night Level 1 of the Dungeon (29, -2, D:1) a +0 club (38, 18, D:1) a +0 club (39, -11, D:1) a +0 dagger (41, 31, D:1) a +0 short sword (48, 17, D:1) a +0 dagger (58, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 19, D:2) a +0 short sword (46, 3, D:2) a +0 short sword of holy wrath (48, 28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, -12, D:3) 16 gold pieces (3, -11, D:3) 8 gold pieces (3, -10, D:3) 17 gold pieces (4, -12, D:3) 5 gold pieces (4, -11, D:3) 5 gold pieces (4, -10, D:3) 16 gold pieces (4, -2, D:3) a +0 hand axe (5, -11, D:3) 15 gold pieces (9, -2, D:3) a hobgoblin corpse (10, -23, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 25, D:3) a +0 chain mail (12, 28, D:3) a +0 dagger (16, -28, D:3) a bat corpse (skeletalised by now) (22, 14, D:3) the staff of Famine {rF- rC++ Dex+8 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-clawed weapon. (26, 12, D:3) a +0 spear (27, -28, D:3) a +0 whip (27, 9, D:3) a +0 whip (27, 12, D:3) a +0 dagger (28, -10, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 2 silver javelins