nightchill Level 1 of the Dungeon (2, -17, D:1) a cursed +0 dagger (9, -11, D:1) a +0 whip (10, -16, D:1) a +0 hunting sling (15, -8, D:1) a +0 dagger (15, 1, D:1) 19 arrows (26, -20, D:1) a +0 club (26, -7, D:1) a +0 club (29, -8, D:1) a +0 club a +0 club (30, 7, D:1) a cursed -1 dagger (35, -1, D:1) a +0 club a +0 club a +0 club (36, 7, D:1) a +0 club (41, -10, D:1) a +0 club a +0 dagger of speed a +0 club Level 2 of the Dungeon (3, 0, D:2) a +0 club (5, -10, D:2) a +0 whip (17, 12, D:2) a +0 club (18, -4, D:2) a +0 hand axe (21, -5, D:2) a +0 flail (24, -4, D:2) a cursed -1 club (33, -17, D:2) a cursed -1 club (38, -9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (2, 13, D:3) a jackal skeleton a jackal skeleton (5, -1, D:3) a potion of ambrosia (still there?) a potion of ambrosia (still there?) (6, -4, D:3) a jackal corpse (6, -2, D:3) a poisoned dart (6, -1, D:3) a poisoned dart (still there?) a +0 dagger (still there?) (6, 4, D:3) a throwing net (9, 5, D:3) a +0 club (9, 11, D:3) a +0 hand axe (12, 2, D:3) a potion of flight (15, -12, D:3) a frilled lizard corpse (15, 11, D:3) a jackal corpse (skeletalised by now) (17, -8, D:3) a quokka corpse (17, -5, D:3) a throwing net (20, -5, D:3) 12 gold pieces (20, -3, D:3) 18 sling bullets