night Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, -4, D:1) a +0 dagger (6, -11, D:1) a +0 dagger 2 stones (7, -4, D:1) a +1 vampiric whip (12, 7, D:1) a +0 sling (39, 17, D:1) a +0 robe (44, -13, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 10, D:2) a +0 club 2 stones (17, 14, D:2) a +0 short sword (20, 19, D:2) a potion of magic a ring of see invisible (30, 3, D:2) a +0 dagger (33, 23, D:2) 4 stones (41, 5, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -9, D:3) a +0 short sword (4, -43, D:3) a +0 whip (4, 0, D:3) a +0 club (7, -28, D:3) a +0 club (12, -28, D:3) 6 stones (13, -13, D:3) a +0 leather armour (15, -35, D:3) a +0 morningstar (15, -34, D:3) 7 stones (15, -19, D:3) a +0 dagger 2 stones (15, -13, D:3) a +0 ring mail (17, -24, D:3) a +0 dagger (17, -14, D:3) 7 stones (17, -12, D:3) a +0 short sword (19, -15, D:3) a +0 leather armour (29, -20, D:3) a +0 dagger (31, -33, D:3) a +0 spear (31, -27, D:3) 8 stones (32, -25, D:3) 6 large rocks (36, -17, D:3) a +0 dagger (47, -17, D:3) a staff of cold Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, 6, D:4) a +0 quarterstaff (6, 7, D:4) a scroll of enchant weapon a scroll of brand weapon (12, -5, D:4) a +0 dagger a +0 robe (14, 12, D:4) a +0 dagger (17, -12, D:4) a +0 short sword (17, -10, D:4) a +0 hand axe (18, 1, D:4) a scroll of enchant weapon (19, 12, D:4) a +0 club (20, -13, D:4) 4 javelins a +0 hand axe (21, -13, D:4) a +0 robe a +0 dagger (22, 15, D:4) a +0 dagger (24, 15, D:4) a +0 club a +0 dagger (25, -10, D:4) a +0 dagger (25, 18, D:4) a +0 club a +0 sling (26, -14, D:4) a +0 short sword (26, 3, D:4) 5 stones (26, 4, D:4) a +0 glaive (30, -4, D:4) a +0 flail (31, -2, D:4) a +0 trident (32, -1, D:4) a +0 club (32, 4, D:4) a +0 rapier (33, -13, D:4) a +0 war axe a +0 leather armour (34, 16, D:4) a +0 ring mail (42, 10, D:4) a black bear corpse (skeletalised by now) (48, -13, D:4) the +1 pair of boots of Sijyq {*Corrode rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. (53, 22, D:4) the felid corpse of night (skeletalised by now) Level 5 of the Dungeon (3, -2, D:5) a +1 dagger of draining (still there?) 3 boomerangs (still there?) an orc corpse (still there?) (4, -1, D:5) a +0 dagger a +0 robe (6, -1, D:5) a scorpion corpse