Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 7438027115740189489 295 night the Conjurer (level 6, -3/51 HPs) Began as a Draconian Conjurer on May 9, 2023. Slain by a two-headed ogre ... wielding a +0 giant spiked club (13 damage) ... on level 5 of the Dungeon. The game lasted 00:09:08 (4554 turns). night the Conjurer (Draconian Conjurer) Turns: 4554, Time: 00:09:11 Health: -3/51 AC: 8 Str: 9 XL: 6 Next: 11% Magic: 3/11 EV: 12 Int: 20 God: Gold: 125 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . m - +3 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet restricted) rElec . (no cloak) rCorr . o - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of poison resistance HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons b - a +1 hand axe of holy wrath i - a +2 whip of electrocution m - a +3 flail (weapon) Missiles c - 2 poisoned darts g - 2 javelins Armour o - a +1 pair of gloves (worn) Jewellery e - a ring of poison resistance (left hand) u - an amulet of the acrobat Scrolls d - 2 scrolls of vulnerability p - a scroll of silence q - a scroll of enchant weapon r - a scroll of fog t - a scroll of teleportation Potions a - a potion of magic f - a potion of brilliance {unknown} h - 3 potions of curing {unknown} j - 2 potions of flight {unknown} k - 2 potions of heal wounds l - a potion of invisibility {unknown} n - a potion of attraction {unknown} v - a potion of lignification {unknown} Skills: + Level 3.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 1.6 Hexes + Level 1.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 4% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Stone Arrow Conj/Erth 26% 3d8 14% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Fireball Conj/Fire 6% 3d5 80% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Yredelemnul Zin The Shining One Shops: D:5 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Okay, then. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The two-headed ogre attacks as you move away! The two-headed ogre barely misses you. The two-headed ogre misses you. The two-headed ogre is engulfed in poison gas. The two-headed ogre is poisoned. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks even sicker. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (32% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. The two-headed ogre looks even sicker. Casting: Iskenderun's Mystic Blast (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (poison gas, heavily wounded, very poisoned, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre is engulfed in poison gas. The two-headed ogre looks as sick as possible! The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre is engulfed in poison gas. The two-headed ogre looks as sick as possible! The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... ...#...###.##.##..... ... ..................#.###.## ..#....###.##.##..#...... + #....# #............... #.#### #.##.##..#..##.# #.## ##+##........##☼### #..## #...#........§§.... ##..# #...#§§#§##☼§##§####.. ###.###...#§§☼@O§.§.§§.....# #.........#§§#§##☼§##§###..# #.##.##..##..#.##..# .# #.##...............# .# #.# #.#####........#...##+##..## #.#...#..##........#.......# #.#...#..##.##.#..##.......# #........##.##...[##.......# #######............#.......# You could see a two-headed ogre (extremely poisoned). Vanquished Creatures A hound (D:5) An orc priest (D:5) 3 iguanas (D:4) 2 gnolls (D:3) 6 adders 3 dart slugs 6 orcs 6 endoplasms 2 giant cockroaches 2 hobgoblins 11 jackals 6 kobolds 2 quokkas 5 ball pythons 6 bats 3 frilled lizards 6 goblins 9 rats (D:1) 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 468 | D:1 | Reached skill level 1 in Fighting 1001 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 1230 | D:1 | Learned a level 2 spell: Searing Ray 1585 | D:2 | Reached XP level 4. HP: 36/36 MP: 3/8 1606 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2174 | D:3 | Found a glowing golden altar of the Shining One. 3200 | D:4 | Reached skill level 1 in Translocations 3200 | D:4 | Reached XP level 5. HP: 31/42 MP: 0/9 3328 | D:4 | Reached skill level 1 in Hexes 3517 | D:4 | Found a glowing silver altar of Zin. 3654 | D:4 | Found a shadowy altar of Dithmenos. 3904 | D:4 | Found a basalt altar of Yredelemnul. 4004 | D:5 | Entered Level 5 of the Dungeon 4016 | D:4 | Reached skill level 5 in Conjurations 4162 | D:5 | Reached XP level 6. HP: 44/51 MP: 5/11 4303 | D:5 | Found Vuol's Armour Emporium. 4314 | D:5 | Bought a +0 pair of gloves for 58 gold pieces 4543 | D:5 | Noticed a two-headed ogre 4554 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, minmay_unequal D:2: layout_basic D:3: layout_basic, nicolae_tso_swordbearing_angel D:4: layout_loops_ring, zin_statuary, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_cross_hatched D:5: layout_basic, grunt_qazlal_sundering, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.4 Translocations | 1 | 1.8 Hexes | 1 | 1.6 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 23 | 3 || 26 Tailslap | 4 | 1 || 5 Flail | | 29 || 29 Punch | | 1 || 1 Cast: Magic Dart | 58 | 47 || 105 Searing Ray | 2 | 12 || 14 Iskenderun's Myst | | 1 || 1 Use: Scroll | 2 | 13 || 15 Potion | | 1 || 1 Stab: Sleeping | | 2 || 2 Armour: Skin | 8 | 11 || 19 Dodge: Dodged | 33 | 38 || 71