night Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -13, D:1) a +0 club (8, 12, D:1) a +0 mace (9, -13, D:1) a +0 whip (10, -16, D:1) a +0 chain mail (25, 10, D:1) a +0 short sword a +0 dagger (27, -6, D:1) a +0 short sword (30, 4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, 3, D:2) a +0 spear (4, 24, D:2) a +0 club (8, 30, D:2) the +1 ring mail "Vioguplo" {+Inv Regen+ Str-2 Int+4} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (17, 9, D:2) a +0 club (18, 14, D:2) a +0 club (31, -7, D:2) a +0 dagger (45, 18, D:2) a +0 dagger (46, 1, D:2) a +0 dagger (47, 7, D:2) a +0 spear (50, 0, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Xiurchyfis's Armour Emporium a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +3 scale mail of willpower (260 gold) a +3 leather armour of cold resistance (240 gold) a +2 robe of resistance (377 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (297 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +0 buckler of New Discoveries {Contam rN++ Str+2 Stlth+} (234 gold) Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 ring mail (40 gold) (0, 0, D:3) a +0 ring mail (4, 12, D:3) a +0 trident a +0 club a +0 robe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 3, D:3) a +0 hand axe (13, 40, D:3) a +0 club (15, 26, D:3) a +0 club (20, 34, D:3) a +0 dagger (29, 20, D:3) a +0 robe (36, 7, D:3) a +0 hand axe (38, 12, D:3) a +0 dagger (38, 14, D:3) a +0 club (43, -3, D:3) a +0 robe (46, 34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (1, 1, D:4) a jackal corpse a jackal corpse