nightchill Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (3, -3, D:1) a +0 club (5, 14, D:1) 19 stones (36, 6, D:1) a +0 club (38, 7, D:1) a stone (39, 9, D:1) a stone (41, 11, D:1) a stone (44, 17, D:1) a +0 club (46, 5, D:1) 29 stones (47, 4, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 6 poisoned darts (2, 0, D:2) a poisoned dart (3, 17, D:2) a +0 pair of gloves (7, 5, D:2) a +0 club (11, -19, D:2) a +0 war axe (13, 32, D:2) a +0 hunting sling (14, 9, D:2) a +0 dagger (21, -9, D:2) a +0 club (28, -3, D:2) a +0 dagger (29, 11, D:2) a +0 club (29, 31, D:2) a +0 club (32, 14, D:2) 31 stones (32, 15, D:2) a cursed -3 whip a stone (35, 8, D:2) a +0 robe (39, 22, D:2) 28 bolts (47, 15, D:2) a +0 club Level 3 of the Dungeon (8, 3, D:3) 29 arrows (20, -16, D:3) 25 stones (21, -7, D:3) 16 bolts (26, 7, D:3) 24 bolts (29, -11, D:3) 21 stones (31, -10, D:3) a +0 dagger (39, -1, D:3) a +0 short sword (40, 17, D:3) a +0 short sword 16 stones a +0 scale mail (49, 2, D:3) 13 stones (52, 16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -32, D:4) a +0 trident (11, -31, D:4) a +0 dagger a +1 robe of positive energy (13, -31, D:4) a +0 dagger a cursed +0 robe (21, -22, D:4) an uncursed amulet of the acrobat (22, -22, D:4) 13 stones (35, -14, D:4) a +0 leather armour (44, -16, D:4) a cursed -2 quarterstaff (45, -15, D:4) a +0 spear (45, 0, D:4) a +0 short sword (47, -7, D:4) a +0 dagger a +0 robe a +0 chain mail (50, -10, D:4) a +0 long sword a +0 ring mail (50, -7, D:4) a +0 flail a +0 ring mail (58, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Itel Qib's Antique Weapon Emporium a +2 dagger of protection (316 gold) a +0 scimitar (88 gold) a +0 quarterstaff (88 gold) a +0 scimitar (88 gold) the +8 trident of Immorality {flame, *Rage Will+ Int+4 Dex+7} (1757 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+7). It affects your willpower, your defense against some magical effects. It may make you go berserk in combat. a +0 trident (77 gold) a cursed -3 whip (2 gold) a +0 quarterstaff (88 gold) a +0 quarterstaff (88 gold) a +0 trident (77 gold) a +0 morningstar (88 gold) a +0 mace (66 gold) a +0 quarterstaff (88 gold) a +0 short sword (66 gold) (0, 0, D:5) 21 stones (2, -6, D:5) a +0 giant club (5, -8, D:5) a cursed -2 leather armour (8, -20, D:5) a +0 robe (9, 9, D:5) 18 stones (11, -14, D:5) 17 arrows (12, -5, D:5) 2 arrows (12, -4, D:5) an arrow (14, -5, D:5) a +0 scythe of protection a +0 robe (15, -6, D:5) 14 arrows a +0 shortbow (16, -7, D:5) 3 arrows (37, -21, D:5) 23 stones (38, 19, D:5) a +0 shortbow 5 arrows (40, 19, D:5) an arrow (41, 19, D:5) an arrow (42, 19, D:5) an arrow (43, 19, D:5) 2 arrows (44, 19, D:5) 2 arrows (46, -13, D:5) 28 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -15, D:6) a +0 whip (9, -25, D:6) 20 stones (14, -14, D:6) a +0 flail a cursed -2 club (15, -15, D:6) a +0 spear (50, -18, D:6) a +0 robe (56, -21, D:6) a +0 dagger (61, -11, D:6) a +0 whip a +0 mace a cursed -1 flail (65, -28, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 19 stones (4, -17, D:7) a +0 leather armour (4, -8, D:7) 11 poisoned darts (6, -12, D:7) a +0 hand axe a +0 ring mail (9, -22, D:7) a +0 pair of gloves (14, -15, D:7) a +0 ring mail (18, -30, D:7) a +0 falchion a +0 dagger a +0 robe (19, -30, D:7) a +0 whip (27, -13, D:7) an uncursed ring of see invisible an uncursed amulet of reflection (35, -32, D:7) a +0 ring mail (35, -28, D:7) a +0 robe (35, -19, D:7) a cursed -2 giant club a +0 dagger (36, -19, D:7) a +0 giant club (42, -41, D:7) a +0 hand axe (42, -21, D:7) 22 stones (44, -42, D:7) a +0 trident (46, -41, D:7) a +1 war axe of freezing (48, -40, D:7) a +0 mace (49, -21, D:7) a +0 chain mail (50, -17, D:7) a +0 hunting sling (54, -22, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 13, D:8) a +0 ring mail (5, 19, D:8) a +0 vampiric dagger (still there?) a cursed +0 robe (still there?) a +0 leather armour (still there?) (6, 20, D:8) a +0 falchion (7, 9, D:8) a +0 leather armour of poison resistance (7, 10, D:8) a scroll of identify (8, 9, D:8) a scroll of identify (9, -3, D:8) 2 datura-tipped darts (15, 39, D:8) a +0 leather armour (17, 0, D:8) 27 stones (24, 30, D:8) a +0 dagger a +0 hand axe a +0 leather armour (25, 31, D:8) a cursed -1 dagger (25, 45, D:8) a +0 giant spiked club (26, 31, D:8) a +0 short sword (31, 6, D:8) a cursed -1 hand axe (31, 7, D:8) a +0 dagger (37, 10, D:8) a cursed +0 spear (48, 17, D:8) 13 stones (50, 14, D:8) a +0 halberd a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a large rock (3, -2, D:9) 2 large rocks (6, 3, D:9) a stone (6, 4, D:9) a poisoned dart (6, 9, D:9) a +0 club 3 stones (7, 0, D:9) a +0 short sword (7, 4, D:9) a +0 short sword (7, 6, D:9) a +0 dagger a +0 dagger 2 poisoned darts (8, -2, D:9) 4 stones (8, -1, D:9) a +0 club 3 stones (8, 4, D:9) a +0 robe a +0 dagger (9, -3, D:9) a cursed -2 club (9, -2, D:9) 2 stones (9, 4, D:9) a stone a poisoned dart (10, -5, D:9) a +0 club (10, -3, D:9) a +0 short sword (10, 4, D:9) a stone (11, -4, D:9) a +0 short sword (11, -3, D:9) 2 stones (11, 4, D:9) a +0 whip 5 stones (11, 5, D:9) a +0 club 7 stones (12, 4, D:9) a +0 whip a cursed +0 dagger (12, 5, D:9) a +0 dagger a cursed -1 club 4 stones a +0 club (12, 6, D:9) a +0 whip 2 stones a +0 dagger (13, -19, D:9) 23 bolts (14, 15, D:9) 26 sling bullets (25, -4, D:9) a +0 giant club a +0 great mace of protection (32, -20, D:9) 22 poisoned darts (38, -12, D:9) 26 stones (40, -14, D:9) 10 gold pieces (43, -12, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, 4, D:10) a +0 trident a +0 ring mail (6, 1, D:10) an arrow (6, 5, D:10) a +0 shortbow 27 arrows a centaur corpse (7, 2, D:10) 3 arrows (7, 3, D:10) an arrow (8, 3, D:10) a +0 club (9, -6, D:10) a quokka corpse (16, -6, D:10) a +0 leather armour (25, 5, D:10) a +0 dagger a +0 robe an orc corpse (26, 18, D:10) a quokka corpse (33, 13, D:10) a +0 dagger a +2 robe of cold resistance an orc corpse (36, 26, D:10) a worker ant corpse (38, 6, D:10) a +0 shortbow 18 arrows a centaur corpse (skeletalised by now) (38, 7, D:10) 4 arrows (39, -7, D:10) a cursed +0 long sword a +0 robe a cursed +0 halberd a +0 robe (39, -6, D:10) a +0 scimitar a +0 robe (39, -5, D:10) a +0 spear a cursed +0 robe (39, 5, D:10) an arrow (40, -7, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) the Ecumenical Temple