night Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -5, D:1) a +0 dagger (14, 22, D:1) a +0 leather armour (17, 6, D:1) a +0 hunting sling (20, 21, D:1) a book of Maledictions (22, 22, D:1) a +0 ring mail (45, -10, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Sujoer's Magic Scroll Shop a scroll of fear (38 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) 3 scrolls of holy word (247 gold) (0, 0, D:2) a +0 hand axe (6, -1, D:2) a +0 club (19, 8, D:2) a +0 club (20, -30, D:2) a +0 club (31, -19, D:2) a +0 club (38, 10, D:2) a book of Scorching (45, -21, D:2) a +0 whip (56, 0, D:2) a +0 spear Level 3 of the Dungeon (26, 16, D:3) a +0 short sword (42, 25, D:3) a +0 dagger (42, 29, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Arezau Goaly's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) 2 potions of berserk rage (140 gold) a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of might (56 gold) (10, -13, D:4) a +0 rapier a +0 leather armour (12, 2, D:4) a book of Spatial Translocations (20, 12, D:4) a +0 dagger (23, 14, D:4) an amulet of magic regeneration (27, -18, D:4) a +0 leather armour (30, -7, D:4) a +0 short sword (48, -9, D:4) a +0 giant club (49, -10, D:4) a +0 pair of boots (51, -10, D:4) a +0 bardiche Level 5 of the Dungeon [Shop] Emukhlooj's Assorted Antiques a potion of degeneration (27 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) a scroll of enchant armour (202 gold) a potion of haste (270 gold) a potion of attraction (81 gold) a +0 ring mail (108 gold) a +1 hunting sling of freezing (261 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) a scroll of identify (54 gold) [Shop] Qisu's Elemental Accessories a lightning rod (4/4) (390 gold) a wand of flame (22) (156 gold) a staff of earth (325 gold) the Handbook of Snow (728 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Simulacrum Ice/Necromancy 6 no d - Polar Vortex Ice 9 no [Shop] Nexakh's Antique Weapon Shoppe a +0 long sword (77 gold) a +0 vorpal dire flail (176 gold) a +0 long sword (77 gold) a +0 vorpal arbalest (191 gold) a +0 trident (77 gold) a +0 mace (66 gold) a +0 glaive of venom (215 gold) a +0 hand axe (66 gold) a +0 battleaxe of venom (215 gold) a +0 mace (66 gold) a +0 whip (55 gold) a +0 rapier (88 gold) (19, 20, D:5) a +0 helmet (23, 23, D:5) a +0 leather armour (25, 6, D:5) a +0 robe (34, -6, D:5) a +0 hand axe (35, -6, D:5) a +0 hand axe (35, 10, D:5) a +2 vampiric falchion (37, -10, D:5) a +0 flail (39, -13, D:5) a +1 dagger of chaos (46, 34, D:5) 2 potions of flight Level 6 of the Dungeon [Shop] Guikaer's Jewellery Shop a ring of protection from fire (275 gold) an amulet of reflection (330 gold) a ring of ice (275 gold) a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) a +4 ring of evasion (396 gold) a +6 ring of dexterity (643 gold) a ring of magical power (220 gold) a ring of protection from cold (275 gold) an amulet of magic regeneration (330 gold) [Shop] Kacygh's Antique Weapon Boutique the +5 lajatang of Esset {vorpal, rN+ Will+ Str+4} (1744 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rN: It protects you from negative energy. Will: It increases your willpower. a +0 rapier (96 gold) a +0 hand crossbow (84 gold) a +1 flail of protection (268 gold) a +0 battleaxe of flaming (328 gold) the +7 lajatang of Rekikemo {flame, rC++} (2076 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It greatly protects you from cold. a +0 mace (72 gold) a +0 hand crossbow (84 gold) a +0 