night Level 1 of the Dungeon (19, 0, D:1) a +0 club (27, 9, D:1) a +0 mace (40, -13, D:1) a +0 club (40, -12, D:1) a +0 dagger (41, -10, D:1) a +0 mace (61, -7, D:1) a +0 club Level 2 of the Dungeon (4, -17, D:2) a +0 ring mail (18, 7, D:2) a +0 dagger (19, -18, D:2) a +0 sling (19, 5, D:2) a +0 robe (23, -24, D:2) a +1 dagger of speed (24, -1, D:2) a +0 dagger (24, 1, D:2) a +0 falchion (25, 4, D:2) a +0 club (35, -14, D:2) a +0 robe (40, -19, D:2) a +0 quarterstaff (40, -8, D:2) a +0 short sword (51, -26, D:2) a +0 sling (52, -18, D:2) the +5 giant club of Fatigue {flame, rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. Level 3 of the Dungeon (2, -7, D:3) a +0 dagger (12, 10, D:3) a +0 whip a +0 leather armour (13, 10, D:3) a +0 short sword (18, -14, D:3) a +0 leather armour (18, 1, D:3) a +0 falchion a +0 leather armour a +0 club (19, 0, D:3) a +0 short sword a +0 ring mail a +0 dagger (19, 2, D:3) a +0 dagger a +0 robe (24, 5, D:3) a +0 hammer (24, 6, D:3) a +0 vorpal hammer (24, 11, D:3) a +0 hammer (25, 7, D:3) a +0 hammer (25, 8, D:3) a +3 quarterstaff of chaos (26, 5, D:3) a +0 hammer (26, 6, D:3) a +0 hammer (30, 18, D:3) a +0 hand axe (32, 16, D:3) a +0 flail an adder corpse (32, 17, D:3) a +0 club a +0 short sword (33, 25, D:3) a +0 leather armour of cold resistance (39, -5, D:3) a +0 dagger (39, 7, D:3) an orb of energy (41, 10, D:3) a +0 dagger a +0 dagger a +0 club a +0 leather armour (50, -8, D:3) a +0 chain mail of cold resistance Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces