nightchill Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip 2 stones (2, 1, D:1) a stone (3, 2, D:1) a cursed +0 short sword (3, 16, D:1) a +0 club (3, 25, D:1) a +1 dagger of freezing (11, 23, D:1) a +0 whip (17, 4, D:1) a +0 club (19, 35, D:1) a +0 club (23, 8, D:1) a +0 club (27, 3, D:1) 19 stones (28, 26, D:1) 6 stones (30, 39, D:1) a +0 club (31, 14, D:1) a +0 dagger (36, 43, D:1) 16 arrows (52, 3, D:1) a +0 ring mail Level 2 of the Dungeon (2, -18, D:2) 24 arrows (10, 6, D:2) a +0 long sword (12, -27, D:2) a +0 whip (14, -14, D:2) a jackal corpse (skeletalised by now) (16, -27, D:2) a stone (17, -22, D:2) a +0 dagger (27, -14, D:2) a +0 dagger (33, 4, D:2) a +0 robe (33, 15, D:2) a +0 club (35, -15, D:2) a bat corpse (35, 7, D:2) 17 stones (36, -27, D:2) 2 stones a +0 club (36, -26, D:2) a stone (36, -25, D:2) a stone (38, 19, D:2) 25 arrows (42, 16, D:2) a +0 dagger (44, -12, D:2) 20 stones (50, 3, D:2) 8 poisoned darts (56, -12, D:2) 2 stones (57, -12, D:2) 9 stones Level 3 of the Dungeon (9, 6, D:3) a hobgoblin corpse Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (2, -4, D:4) a potion of curing