nightchill Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 10, D:1) a +0 club (4, 14, D:1) a +0 ring mail (9, 12, D:1) a +0 hunting sling (17, 16, D:1) a cursed +0 club (23, 22, D:1) a +0 leather armour (25, 21, D:1) a +0 mace (26, 17, D:1) a +0 hunting sling (32, 11, D:1) a +0 dagger (38, -6, D:1) a +0 robe (41, 8, D:1) a +0 short sword (47, 7, D:1) a +0 dagger (50, -5, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 18, D:2) a +0 whip (5, 2, D:2) 26 bolts (13, -11, D:2) a +0 club (13, 12, D:2) a +0 hand axe (15, 1, D:2) a +0 scale mail (22, -13, D:2) a +0 whip (27, 12, D:2) a +0 club (29, -12, D:2) 22 bolts (30, 22, D:2) a +0 club (33, 1, D:2) a +0 club (33, 18, D:2) a +0 flail a +0 scale mail (47, -9, D:2) 18 sling bullets (53, -10, D:2) a +0 club (62, 5, D:2) a +0 dagger (63, -20, D:2) 28 bolts Level 3 of the Dungeon (0, 2, D:3) a +0 club (1, 2, D:3) a +0 dagger (2, 18, D:3) 22 arrows (12, -6, D:3) a +0 leather armour (12, 10, D:3) a cursed +0 dagger a +0 robe (13, -3, D:3) a +4 dagger (14, 25, D:3) 20 sling bullets (15, 14, D:3) a +0 short sword (15, 28, D:3) 20 arrows (21, 29, D:3) a +0 whip (22, -2, D:3) a +0 tower shield (still there?) a +0 club (still there?) (25, -3, D:3) a +0 club (26, 16, D:3) 20 arrows (28, 13, D:3) a +0 short sword (30, 3, D:3) a +0 club (31, 1, D:3) a +0 leather armour (32, 1, D:3) a +0 flail a +0 ring mail (32, 2, D:3) a cursed -3 hand axe (33, 2, D:3) a +0 dagger a +0 robe (37, -1, D:3) a +0 dagger (37, 7, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Dotulus's Antique Armour Shoppe a +0 robe (23 gold) a +2 robe of willpower (584 gold) a +0 plate armour (759 gold) a +0 helmet (148 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (4118 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. a +1 scale mail of cold resistance (528 gold) a +0 robe (23 gold) the cursed +0 robe of Ennui {Will+ MP+9} (963 gold) It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour (66 gold) a +1 crystal plate armour (2871 gold) a +0 leather armour (66 gold) a +0 scale mail (132 gold) (6, 16, D:4) a +0 club a +0 club a +0 robe a +0 club (6, 17, D:4) a +0 spear (7, -6, D:4) a +0 ring mail (7, 19, D:4) a +0 ring mail (10, 7, D:4) a +0 falchion (17, 6, D:4) a +0 dagger a +0 leather armour (18, 5, D:4) a +0 mace a +0 trident a +0 leather armour (19, 7, D:4) a +0 dagger a +0 robe (19, 8, D:4) a +0 dagger a +0 robe (20, 9, D:4) a +0 plate armour (24, 13, D:4) a +0 ring mail (26, 15, D:4) a cursed -1 hand axe a +0 leather armour (27, 25, D:4) 17 arrows (28, 11, D:4) a +1 halberd a +0 spear (28, 25, D:4) 21 bolts (30, 10, D:4) a +0 giant spiked club (34, 2, D:4) a +0 dagger a +0 robe a +0 dagger (34, 3, D:4) a +0 trident (36, -4, D:4) a +0 leather armour a +0 ring mail a +0 mace (36, -3, D:4) a +0 club Level 5 of the Dungeon [Shop] Lips's Weapon Shoppe the cursed +3 shortbow of Twilight {vorpal, Dex+3} (417 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+3). It has a curse placed upon it. a +0 great sword (91 gold) 14 poisoned darts (78 gold) the +4 hand axe of Idgheffyh {flame, +Inv rN+ Int+3} (698 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from negative energy. It lets you turn invisible. a +0 flail (49 gold) the +7 short sword of Uncertain Death {freeze, rC+} (761 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. a +0 hunting sling (21 gold) a +0 rapier (56 gold) 13 poisoned darts (72 gold) a +0 whip (35 gold) a +2 long sword of protection (226 gold) 16 stones (22 gold) (0, 0, D:5) a +0 giant spiked club (2, -10, D:5) 5 large rocks (24, 9, D:5) a +0 war axe 5 boomerangs (26, 11, D:5) a +0 dagger a +0 robe (27, 13, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 scale mail (30, 30, D:5) a +0 ring mail (38, 32, D:5) a +0 hand axe (44, 28, D:5) a +4 long sword (49, 9, D:5) a +0 falchion Level 6 of the Dungeon (1, 24, D:6) a cursed +0 club a +0 club a +0 leather armour (7, 11, D:6) a +4 mace a +0 robe (7, 29, D:6) a +0 pair of gloves a +0 robe a potion of degeneration (8, 10, D:6) a +0 hand axe a +0 robe (11, 10, D:6) a cursed +0 battleaxe a +0 robe a +3 flail a +0 robe (11, 37, D:6) a +0 dagger a +0 robe a +0 falchion (13, 37, D:6) a +0 hand axe (14, 11, D:6) a +4 long sword a cursed +0 robe (15, 15, D:6) a potion of invisibility (15, 28, D:6) 2 arrows (15, 30, D:6) a +0 hand axe a +0 leather armour (20, 25, D:6) 2 arrows (21, 25, D:6) a +0 shortbow 21 arrows (34, -4, D:6) a +0 dagger (35, 15, D:6) 15 poisoned darts (57, 9, D:6) 13 arrows (65, 27, D:6) a +0 leather armour Level 7 of the Dungeon (0, 13, D:7) a +0 chain mail (0, 19, D:7) a black bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (0, 42, D:7) a +0 hunting sling (27, 33, D:7) a +0 scale mail (44, -10, D:7) a +0 ring mail (50, -7, D:7) 4 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 13 poisoned darts (18, 0, D:8) a +0 ring mail an orc skeleton (20, 2, D:8) a bullfrog skeleton (28, 5, D:8) 21 gold pieces