Dungeon Crawl Stone Soup version 0.29-a0-994-gc5c9f59d18 (webtiles) character file. Game seed: 4334575630279759902 0 nightchill the Vexing (level 1, 17/17 HPs) Began as a Gnoll Arcane Marksman on Aug 3, 2022. Got out of the dungeon alive. The game lasted 00:00:25 (25 turns). nightchill the Vexing (Gnoll Arcane Marksman) Turns: 25, Time: 00:00:26 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 1/4 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 4.4 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 26% 3 Portal Projectile Hex/Tloc 14% N/A 26% 3 Cause Fear Hex 7% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 71%) The endoplasm seems to slow down. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (slow, chance to affect: 71%) The endoplasm seems to slow down. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (slow, chance to affect: 71%) The endoplasm seems to slow down. Aiming: Slow (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (slow, chance to affect: 71%) The endoplasm seems to slow down. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (slow, 86% to hit) You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm jiggles. An endoplasm is nearby! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ♣♣♣.♣♣♣♣♣ ♣♣♣.......♣♣♣ ♣♣♣♣♣..8.@.8....♣ ♣................ ♣♣........J....... ♣.......8...8..... ♣#####.........### ##.......## ##8...8## ##'''## ....... You could see an endoplasm (slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Gnoll Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 25 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Action || total -------------------------++------- Fire: Sling || 1 Cast: Slow || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts