, Vaults:4) a +0 arbalest (31, -19, Vaults:4) a +0 arbalest (32, -18, Vaults:4) a +0 great mace a +0 animal skin (33, -46, Vaults:4) a +0 scale mail (33, -33, Vaults:4) a +0 scale mail (39, -42, Vaults:4) a +0 arbalest (41, -44, Vaults:4) 2 potions of flight (41, -42, Vaults:4) 26 gold pieces (41, -40, Vaults:4) a +0 arbalest (42, -45, Vaults:4) a potion of degeneration (42, -41, Vaults:4) a +0 plate armour (45, -46, Vaults:4) a +0 scale mail a +0 dire flail (45, -44, Vaults:4) a +0 glaive (45, -42, Vaults:4) a +0 shortbow (45, -39, Vaults:4) a +0 dagger a +0 robe (46, -41, Vaults:4) a +0 short sword (47, -44, Vaults:4) a +0 arbalest (52, -17, Vaults:4) a +0 scale mail a +0 morningstar a +0 arbalest (53, -18, Vaults:4) a +0 scale mail a +0 war axe a +0 arbalest (54, -16, Vaults:4) a +3 ring mail of cold resistance a +3 eveningstar of protection (55, -15, Vaults:4) 4 stones (58, -53, Vaults:4) a scroll of identify (61, -48, Vaults:4) a +0 scale mail (64, -32, Vaults:4) a +0 morningstar a +0 ring mail (65, -31, Vaults:4) a +0 great mace a +0 scale mail Level 5 of the Vaults (6, -6, Vaults:5) a staff of earth (6, 21, Vaults:5) a +2 broad axe of freezing (7, 20, Vaults:5) a +2 buckler of resistance a +0 scale mail (9, 21, Vaults:5) a +0 sling (11, -20, Vaults:5) a +0 falchion a +0 robe a potion of degeneration 3 scrolls of identify (11, -19, Vaults:5) a +0 dire flail a +0 long sword a +0 ring mail (12, -20, Vaults:5) a +0 dire flail (12, 19, Vaults:5) a lightning rod (4/4) (13, -18, Vaults:5) a +0 ring mail (13, -17, Vaults:5) a +0 whip (13, -16, Vaults:5) a +3 leather armour of cold resistance (13, -11, Vaults:5) a +0 vorpal great sword (13, -10, Vaults:5) a +1 pair of gloves of stealth (13, -9, Vaults:5) the ring "Vuihest" {rCorr AC+4} [ring of protection] AC: It affects your AC (+4). rCorr: It protects you from acid and corrosion. (13, -4, Vaults:5) a condenser vane (13, -3, Vaults:5) a +2 plate armour of poison resistance (13, 13, Vaults:5) a +0 falchion (13, 19, Vaults:5) a +0 war axe (14, -18, Vaults:5) a +0 dire flail a +0 dire flail (14, -17, Vaults:5) a +0 shortbow of flaming (14, -11, Vaults:5) a staff of conjuration (14, -9, Vaults:5) the amulet "Zeum" {Spirit +Blink rC+ Int-2 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (-2). rC: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. (14, -3, Vaults:5) an amulet of magic regeneration (14, 19, Vaults:5) a +0 plate armour (15, -17, Vaults:5) a +0 quarterstaff (15, -16, Vaults:5) a +0 robe of fire resistance (15, -11, Vaults:5) a +3 shortbow of flaming (15, -10, Vaults:5) a +2 ring mail of willpower (15, -4, Vaults:5) Qyuhukh's Anthology of Transposed Spelunking Spells Type Level a - Teleport Other Translocation 3 b - Animate Armour Summoning/Earth 4 c - Passage of Golubria Translocation 4 (15, 29, Vaults:5) a +0 arbalest (16, 13, Vaults:5) a +0 chain mail (16, 15, Vaults:5) a +0 dagger (16, 29, Vaults:5) a +2 vorpal long sword a +0 chain mail (16, 30, Vaults:5) a +0 arbalest (17, 17, Vaults:5) a phantom mirror (20, 17, Vaults:5) a box of beasts (33, -16, Vaults:5) a +0 war axe (34, 13, Vaults:5) a +0 dagger a +0 arbalest (35, 12, Vaults:5) a +0 arbalest (35, 13, Vaults:5) a +0 bardiche a +0 arbalest (35, 