night Level 1 of the Dungeon [Shop] Quroosiu's Weapon Boutique a +0 war axe (38 gold) a +0 dagger (22 gold) 6 stones (6 gold) a +0 war axe (38 gold) a +3 vorpal sling (211 gold) 4 stones (4 gold) 6 stones (6 gold) the +7 mace of Variability {chain chaos} (660 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +4 scimitar of electrocution (352 gold) a +3 vorpal halberd (253 gold) (0, 0, D:1) a +0 club (13, 19, D:1) a +0 ring mail (15, 22, D:1) a +0 dagger (24, -12, D:1) a +0 spear (27, 33, D:1) a +0 leather armour (29, -2, D:1) a +0 dagger (39, 38, D:1) a +0 dagger (42, 2, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ucajor's Jewellery Boutique the ring "Xafyf" {rElec rF+ Int+6} (741 gold) [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. rElec: It insulates you from electricity. a ring of fire (325 gold) a ring of see invisible (195 gold) a ring of willpower (325 gold) the amulet of Siduas {Reflect Harm rElec SH+5} (572 gold) [amulet of reflection] It reflects blocked missile attacks. rElec: It insulates you from electricity. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. (0, 0, D:2) a +0 short sword (12, -33, D:2) a book of Air (20, 10, D:2) a +0 sling (33, -24, D:2) a +0 leather armour (45, -16, D:2) a +0 club a +0 club (47, -21, D:2) a +0 club (57, -27, D:2) a +0 spear (60, -19, D:2) a book of Weapons Level 3 of the Dungeon [Shop] Otiptaoz's Assorted Antiques a +0 ring mail (76 gold) a +0 trident (66 gold) a potion of curing (57 gold) a +5 short sword of electrocution (655 gold) a scroll of identify (38 gold) a +2 great sword of holy wrath (450 gold) a potion of attraction (57 gold) a scroll of magic mapping (142 gold) a scroll of teleportation (57 gold) a ring of willpower (475 gold) [Shop] Siyda's Jewellery Shoppe a ring of flight (245 gold) the ring "Ykli" {rN+ Dex+2} (436 gold) [ring of positive energy] Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a ring of protection from fire (350 gold) an amulet of magic regeneration (420 gold) a ring of flight (245 gold) a +6 ring of intelligence (504 gold) a ring of ice (350 gold) the ring "Utzouck" {rElec rC+ MP+9 Dex+4 Slay+5} (985 gold) [ring of magical power] Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). [Shop] Dyveank's Jewellery Shoppe a ring of protection from cold (325 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a ring of poison resistance (260 gold) a +6 ring of dexterity (468 gold) a ring of resist corrosion (260 gold) a ring of willpower (325 gold) [Shop] Luocvus's Antique Armour Boutique a +0 leather armour (42 gold) a +0 chain mail (94 gold) a +2 robe of willpower (371 gold) a +2 ring mail of willpower (441 gold) a +0 leather armour (42 gold) an orb of light (336 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 chain mail (94 gold) (0, 0, D:3) a +0 dagger (4, 30, D:3) a +0 dagger (15, 27, D:3) the +1 leather armour "Zoygucex" {Drain rF- rCorr Str+3} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (16, 14, D:3) a +0 flail (24, 8, D:3) a +2 dagger of electrocution (32, 11, D:3) a +0 dagger (33, 27, D:3) a +0 leather armour (36, 25, D:3) a +0 dagger (37, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a hound corpse (0, 1, D:4) a +1 short sword of electrocution (7, -5, D:4) a +0 mace (16, 11, D:4) a +0 ring mail (23, 0, D:4) 4 stones