night Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of draining (6, 27, D:1) a +0 mace (10, 6, D:1) a +0 dagger (14, 18, D:1) a staff of air (21, 25, D:1) a +0 whip (24, 48, D:1) a +0 mace (30, 21, D:1) a +0 scale mail (32, 23, D:1) a +0 club (37, 18, D:1) a +0 dagger (37, 20, D:1) a +0 dagger (37, 22, D:1) a +0 flail (43, 30, D:1) a +3 mace Level 2 of the Dungeon (3, 28, D:2) a book of Displacement (28, 32, D:2) a +0 war axe (34, 5, D:2) a +0 robe (43, 7, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (1, -1, D:3) a poisoned dart (7, -23, D:3) a +0 club (7, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -22, D:3) a jackal corpse a jackal corpse a jackal corpse (9, -11, D:3) a hobgoblin corpse (25, -18, D:3) an adder skeleton a quokka skeleton (25, -10, D:3) a +0 short sword (31, -15, D:3) a +0 scale mail