night Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (25, -10, D:1) a +0 short sword (28, -12, D:1) a +0 club (30, -37, D:1) a +0 spear (34, -35, D:1) a +0 war axe (42, -28, D:1) a +0 short sword (60, -17, D:1) a +0 falchion Level 2 of the Dungeon [Shop] Gupnenat's Distillery a potion of heal wounds (60 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) (0, 0, D:2) a +0 ring mail (8, -8, D:2) a +0 club (8, 17, D:2) a +0 leather armour (11, -15, D:2) a +0 whip (14, -15, D:2) a +2 dagger of flaming (16, -1, D:2) a +0 leather armour (25, 12, D:2) a +0 dagger (27, -13, D:2) a +4 spear (37, 8, D:2) a +0 club (42, -2, D:2) a +0 short sword (45, -12, D:2) a +0 whip (52, -5, D:2) a +0 dagger (54, 11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 13, D:3) a +0 dagger (16, 15, D:3) a +0 dagger (16, 16, D:3) a +0 short sword a +0 short sword (18, 16, D:3) a +0 dagger (23, -21, D:3) a +0 club (40, 6, D:3) a +0 ring mail (46, 15, D:3) a +0 ring mail (51, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Voag's Tremendous Tomes the Excursus on Transmuted Blows (1092 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Fulminant Prism Conjuration/Hexes 4 e - Sticky Flame Conjuration/Fire 4 f - Brom's Barrelling Boulder Conjuration/Earth 4 g - Conjure Ball Lightning Conjuration/Air 6 h - Spellforged Servitor Conjuration/Summoning 7 the Textbook on the Escort and Austromancy (1316 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Static Discharge Conjuration/Air 2 c - Airstrike Air 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Silence Hexes/Air 5 f - Spellforged Servitor Conjuration/Summoning 7 g - Monstrous Menagerie Summoning 7 h - Maxwell's Capacitive Coupling Air 8 Piylo's Folio of Blasted Air (1260 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Momentum Strike Conjuration/Translocation 2 c - Swiftness Air 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Arcjolt Conjuration/Air 5 f - Silence Hexes/Air 5 g - Maxwell's Capacitive Coupling Air 8 h - Fire Storm Conjuration/Fire 9 the Opusculum on the Shifting Burn (1288 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Petrify Transmutation/Earth 4 d - Fireball Conjuration/Fire 5 e - Irradiate Conjuration/Transmutation 5 f - Alistair's Intoxication Transmutation/Poison 5 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Fire Storm Conjuration/Fire 9 the Reference Book on Rallying and the Storm (1288 gold) Spells Type Level a - Call Imp Summoning 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Plasma Beam Fire/Air 6 g - Summon Cactus Giant Summoning 6 h - Monstrous Menagerie Summoning 7 the Papyrus of Beckoning and Arcane Weapons (1400 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Call Canine Familiar Summoning 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Sticky Flame Conjuration/Fire 4 e - Conjure Ball Lightning Conjuration/Air 6 f - Orb of Destruction Conjuration 7 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 Sif Muna's Grimoire of Fateful Reconstruction (1064 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Confusing Touch Hexes 3 d - Inner Flame Hexes/Fire 3 e - Dimensional Bullseye Hexes/Translocation 4 f - Cause Fear Hexes 4 g - Summon Mana Viper Hexes/Summoning 5 h - Enfeeble Hexes 7 the Incunabulum of the Dose and Refrigeration (1176 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Frozen Ramparts Ice 3 d - Summon Ice Beast Ice/Summoning 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Simulacrum Ice/Necromancy 6 (18, 31, D:4) the -1 cloak of the Present {Harm Regen+ rCorr Dex-2} Dex-2: It affects your dexterity (-2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (20, 32, D:4) a +0 dagger (21, 13, D:4) a +0 club a +0 leather armour (22, 8, D:4) a +3 flail a +0 leather armour a +1 short sword of speed a +0 ring mail (22, 11, D:4) a +0 dagger (33, 0, D:4) a +0 club (37, 27, D:4) a +0 dagger (54, 33, D:4) a +0 leather armour a +0 club a +0 scale mail a +1 vampiric whip (55, 33, D:4) a +0 leather armour a +0 whip (55, 34, D:4) a +0 short sword a +0 chain mail a +0 flail (55, 35, D:4) a +0 leather armour a +2 dagger of holy wrath (61, 19, D:4) a +0 club Level 5 of the Dungeon (1, -40, D:5) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, -27, D:5) a +0 short sword (6, -12, D:5) a +0 hand axe a +0 scale mail (6, -11, D:5) a +0 war axe a +0 leather armour a +0 mace (6, -10, D:5) a +0 mace a +0 hand axe a +1 leather armour of cold resistance (12, -28, D:5) a +0 whip of freezing a +0 robe (17, -34, D:5) a +0 club (17, -28, D:5) a +0 giant spiked club (25, 1, D:5) a +2 helmet (30, -24, D:5) a +0 giant spiked club (34, -12, D:5) a +0 flail a +0 club (35, -12, D:5) a +0 spear (40, -11, D:5) a +0 club a +0 leather armour (48, -25, D:5) a +0 dire flail of draining a +0 leather armour Level 6 of the Dungeon [Shop] Reah's Antique Armour Shoppe a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 hat (92 gold) a +0 scale mail (92 gold) a +1 robe of fire resistance (292 gold) a +0 robe (16 gold) (0, 0, D:6) a +0 long sword (5, -37, D:6) a +0 ring mail (9, -7, D:6) a +0 war axe (10, 1, D:6) a +0 short sword (13, 0, D:6) a +0 short sword (14, 0, D:6) a +2 heavy hand axe a +0 ring mail (15, 0, D:6) a +2 heavy mace (17, -20, D:6) a +0 hand axe a +0 flail a +0 short sword (17, -19, D:6) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (23, -19, D:6) a +0 flail (25, -22, D:6) a +0 spear a gnoll corpse (skeletalised by now) (25, -21, D:6) a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a scroll of teleportation (3, 3, D:7) a +0 dagger a +0 robe a +0 club