night Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -6, D:1) a +0 club (6, -3, D:1) a +2 whip of pain (7, -32, D:1) a +0 mace (11, -36, D:1) a +0 sling (16, -39, D:1) a +0 short sword (24, -6, D:1) a +0 club (25, -8, D:1) a +0 mace (30, -43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, -42, D:2) a +0 dagger (21, -42, D:2) a staff of air (34, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 23, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Yteugy's Antique Armour Boutique a +1 chain mail of willpower (412 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) the +1 helmet of the Farmer {Str+5 Dex+2} (780 gold) Str: It affects your strength (+5). Dex: It affects your dexterity (+2). a +0 plate armour (575 gold) a +0 ring mail (100 gold) a +0 helmet of intelligence (287 gold) a +0 ring mail (100 gold) (0, 0, D:4) a +0 dagger a +0 leather armour (9, 13, D:4) a +0 club (12, 9, D:4) a +0 club a +0 whip a +0 ring mail (14, 9, D:4) a +0 dagger (18, 11, D:4) a +2 dagger of venom a +0 sling (21, 23, D:4) a +0 scimitar (21, 24, D:4) a +0 orcbow (27, 22, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 spear (10, 10, D:5) a scroll of vulnerability (11, -1, D:5) a +0 club (12, 9, D:5) a +0 trident a +0 chain mail (35, -17, D:5) a +0 dagger of chaos (36, 3, D:5) a +0 shortbow (38, 9, D:5) a +0 club (38, 13, D:5) a +0 club (44, 6, D:5) a +0 robe (67, 5, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 hand axe (9, -13, D:6) a +0 scythe a +0 robe (14, -4, D:6) 13 gold pieces (15, -3, D:6) a potion of curing (16, -2, D:6) 6 gold pieces (17, -15, D:6) a +0 short sword a +0 leather armour (18, -15, D:6) a +0 club a +0 flail (34, 12, D:6) a blade talisman (35, 17, D:6) a +0 giant club (36, 17, D:6) a +0 glaive a +0 plate armour (40, 25, D:6) a +0 giant club (49, 6, D:6) the +1 war axe "Boec" {heavy, Will+ Int+2} Int: It affects your intelligence (+2). Will: It increases your willpower. (49, 22, D:6) a +0 orcbow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 flail of draining a +0 club (0, 1, D:8) a +0 flail a +0 trident (0, 2, D:8) a +0 scimitar a +0 chain mail (1, -10, D:8) a +0 dagger a +0 robe a +0 whip (2, -3, D:8) a +0 whip (3, -4, D:8) a +0 flail a +0 leather armour of fire resistance a +0 whip (3, 7, D:8) a +0 short sword (18, 12, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (60, 14, D:8) a staff of cold Level 9 of the Dungeon (0, 0, D:9) a staff of air (8, 0, D:9) a +0 plate armour (14, 0, D:9) a +0 troll leather armour (16, 4, D:9) a +0 barding (18, 6, D:9) a +0 leather armour (23, 33, D:9) a +0 trident (29, 21, D:9) a +0 shortbow (34, 14, D:9) +0 steam dragon scales (45, 8, D:9) the +1 hand axe of Execution {drain, rElec} rElec: It insulates you from electricity. (46, 9, D:9) a +0 robe a +0 dagger (46, 23, D:9) a +0 scale mail a +0 club (47, 10, D:9) a +0 leather armour a +0 dagger a +0 hand axe (47, 12, D:9) the +9 spear of Qirusmur {heavy, Will+} Will: It increases your willpower. (49, 27, D:9) a +0 club (51, -7, D:9) a +0 short sword (52, -8, D:9) a +0 club a +1 whip of freezing (52, -7, D:9) a +0 short sword a +0 club (54, 2, D:9) a +0 dagger a +0 robe a +0 broad axe a +0 plate armour a +2 heavy hand axe (54, 3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail Level 1 of the Lair of Beasts (6, 18, Lair:1) a scroll of vulnerability (7, -3, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (0, 2, Lair:2) a wolf corpse (skeletalised by now) (0, 17, Lair:2) a yak corpse (skeletalised by now) (1, 17, Lair:2) a yak corpse (skeletalised by now) (9, 4, Lair:2) a +0 flail (10, -5, Lair:2) a black mamba corpse (skeletalised by now) (20, -8, Lair:2) a yak corpse (skeletalised by now) (21, -7, Lair:2) a yak corpse (skeletalised by now) (31, 22, Lair:2) a blink frog corpse (31, 23, Lair:2) a cane toad corpse a blink frog corpse (35, 4, Lair:2) a +0 quick blade (43, 47, Lair:2) a +5 ring of evasion (43, 48, Lair:2) a scroll of enchant armour (44, 47, Lair:2) 18 gold pieces (44, 48, Lair:2) the Notes on Rime Spells Type Level a - Ozocubu's Armour Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Ozocubu's Refrigeration Ice 7 (unseen)