14, Vaults:5) a +0 plate armour (35, 15, Vaults:5) a +2 bardiche of holy wrath (37, 7, Vaults:5) the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. (unseen) (38, 7, Vaults:5) a +0 great sword of flaming (38, 12, Vaults:5) a piece from Xom's chessboard (15/15) (38, 17, Vaults:5) a +2 sling of flaming (38, 18, Vaults:5) 3 stones (38, 22, Vaults:5) a +0 buckler of reflection (39, -17, Vaults:5) a +0 falchion a +0 ring mail (39, 8, Vaults:5) a +0 great sword a +0 arbalest 5 stones (43, 2, Vaults:5) a +0 scale mail (45, 12, Vaults:5) a book of Transfigurations (45, 22, Vaults:5) the +0 dire flail of Integrity {vorpal, Str+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). (46, -10, Vaults:5) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (49, 23, Vaults:5) a +2 long sword a +0 chain mail (50, 3, Vaults:5) 2 potions of flight (52, 12, Vaults:5) a +0 helmet of intelligence (52, 13, Vaults:5) a +0 flail a +0 ring mail (52, 14, Vaults:5) a +3 antimagic great mace a +0 scale mail (52, 22, Vaults:5) a +2 leather armour of cold resistance (54, 15, Vaults:5) +0 shadow dragon scales (55, -14, Vaults:5) 4 poisoned darts the +7 shortbow of Fear {freeze, Drain Fly rC++ Int+6} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rC: It greatly protects you from cold. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (56, -17, Vaults:5) a +0 dagger (56, -16, Vaults:5) a +1 scale mail of willpower a +3 long sword of flaming (56, -3, Vaults:5) a staff of air (57, -16, Vaults:5) a +1 ring mail of fire resistance (57, -3, Vaults:5) a +0 lajatang (59, 13, Vaults:5) a +0 bardiche a +0 chain mail (59, 14, Vaults:5) a +0 halberd (59, 15, Vaults:5) a +2 great sword (59, 16, Vaults:5) a +0 halberd a +1 ring mail of cold resistance (60, 11, Vaults:5) a +0 great mace a +0 plate armour (60, 12, Vaults:5) a +0 chain mail (60, 13, Vaults:5) a +4 trident of venom a +0 leather armour (60, 14, Vaults:5) a +0 flail a +0 ring mail (60, 15, Vaults:5) a +0 plate armour Level 1 of the Crypt (0, 0, Crypt:1) the +1 ring mail of Focus {Rampage Dex+5} Dex: It affects your dexterity (+5). Rampage: It bestows one free step when moving towards enemies. (2, 13, Crypt:1) a +0 trident a +0 leather armour (2, 14, Crypt:1) a +0 robe (9, 26, Crypt:1) a +0 long sword a +0 long sword a +0 ring mail a +2 great mace of draining a +0 chain mail (19, 1, Crypt:1) a +0 scimitar (21, 18, Crypt:1) a +0 glaive of venom a +0 plate armour (22, 47, Crypt:1) a +0 whip (23, 45, Crypt:1) a +0 ring mail (29, 17, Crypt:1) a +4 ring of protection Level 2 of the Crypt Level 3 of the Crypt (0, 0, Crypt:3) a +0 battleaxe a +0 plate armour (0, 1, Crypt:3) a +0 vorpal battleaxe a +0 short sword (0, 2, Crypt:3) a +0 flail a +0 dire flail a +0 trident (0, 3, Crypt:3) a +0 robe (7, 3, Crypt:3) a +0 robe (29, -29, Crypt:3) 6 stones (31, -37, Crypt:3) a +0 giant spiked club (45, -35, Crypt:3) the amulet "Sebu" {Spirit rElec rC++ Int-2 Slay+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. (45, 12, Crypt:3) a +0 chain mail (46, -5, Crypt:3) 4 scrolls of amnesia (47, -35, Crypt:3) the +5 halberd of the Changing Shrike {venom, *Noise *Corrode rN+ Dex+5} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. *Noise: It may make noises