night Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -5, D:1) a +0 club (3, -19, D:1) a +0 dagger (3, -16, D:1) a +0 dagger (23, 17, D:1) a +0 whip (25, 20, D:1) a +0 whip (28, -21, D:1) a +0 leather armour (30, -7, D:1) a +0 club (35, 30, D:1) a +0 dagger (50, 26, D:1) a +0 spear (59, 7, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 16, D:2) a +0 club (5, 16, D:2) a +0 whip (9, 36, D:2) a +0 whip (20, 18, D:2) a +0 mace (21, 18, D:2) a +0 hand axe (22, 18, D:2) a +0 whip (23, 19, D:2) a +0 spear (39, -4, D:2) a +0 scale mail (41, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (7, -23, D:3) a frilled lizard corpse (15, -27, D:3) a +0 robe (20, 2, D:3) the +0 war axe of Discomfort {speed, rCorr} rCorr: It protects you from acid and corrosion. (22, -3, D:3) 9 gold pieces (24, -1, D:3) a scroll of identify (27, -31, D:3) a bat corpse (50, -21, D:3) a bat corpse (51, -27, D:3) a +0 mace (51, -24, D:3) a +0 whip an orc corpse