nightchill Level 1 of the Dungeon (1, -16, D:1) a +0 mace (2, 4, D:1) a +0 spear (9, -28, D:1) a +0 dagger (9, -25, D:1) a +0 short sword 4 stones (15, -27, D:1) a +0 dagger of freezing (23, -42, D:1) a +0 flail (23, -31, D:1) a +4 dagger (25, -6, D:1) 4 stones a staff of death (26, -35, D:1) a +0 mace (30, -39, D:1) a +0 robe (30, -31, D:1) a +0 scale mail (33, -16, D:1) a +0 spear (37, -4, D:1) a +0 scale mail (44, -8, D:1) a +0 leather armour Level 2 of the Dungeon (3, 2, D:2) a +3 leather armour (6, 2, D:2) 4 stones (7, 1, D:2) a +2 dagger of venom (16, 8, D:2) a stone a +0 dagger (20, 0, D:2) a +0 leather armour (21, -16, D:2) a +0 hand axe (25, -6, D:2) a stone a +0 whip (25, -4, D:2) a +0 dagger a +0 dagger 4 stones (44, -16, D:2) a +0 robe (45, -2, D:2) 5 stones (46, -19, D:2) a +0 robe (54, -9, D:2) 2 boomerangs Level 3 of the Dungeon (9, -17, D:3) a +0 dagger (13, -32, D:3) a +2 dagger of draining (13, -31, D:3) a +0 short sword of protection (18, -44, D:3) a +0 mace of protection (23, -38, D:3) a +2 dagger of venom (25, -30, D:3) a +0 hammer (34, 5, D:3) 2 stones (39, -14, D:3) a +0 dagger a +0 dagger (41, -29, D:3) 7 stones (42, -7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vedium's Distillery 2 potions of heal wounds (130 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of might (52 gold) [Shop] Leshec's Weapon Shop a +0 hand axe (42 gold) a +0 club (14 gold) a +0 rapier of venom (95 gold) 9 stones (12 gold) the +6 arbalest "Damnation" {damnation} (1120 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. the +7 hand axe of Turmoil {spect, *Corrode Fly Str+2} (702 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. the +9 falchion of Deum Sewk {vorpal, *Corrode rPois rC+ rN+} (928 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 flail (49 gold) (1, 0, D:4) a +0 hand axe a boomerang a +0 leather armour (2, 41, D:4) a +0 ring mail (5, -1, D:4) a piece from Xom's chessboard (15/15) (10, 0, D:4) a +0 dagger (22, 37, D:4) a +0 robe (28, -7, D:4) a +0 flail a boomerang (35, 28, D:4) a +0 dagger (36, 3, D:4) 5 stones (37, 13, D:4) a +0 hand axe (37, 27, D:4) a +0 giant spiked club (56, 29, D:4) a +0 whip 3 poisoned darts (59, -3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (1, 0, D:5) a +0 robe (4, 0, D:5) a +0 spear (8, 18, D:5) a +0 giant club (11, 11, D:5) a +0 whip (24, 30, D:5) a +0 giant club (25, 35, D:5) 3 stones (26, 34, D:5) 6 stones (26, 35, D:5) a large rock (26, 40, D:5) 4 stones (26, 41, D:5) a large rock (27, 37, D:5) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (27, 38, D:5) 5 stones (28, 17, D:5) a +0 short sword (28, 33, D:5) 6 stones (28, 34, D:5) a large rock (28, 35, D:5) a large rock (28, 36, D:5) 4 stones (28, 38, D:5) 7 stones (28, 39, D:5) a stone (29, 37, D:5) 2 stones (29, 39, D:5) 5 stones (30, 36, D:5) a large rock (30, 37, D:5) 8 stones (32, 45, D:5) a +0 dagger (35, 38, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 club (8, 20, D:6) a +0 long sword (14, 1, D:6) a +0 leather armour a +0 dagger a +0 giant club (14, 51, D:6) a +0 short sword (24, 16, D:6) a +0 dagger a +0 club a +0 whip (24, 17, D:6) 5 poisoned darts a +0 dagger (27, 49, D:6) a +0 scythe a +0 robe (35, 9, D:6) a +0 leather armour a +0 rapier (42, 24, D:6) a +1 dagger of draining a +0 falchion (43, 24, D:6) a +0 short sword (49, 23, D:6) a scroll of amnesia a potion of degeneration (52, 2, D:6) a +0 shortbow (57, -1, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (7, -5, D:7) a +0 short sword (7, 5, D:7) a +0 rapier (17, 12, D:7) 3 atropa-tipped darts (38, -3, D:7) 4 stones (39, -3, D:7) a +0 trident (39, 6, D:7) a +0 robe a +0 flail (39, 27, D:7) a scroll of teleportation (40, 4, D:7) a +0 leather armour a +0 club (45, -2, D:7) a +0 club a +0 dagger a +0 dagger a +0 robe (46, -2, D:7) a +0 mace a +2 chain mail of positive energy (52, 15, D:7) a +0 dagger a +0 robe (52, 16, D:7) a +0 short sword (53, 12, D:7) a +0 club a +0 ring mail (54, 8, D:7) a +0 dagger (58, 2, D:7) 5 poisoned darts Level 8 of the Dungeon [Shop] Usmibbon's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:8) a +0 cloak (7, -11, D:8) a +0 mace (9, -12, D:8) a +0 dagger (17, -8, D:8) a +0 whip a +0 robe (19, -8, D:8) a +0 spear (20, -7, D:8) a +0 rapier (21, -7, D:8) a +0 robe a +0 trident (21, -6, D:8) a +0 club a +0 whip a +0 robe a +0 plate armour a +0 mace a +0 robe a +0 long sword (21, -5, D:8) a +0 robe a +0 dire flail (28, -2, D:8) a +0 hand axe (28, -1, D:8) a +0 leather armour a +0 whip a +0 mace (29, 0, D:8) a +0 sling a +4 whip a +0 dagger (33, 8, D:8) a +0 robe a +0 dagger (34, 8, D:8) a +0 ring mail a +0 club a +0 short sword (35, 8, D:8) a +0 leather armour a +0 whip (36, 12, D:8) a +0 shortbow (37, 30, D:8) a +0 club a +0 leather armour a potion of degeneration (44, -16, D:8) a potion of degeneration