in combat. *Corrode: It may corrode you when you take damage. (48, -3, Crypt:3) a +0 ring mail (49, -3, Crypt:3) a ring of see invisible (53, -29, Crypt:3) a +0 chain mail (56, -31, Crypt:3) 7 stones (56, -29, Crypt:3) a +0 chain mail (57, -31, Crypt:3) a +0 shortbow Level 1 of the Realm of Zot (2, 7, Zot:1) quicksilver dragon scales (15, 4, Zot:1) a +0 chain mail (21, -2, Zot:1) a +0 battleaxe (26, 23, Zot:1) a +2 scimitar of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (46, 39, Zot:1) a scroll of amnesia (47, 18, Zot:1) a +0 trident (52, 31, Zot:1) a +0 whip Level 2 of the Realm of Zot (0, 0, Zot:2) a ring of protection from fire (3, -2, Zot:2) a +0 halberd (6, 0, Zot:2) 5 poisoned darts (17, -17, Zot:2) a +0 long sword a +0 cloak (20, -3, Zot:2) the ring of Asoamom {rC++ Dex+6, maybe} [ring of dexterity] Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. (26, -17, Zot:2) a +0 whip a +2 cloak +0 ice dragon scales (28, 17, Zot:2) a +0 morningstar (36, -17, Zot:2) +0 fire dragon scales a +0 dagger a +0 cloak (47, -17, Zot:2) a +0 long sword a +2 cloak (63, -9, Zot:2) a +0 war axe a +0 scimitar a +0 whip a +0 cloak a +0 short sword a +0 cloak a +0 long sword a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 hand axe a +0 buckler (14, 43, Zot:3) +0 storm dragon scales (24, 23, Zot:3) a +0 long sword (36, 23, Zot:3) 6 stones (45, 44, Zot:3) a book of Lightning Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 halberd (still there?) a +0 vorpal hand axe (still there?) (1, 0, Zot:4) a +0 war axe a +0 mace (1, 18, Zot:4) the +4 dragonskin cloak It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. (2, 0, Zot:4) a +0 cloak a +0 whip a +0 war axe (4, 4, Zot:4) a +0 cloak a +0 long sword (5, 4, Zot:4) a +0 halberd (still there?) a +0 cloak (still there?) a +2 dire flail of draining (still there?) (5, 5, Zot:4) a +1 vampiric trident Level 5 of the Realm of Zot (6, -6, Zot:5) a +10 club of flaming (47, -38, Zot:5) a +0 battleaxe a +0 war axe Level 1 of the Depths [Shop] Baink's Antique Weapon Emporium a +0 club (27 gold) the +3 falchion of Makhleb's Delight {flame, rPois rF- Int+2 Dex+4 Stlth+} (1080 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 mace of protection (151 gold) a +0 whip (67 gold) a +0 arbalest (121 gold) a +0 club (27 gold) a +0 broad axe (108 gold) (10, 35, Depths:1) a +0 dire flail a +0 dire flail 8 large rocks (11, 34, Depths:1) a +0 long sword a +0 plate armour (29, 3, Depths:1) a +0 robe (31, 2, Depths:1) 4 large rocks (32, 2, Depths:1) a +0 animal skin a +0 animal skin a +0 war axe (33, 1, Depths:1) a +0 animal skin a +1 antimagic war axe (34, 38, Depths:1) a +0 ring mail a +0 battleaxe (34, 39, Depths:1) a +1 kite shield of protection a +0 ring mail a +0 war axe (35, 9, Depths:1) a +0 animal skin a +0 war axe a +4 spear a +0 robe a +2 vampiric lajatang a +0 ring mail a +0 battleaxe (35, 11, Depths:1) a +0 robe a +2 kite shield of positive energy a +0 leather armour a +0 war axe a +0 robe a +4 spectral lajatang (36, 9, Depths:1) a +0 chain mail a +0 war axe (36, 11, Depths:1) 6 large rocks (37, 11, Depths:1) a +0 sling (38, 12, Depths:1) a scroll of identify (39, -8, Depths:1) a +0 falchion (39, 40, Depths:1) 6 large rocks (42, 