Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 10059131036419645160 212 nightchill the Chiller (level 5, -3/38 HPs) Began as a Merfolk Ice Elementalist on Mar 3, 2021. Was an Initiate of Ashenzari. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:11:24 (4545 turns). nightchill the Chiller (Merfolk Ice Elementalist) Turns: 4545, Time: 00:11:25 Health: -3/38 AC: 2 Str: 8 XL: 5 Next: 90% Magic: 4/9 EV: 13 Int: 15 God: Ashenzari [......] Gold: 190 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: frozen ramparts A: change form in water, swift swim, stealthy swim a: Renounce Religion, Curse Item You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) g - a +0 dagger Missiles b - 137 stones o - 16 poisoned darts Armour f - a +1 pair of gloves p - a +0 robe (worn) w - a +0 ring mail of fire resistance Jewellery y - an uncursed amulet of guardian spirit Wands x - a wand of flame (13) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of fog {unknown} h - 3 scrolls of identify {unknown} l - 5 scrolls of teleportation {unknown} m - a scroll of random uselessness {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of magic mapping {unknown} s - 3 scrolls of amnesia {unknown} u - 2 scrolls of remove curse Potions d - a potion of haste {unknown} i - 2 potions of heal wounds {unknown} j - 2 potions of lignification {unknown} k - 2 potions of attraction {unknown} r - a potion of degeneration {unknown} t - a potion of flight {unknown} v - a potion of curing {unknown} z - a potion of mutation {unknown} Skills: + Level 2.2 Fighting * Level 3.2 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 0.5 Summonings * Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 76% 1% 1 b - Frozen Ramparts Ice 38% 5% 3 c - Summon Ice Beast Ice/Summ 11% 47% 4 Your spell library contained the following spells: Spells Type Power Failure Level Ozocubu's Armour Ice 19% 5% 3 Hailstorm Conj/Ice 11% 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Makhleb Ru Trog Wu Jian Yredelemnul Zin Portals: Abyss: D:4 Annotations: D:2 exclusion: door D:4 Sassenached's ghost, amateur HuWn Message History Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (heavily wounded) You freeze the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...... ..### ...# .## ## ..## ## .# ## # ##...# ## .^# #.#. #. ...# .##.#...^.##. ##..# ..#.K..^.... #..# ..#.#.###?.### #O.# ..##.####5##.###@.# ...###..###.......# ................#.# #............####.# ############## .# .# .# .# You could see an ogre. Vanquished Creatures 2 orc wizards (D:4) A worker ant (D:3) 3 adders (D:2) An ooze (D:1) A worm (D:2) 3 dart slugs 3 leopard geckos 10 orcs 4 giant cockroaches (D:1) 2 goblins (D:3) 9 hobgoblins 10 jackals 2 quokkas 9 bats 3 frilled lizards 6 kobolds A quokka skeleton (D:4) 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightchill the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 717 | D:1 | Reached skill level 1 in Fighting 889 | D:1 | Reached XP level 3. HP: 19/26 MP: 1/6 893 | D:1 | Learned a level 3 spell: Frozen Ramparts 988 | D:1 | Reached skill level 5 in Ice Magic 1930 | D:2 | Found a basalt altar of Yredelemnul. 1953 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2038 | D:2 | Found a bloodstained altar of Trog. 2209 | D:2 | Reached skill level 1 in Polearms 2238 | D:2 | Found a faded altar of an unknown god. 3001 | D:2 | Found a broken altar of Ashenzari. 3002 | D:2 | Found a glowing silver altar of Zin. 3002 | D:2 | Found a burning altar of Makhleb. 3002 | D:2 | Found a hazy altar of Hepliaklqana. 3009 | D:2 | Found a sacrificial altar of Ru. 3009 | D:2 | Found an ornate altar of the Wu Jian Council. 3058 | D:2 | Became a worshipper of Ashenzari the Shackled 3103 | D:3 | Reached XP level 5. HP: 24/38 MP: 5/9 3513 | D:3 | Learned a level 4 spell: Summon Ice Beast 4514 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 4514 | D:4 | Noticed Sassenached's ghost (amateur HuWn) 4522 | D:4 | Noticed a big kobold 4541 | D:4 | Noticed an ogre 4545 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_loops_ring, yredelemnul_forgotten_temple_becter, minmay_overflow_temple_hex, chequers_ecumenical_altar_island, trog_butcher_becter D:3: layout_loops_ring D:4: layout_basic, lightli_temple_of_fire, lemuel_coloured_pillars_altar, gammafunk_ghost_abyssal_escape, amethyst_killhole, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Ice Magic | 5 | 5.9 Polearms | 2 3 | 3.2 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | || 21 Dagger | 43 | 6 || 49 Trident | | 61 || 61 Cast: Freeze | 26 | 8 || 34 Frozen Ramparts | 9 | 18 || 27 Stab: Sleeping | 4 | 5 || 9 Armor: Robe | 17 | 10 || 27 Dodge: Dodged | 84 | 49 || 133