nightchill Level 1 of the Dungeon (0, 0, D:1) a stone (12, 7, D:1) a +0 short sword (29, 1, D:1) a staff of earth (31, 24, D:1) 5 stones (32, 9, D:1) 2 stones (48, 13, D:1) 5 stones (51, 12, D:1) a +0 club (53, 10, D:1) a +0 dagger (56, 21, D:1) a +0 whip (58, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, -26, D:2) a +0 dagger (10, -8, D:2) a +0 mace (23, -14, D:2) a +0 leather armour (24, -1, D:2) a +0 mace (36, -19, D:2) a +0 dagger (38, -42, D:2) 6 poisoned darts (47, 12, D:2) a staff of death (54, -14, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Peuque's Book Emporium a book of Callings (260 gold) a book of Burglary (260 gold) a book of Vapours (208 gold) a book of Transfigurations (520 gold) a book of Beasts (494 gold) a book of Party Tricks (208 gold) an Everburning Encyclopedia (338 gold) the Omnibus of the Disturbing Cities (260 gold) Spells Type Level a - Apportation Translocation 1 b - Inner Flame Hexes/Fire 3 c - Gell's Gravitas Translocation 3 a There-And-Back Book (390 gold) a book of Lightning (468 gold) (1, -3, D:3) 4 stones (10, 17, D:3) a +0 robe (14, -15, D:3) a +0 spear (15, 16, D:3) a book of Debilitation (15, 27, D:3) 5 stones (16, -4, D:3) a +0 ring mail (20, -2, D:3) a +0 club (20, 15, D:3) a +0 hammer (21, 18, D:3) a +2 quarterstaff of chaos (21, 29, D:3) a +0 spear (28, -6, D:3) a +0 dagger (32, 30, D:3) a +0 robe (36, 2, D:3) a +0 robe (38, 0, D:3) a +0 dagger (47, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Wapt's Magic Scroll Boutique a scroll of blinking (97 gold) a scroll of amnesia (52 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of torment (123 gold) a scroll of torment (123 gold) (0, 0, D:4) a +0 dagger 3 stones (3, 16, D:4) a +0 rapier a +2 leather armour of positive energy (10, 17, D:4) a +0 short sword a +0 robe (35, -1, D:4) a +0 club (36, -3, D:4) 2 boomerangs (52, 28, D:4) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (54, 28, D:4) a +0 club (54, 29, D:4) a +0 short sword (57, 30, D:4) a +0 falchion (59, 27, D:4) a +0 club (59, 28, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (0, 3, D:5) a +0 spear (3, -16, D:5) a +0 flail a +0 flail a +0 club an iguana corpse a gnoll corpse a gnoll corpse (3, -14, D:5) a +0 halberd (3, -12, D:5) a potion of haste (3, -10, D:5) 11 gold pieces (12, -4, D:5) 5 stones (37, -12, D:5) a +0 long sword