18, Depths:1) a +0 robe Level 2 of the Depths [Shop] Zuun's Assorted Antiques a ring of positive energy (640 gold) a scroll of identify (64 gold) a +4 antimagic halberd (1088 gold) a potion of curing (96 gold) a +0 glaive (208 gold) a potion of lignification (96 gold) a scroll of vulnerability (128 gold) (0, 0, Depths:2) 4 large rocks (1, -2, Depths:2) a +0 trident a +0 robe (6, 1, Depths:2) a +0 short sword (7, 5, Depths:2) 3 boomerangs (11, 12, Depths:2) the +8 hand axe "Soruops" {flame, rC+ Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rC: It protects you from cold. (16, 1, Depths:2) a +0 trident (16, 15, Depths:2) a potion of degeneration (27, 9, Depths:2) 3 large rocks (29, 14, Depths:2) a +0 mace (29, 19, Depths:2) a +0 longbow (33, 16, Depths:2) a wand of flame (37) (39, 21, Depths:2) the +9 shortbow of Due Proportion {freeze, Fly rElec rPois rC-} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (40, 2, Depths:2) a +0 great sword of flaming (40, 21, Depths:2) 9 stones (42, 38, Depths:2) a +1 scale mail of willpower a +2 great sword (43, 7, Depths:2) 5 large rocks (43, 32, Depths:2) a +0 quarterstaff (43, 36, Depths:2) a +2 battleaxe of freezing an amulet of guardian spirit (43, 37, Depths:2) 5 large rocks (44, 38, Depths:2) a +0 plate armour a +4 long sword (45, 31, Depths:2) 5 stones a +0 spear (45, 37, Depths:2) a +0 animal skin a +2 war axe of electrocution (45, 38, Depths:2) a +0 robe (46, 36, Depths:2) a +0 chain mail a +0 bardiche (52, 36, Depths:2) the +8 trident "Equel" {freeze, rF+ rCorr Str+4 Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (55, 45, Depths:2) the +0 pair of gloves of Yredelemnul's Outrage {-Cast +Blink Will+++ Str-4} Str: It affects your strength (-4). +Blink: It lets you blink. -Cast: It prevents spellcasting. Will: It greatly increases your willpower. the amulet "Immodyamif" {RegenMP rElec rPois rF+ Int-2} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (64, 53, Depths:2) a lightning rod (4/4) Level 3 of the Depths (0, 14, Depths:3) 5 large rocks (1, -5, Depths:3) a scroll of identify (1, 55, Depths:3) a +0 ring mail (3, 56, Depths:3) a ring of flight (4, 22, Depths:3) a +1 dire flail of draining a +0 dire flail (4, 32, Depths:3) a +1 battleaxe of freezing (5, 31, Depths:3) a +0 spear a +0 buckler (5, 32, Depths:3) a +2 spear of distortion (5, 35, Depths:3) a +0 helmet (6, 29, Depths:3) a +0 dagger a +0 robe (6, 41, Depths:3) a +0 dagger a +0 robe (7, 31, Depths:3) a +0 quarterstaff of speed a +0 animal skin (9, 45, Depths:3) a +0 robe (10, 47, Depths:3) a +0 quarterstaff (11, 4, Depths:3) a +0 shortbow (11, 5, Depths:3) a +1 war axe of freezing (11, 6, Depths:3) 5 atropa-tipped darts (12, -2, Depths:3) a +1 vorpal great sword a +0 scale mail of cold resistance (12, 3, Depths:3) a +2 ring mail of willpower (12, 6, Depths:3) a +0 spear (12, 15, Depths:3) a +0 dire flail a +0 dire flail (13, 2, Depths:3) a potion of degeneration (13, 3, Depths:3) a +0 vorpal arbalest (13, 4, Depths:3) a +0 leather armour (13, 49, Depths:3) a +0 club (14, 4, Depths:3) 9 stones (14, 31, Depths:3) 7 stones (16, -1, Depths:3) a +1 scimitar a +0 chain mail a +3 battleaxe a +0 plate armour a +2 scimitar a +0 plate armour a +3 broad axe of