night Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -10, D:1) a +0 rapier (3, 7, D:1) a +0 club (10, -8, D:1) a +0 robe (10, -6, D:1) a +0 hand axe (13, -32, D:1) a +0 club (13, 6, D:1) a +0 leather armour (24, 5, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Rubumnua's Antique Weapon Shop a +0 dagger (54 gold) a +0 club (27 gold) a +3 arbalest of flaming (677 gold) a +0 whip (67 gold) a +0 short sword (81 gold) a +0 flail (94 gold) a +1 vorpal flail (329 gold) a +0 quarterstaff (108 gold) (0, 0, D:2) a +0 halberd (0, 1, D:2) a +0 club a +0 club (0, 2, D:2) a +0 spear (1, 7, D:2) a +0 club (3, 6, D:2) a +0 club (10, 24, D:2) a +0 dagger (19, 26, D:2) a +0 robe (27, -19, D:2) a +0 ring mail (33, 7, D:2) a +0 club (41, -19, D:2) a +3 flail (42, -19, D:2) a +0 dagger a +0 whip a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -18, D:3) an amulet of faith (7, -25, D:3) the +6 spear of the Wizarding Ass {chaos, Str+4} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). a +0 falchion (14, 9, D:3) a staff of cold (16, -16, D:3) a +0 ring mail (16, -12, D:3) a +0 dagger a +0 robe (22, -4, D:3) a +0 dagger (28, 1, D:3) a +0 hand axe (42, -22, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces a +0 dagger (3, 0, D:4) a +0 robe (4, 0, D:4) a +0 dagger