nightchill Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -28, D:1) a +0 dagger (28, -29, D:1) a +0 dagger (52, -26, D:1) a +0 barding (57, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -5, D:2) a +0 ring mail (6, 0, D:2) a +0 leather armour (10, 11, D:2) a +0 short sword (12, 6, D:2) a +0 dagger (17, 20, D:2) a +0 ring mail (27, 11, D:2) a +2 short sword of distortion a +0 scale mail (29, 5, D:2) a +0 club a +0 whip a +0 leather armour (29, 6, D:2) a +0 morningstar a +0 leather armour a +0 club Level 3 of the Dungeon [Shop] Zipeusk's Jewellery Emporium an amulet of magic regeneration (420 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (504 gold) a +4 ring of protection (504 gold) a ring of poison resistance (280 gold) a ring of wizardry (420 gold) a ring of protection from fire (350 gold) the ring of Wopaghi {rN+ Dex+2} (436 gold) [ring of positive energy] Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (0, 0, D:3) a +0 halberd (16, 26, D:3) 6 large rocks (16, 30, D:3) a stone (18, 26, D:3) a stone (19, 29, D:3) a stone (20, 27, D:3) a stone (21, 27, D:3) a stone (21, 30, D:3) a stone (40, 33, D:3) a +0 dagger (45, 34, D:3) a book of Necromancy (48, 31, D:3) a +0 club (55, -3, D:3) a +0 chain mail (58, 0, D:3) a +0 whip (61, 30, D:3) a +0 scale mail (64, 35, D:3) a book of Flames Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -1, D:4) a +0 giant club (16, -35, D:4) a +0 robe (41, -50, D:4) a +0 dagger (45, -14, D:4) a +0 flail (45, -13, D:4) a +0 dagger (45, 8, D:4) a +0 pair of boots (46, -15, D:4) a +0 club a +0 chain mail a +0 club a +0 leather armour a +0 short sword (46, 2, D:4) a +0 sling (47, -15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fecaonow's Weapon Emporium a +0 trident (52 gold) a +0 sling (22 gold) a +3 morningstar of distortion (405 gold) a +0 trident (52 gold) a +3 morningstar of holy wrath (363 gold) a +0 mace (45 gold) 3 stones (4 gold) a +0 trident (52 gold) 6 boomerangs (45 gold) [Shop] Tanef's Antique Weapon Emporium a +0 rapier (84 gold) a +0 morningstar (84 gold) a +2 vampiric spear (441 gold) a +0 short sword (63 gold) a +0 dagger of draining (117 gold) the +9 staff of Olgreb {rPois∞} (2100 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 mace (63 gold) a +0 hand axe (63 gold) a +0 halberd (84 gold) [Shop] Dug Ho Atwir's Assorted Antiques a scroll of summoning (275 gold) a wand of paralysis (5) (348 gold) a scroll of identify (58 gold) a +0 long sword (101 gold) the +3 war axe "Hoxkuss" {vorpal, rElec rF+ Dex+5} (1499 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It protects you from fire. rElec: It insulates you from electricity. a potion of flight (87 gold) a potion of invisibility (232 gold) an orb of energy (464 gold) a ring of protection from fire (725 gold) [Shop] Zecueme's Armour Shop a +2 leather armour of willpower (228 gold) a +2 leather armour of willpower (228 gold) a +1 buckler of protection (198 gold) a +2 pair of gloves of infusion (258 gold) a +0 leather armour (24 gold) a +2 leather armour of positive energy (192 gold) a +0 leather armour (24 gold) [Shop] Meshiass's Distillery a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) 2 potions of mutation (192 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) (0, 0, D:5) the +9 quarterstaff of Taosm {antimagic, rElec Will+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (19, -16, D:5) a +0 shortbow (25, -8, D:5) a +0 long sword (35, 28, D:5) a +0 leather armour (42, 13, D:5) a +2 pair of boots (44, 4, D:5) a +0 shortbow (44, 5, D:5) a +0 hand axe a +0 leather armour (44, 6, D:5) a +0 dagger a +0 robe (48, 8, D:5) a +0 dagger a +0 leather armour (50, -8, D:5) a +0 rapier a +0 leather armour (55, 22, D:5) a +0 club a +0 scale mail (64, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, -6, D:6) a +0 whip (10, -4, D:6) a +0 ring mail a +0 club (17, 21, D:6) a +1 dire flail a +0 robe (19, -12, D:6) a boomerang a +0 club (19, 9, D:6) a +0 leather armour a +0 whip a gnoll skeleton (20, -26, D:6) a +0 quarterstaff (20, -25, D:6) a +0 mace (20, -22, D:6) a +0 short sword (21, 9, D:6) a +0 spear a gnoll skeleton (21, 17, D:6) a +0 plate armour a +0 scimitar (22, -15, D:6) a +0 club (22, 17, D:6) a +0 club (24, 17, D:6) a +0 club a +0 robe a +0 dagger (25, 9, D:6) a +0 spear (25, 17, D:6) a +0 short sword a +0 ring mail a +0 hand axe (25, 19, D:6) a +0 robe a +0 dagger (36, -16, D:6) a +0 hand axe (36, 14, D:6) a +0 long sword (39, 8, D:6) a +0 whip (42, -8, D:6) 2 potions of flight (44, -16, D:6) a +0 glaive a +0 chain mail (45, -32, D:6) a +0 scale mail (47, 8, D:6) a +0 club a +0 leather armour a +0 hand axe (48, 8, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (1, 3, D:7) a +0 flail a potion of curing (1, 4, D:7) 2 stones (2, 4, D:7) a +0 short sword a +0 ring mail (3, 4, D:7) a +0 club a +0 leather armour a +0 whip a +0 ring mail an orc corpse (3, 8, D:7) 11 gold pieces (6, -2, D:7) 10 gold pieces (10, 9, D:7) a +0 shortbow a centaur corpse (16, 26, D:7) a +0 morningstar (21, 22, D:7) 2 potions of degeneration