draining a +0 chain mail a +4 demon blade a +0 plate armour a +3 scimitar a +0 plate armour (16, 0, Depths:3) a +5 demon whip a +0 plate armour (16, 44, Depths:3) a +0 ring mail (17, 0, Depths:3) 3 large rocks (18, 21, Depths:3) a +0 morningstar (18, 49, Depths:3) a +0 great sword of flaming (20, 23, Depths:3) a +0 plate armour a +0 glaive (24, -3, Depths:3) 2 poisoned darts (24, -2, Depths:3) a +6 ring of strength (24, -1, Depths:3) a +0 rapier (24, 0, Depths:3) a +0 trident (24, 2, Depths:3) a +0 scale mail (24, 5, Depths:3) a tin of tremorstones (2/2) (24, 6, Depths:3) a phantom mirror (24, 7, Depths:3) a ring of see invisible (24, 8, Depths:3) a +4 mace of protection (24, 9, Depths:3) a +5 vampiric rapier (24, 10, Depths:3) a staff of fire (24, 11, Depths:3) a book of Ice (24, 35, Depths:3) a +0 dagger (29, 22, Depths:3) a +0 robe a +0 whip (29, 23, Depths:3) a +1 battleaxe of freezing (44, -3, Depths:3) 2 poisoned darts (52, 40, Depths:3) a +0 cloak (53, 18, Depths:3) a +0 trident (53, 32, Depths:3) a wand of flame (6) (54, 6, Depths:3) a +0 buckler a +1 ring mail of positive energy a +2 vorpal long sword (57, 14, Depths:3) a +0 scale mail (62, 18, Depths:3) a +0 falchion Level 4 of the Depths (0, 0, Depths:4) a +0 halberd (3, 4, Depths:4) a +0 scale mail (7, -6, Depths:4) a +2 battleaxe of freezing a +0 robe (7, -5, Depths:4) 4 large rocks a +3 spear of venom 2 javelins a +3 leather armour (8, -5, Depths:4) a +0 great sword a +0 leather armour (12, 0, Depths:4) 2 large rocks (15, 7, Depths:4) a +0 club (19, -20, Depths:4) a +0 robe a +0 dagger (19, -19, Depths:4) a +0 leather armour a silver javelin a +4 spear of venom a +0 plate armour a +2 demon trident of flaming (22, -22, Depths:4) 8 stones a +1 robe of positive energy a +0 trident a +0 spear (22, -21, Depths:4) a +0 plate armour a +4 demon trident of flaming (22, -20, Depths:4) a +0 animal skin a +0 broad axe a +0 arbalest (23, -21, Depths:4) a +0 robe a +0 buckler a +0 robe a +1 antimagic demon whip a +0 buckler a +1 robe of resistance a +5 quick blade a +0 dire flail a +0 dire flail a +0 plate armour a +1 demon blade of flaming a +3 plate armour a +4 battleaxe a +0 chain mail a +1 demon whip of draining a +0 cloak a +1 dagger of draining a +0 dire flail (25, -27, Depths:4) a +0 long sword (27, 3, Depths:4) 3 javelins (30, 5, Depths:4) a stone (33, -27, Depths:4) a +0 ring mail a +0 great mace (34, -28, Depths:4) a +2 battleaxe of freezing (34, -11, Depths:4) a +2 cloak a +3 dire flail of holy wrath (35, -29, Depths:4) a +0 robe a +1 trident of pain (35, -9, Depths:4) a +0 halberd (35, -8, Depths:4) a +0 great mace a +0 dire flail (35, -7, Depths:4) a +0 animal skin a +2 antimagic rapier (35, 1, Depths:4) a +4 great sword of flaming a +0 plate armour a +0 cloak a +0 short sword (36, -11, Depths:4) a +0 hand axe (40, -15, Depths:4) a +0 scimitar of flaming a +0 battleaxe a +0 dire flail a +0 dire flail (41, -15, Depths:4) a +0 scale mail a +0 short sword (45, -19, Depths:4) a +2 battleaxe of freezing (unseen) (45, -18, Depths:4) a +3 long sword (still there?) a +0 robe (still there?) (46, -6, Depths:4) a +4 battleaxe of freezing (56, 10, Depths:4) a scroll of identify (56, 13, Depths:4) a scroll of identify