night Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -6, D:1) a +0 dagger (5, -6, D:1) a +0 dagger (6, 12, D:1) a +0 dagger (16, -9, D:1) a +0 club (19, -13, D:1) a +0 club (25, -23, D:1) a +0 club (27, 22, D:1) a +0 long sword (28, 5, D:1) a +0 mace (37, -30, D:1) a +0 dagger (38, 3, D:1) a scarf of repulsion (46, -21, D:1) a +0 club (47, 12, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 1, D:2) a +0 mace (7, 27, D:2) a +0 ring mail (10, 14, D:2) a +0 club (18, -1, D:2) a +0 short sword (19, -7, D:2) a +0 robe (19, 0, D:2) a +0 short sword (20, 13, D:2) a +0 robe (26, 0, D:2) a +0 dagger (33, -7, D:2) a +0 robe Level 3 of the Dungeon (5, -48, D:3) a scorpion corpse (15, -30, D:3) a +0 club (16, -1, D:3) a +0 club a goblin corpse (25, -44, D:3) a +0 quarterstaff (34, -51, D:3) a +0 sling (47, -17, D:3) a +0 dagger (48, -16, D:3) a +0 dagger (49, -35, D:3) a +0 robe (49, -33, D:3) the +1 robe of Robei {rElec rCorr Dex+2 Stlth-} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (52, -14, D:3) a +0 leather armour (62, -20, D:3) a +0 trident