hand axe (72 gold) a +0 battleaxe (156 gold) a +1 flail of protection (268 gold) [Shop] Tuice's Distillery 2 potions of curing (72 gold) a potion of might (48 gold) 2 potions of flight (72 gold) 2 potions of curing (72 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) [Shop] Ixauroiwn's Distillery a potion of curing (36 gold) a potion of magic (96 gold) a potion of haste (120 gold) 2 potions of magic (192 gold) a potion of cancellation (96 gold) a potion of attraction (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) [Shop] Xeajeshyror's Weapon Shoppe 25 arrows (70 gold) 15 stones (21 gold) a +0 hand crossbow (49 gold) a +0 falchion (42 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) a +0 glaive (91 gold) (0, 0, D:6) a +0 club a +0 ring mail (5, -3, D:6) a +0 giant club (8, -24, D:6) a +0 whip (15, -35, D:6) a +0 spear (22, -7, D:6) a +0 giant spiked club (23, -6, D:6) a +0 tower shield (25, -22, D:6) a +0 giant spiked club (43, -19, D:6) a +0 leather armour (44, -13, D:6) a +0 club (45, -14, D:6) a +0 spear (45, -13, D:6) a +1 vorpal spear a +0 scale mail (52, -12, D:6) a +0 club (52, -11, D:6) a +0 spear (54, -4, D:6) a +0 mace (56, 7, D:6) a +0 cloak a +2 quarterstaff of chaos (57, -16, D:6) a +0 dagger (58, -23, D:6) a book of Winter Level 7 of the Dungeon (0, 0, D:7) a book of the Senses (3, 8, D:7) a +0 hand axe (7, 36, D:7) a +0 whip (11, 13, D:7) a scroll of amnesia (15, 12, D:7) a +0 leather armour (16, 6, D:7) a +0 plate armour a +0 flail (17, 5, D:7) a +0 robe a +5 mace (19, 13, D:7) a +0 chain mail (29, 19, D:7) a +0 leather armour (39, -1, D:7) a +0 flail (39, 4, D:7) a +0 spear (40, -1, D:7) a +1 trident of flaming a +0 scale mail a +0 whip (40, 3, D:7) a +0 whip (41, -1, D:7) a +0 flail (41, 0, D:7) a +0 club (41, 2, D:7) a +0 club a +0 club (41, 3, D:7) a +0 club a +0 spear a +0 ring mail (43, 0, D:7) a +0 spear (44, 6, D:7) a book of Burglary (46, 34, D:7) a +0 club (47, 34, D:7) a +0 club a +0 leather armour (47, 36, D:7) a +0 halberd (48, 35, D:7) a +0 club (48, 37, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 trident (0, 11, D:8) a +0 war axe (7, 4, D:8) a +0 club a +0 ring mail (10, 1, D:8) a +0 flail (14, -13, D:8) 20 gold pieces (15, -13, D:8) a scroll of identify (16, -13, D:8) 20 gold pieces (19, -27, D:8) a +0 whip (19, -26, D:8) a +0 whip a +0 whip a +0 robe (19, -25, D:8) a +0 halberd (20, -25, D:8) a +0 spear (33, -27, D:8) a +0 shortbow (44, -10, D:8) a +0 leather armour (44, 17, D:8) a +0 leather armour (47, -3, D:8) a +0 battleaxe a +0 chain mail (50, -5, D:8) a +0 morningstar (52, 4, D:8) a +0 ring mail (55, -19, D:8) 4 large rocks (56, -4, D:8) a +0 spear (56, -1, D:8) a +0 shortbow (58, -18, D:8) a +0 giant spiked club a +0 giant club (58, -14, D:8) a +0 flail (58, 0, D:8) a +0 ring mail (65, 27, D:8) a +0 pair of boots (67, -6, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +2 shortbow of flaming (12, 4, D:9) a +0 rapier (13, -10, D:9) a book of Blasting (14, -6, D:9) a +2 pair of boots (16, -10, D:9) a +4 dagger a +0 robe a +0 war axe a +0 robe (16, -9, D:9) a +0 dagger a +0 robe (18, -18, D:9) a +0 troll leather armour (19, 21, D:9) a +0 short sword (22, -7, D:9) a +0 dire flail (24, -16, D:9) a +2 dire flail a +0 robe (26, 20, D:9) a +0 club (26, 21, D:9) a +0 mace (28, 22, D:9) a +0 hand axe a +0 ring mail a +0 club (30, -18, D:9) a +0 flail (45, 10, D:9) a +0 shortbow (47, -15, D:9) a scroll of vulnerability (48, 1, D:9) a +0 chain mail (49, -6, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -22, D:10) a +0 leather armour (8, 1, D:10) a +0 dagger a +0 robe (24, 13, D:10) a +0 scimitar a +0 robe (25, 12, D:10) a +0 trident a +0 robe (25, 13, D:10) a +3 scimitar a +0 robe a +4 falchion a +0 robe (31, 4, D:10) a +0 short sword (35, -7, D:10) a +0 club (36, -7, D:10) a +1 trident of flaming (36, -6, D:10) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (48, -3, D:10) a scroll of fear (49, -16, D:10) a scarf of invisibility (49, -6, D:10) the +8 rapier of Vinoiger {vorpal, rCorr Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (49, -3, D:10) a scarf of shadows (50, -3, D:10) 20 arrows (52, -25, D:10) a +0 dagger a +0 club (52, 16, D:10) the +1 falchion "Wire" {flame, Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. (53, -26, D:10) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 club a +0 short sword a +0 short sword a +0 short sword (54, -25, D:10) a +0 dagger a +0 hand crossbow (54, 12, D:10) the +1 pair of boots "Piyprub" {Dex+4} Dex: It affects your dexterity (+4). (55, -25, D:10) a +0 shortbow (57, 3, D:10) a scroll of noise (57, 18, D:10) a +3 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 16 arrows (1, -25, D:11) a book of Blasting (13, -1, D:11) 26 arrows (14, 5, D:11) a +0 scale mail (23, -13, D:11) a +0 rapier (25, -6, D:11) a +0 flail (32, -29, D:11) a +0 ring mail (41, -14, D:11) a +0 trident a +0 leather armour (42, -15, D:11) a +0 mace a +0 chain mail a +0 flail (46, -24, D:11) a book of Necromancy (46, 6, D:11) 109 stones a +0 dagger of draining (50, -23, D:11) a +0 pair of boots (54, -13, D:11) a +0 great sword (57, -18, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a ring of protection from fire (1, 2, D:12) a +0 club (3, 53, D:12) 14 stones (14, 11, D:12) a +3 scale mail (18, 21, D:12) a +0 dagger a +0 hand axe (18, 22, D:12) a +0 war axe a +0 plate armour a +0 club (21, 0, D:12) a +0 robe (27, 3, D:12) a +0 shortbow 16 arrows (40, 21, D:12) a +0 club a +0 chain mail (40, 22, D:12) a +0 dagger a +0 robe (41, 21, D:12) a +4 dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 mace a +0 whip a +0 leather armour a +2 dagger of venom a +0 robe (43, 22, D:12) a +0 club (44, 22, D:12) a +0 flail (46, 23, D:12) an amulet of faith (46, 24, D:12) a +0 whip a +0 club a +0 leather armour (47, 25, D:12) a +0 club (49, 14, D:12) a +0 fustibalus (56, 12, D:12) a +0 pair of boots (61, 15, D:12) 19 arrows Level 13 of the Dungeon (0, 0, D:13) 29 bolts (2, 20, D:13) 24 stones (2, 35, D:13) a +0 shortbow 20 arrows (2, 36, D:13) a +0 longbow 18 arrows (3, 35, D:13) a +0 shortbow 24 arrows (10, -2, D:13) a +0 shortbow (10, 38, D:13) 12 sling bullets (11, 4, D:13) a +0 leather armour a +0 long sword (14, 3, D:13) a +0 shortbow 16 arrows (15, 5, D:13) a +0 longbow 18 arrows (15, 17, D:13) a +3 short sword (16, 4, D:13) a +0 shortbow 16 arrows (24, 0, D:13) a +0 halberd (26, 0, D:13) a +0 halberd (26, 28, D:13) 25 arrows a +0 shortbow (27, 0, D:13) a +0 spear of freezing a +0 ring mail (28, 0, D:13) a +0 spear (28, 1, D:13) a +0 spear (38, -8, D:13) 23 arrows a +0 shortbow (38, -7, D:13) 5 arrows a +0 shortbow (38, -6, D:13) 13 arrows a +0 shortbow (41, 11, D:13) a +0 trident (43, 40, D:13) a +0 scale mail (44, 3, D:13) a book of Winter (45, 22, D:13) a +0 rapier (47, 2, D:13) a +1 pair of gloves Level 14 of the Dungeon (0, 0, D:14) 20 stones (5, -4, D:14) a +6 ring of strength (12, 4, D:14) a scroll of amnesia Level 15 of the Dungeon (0, 0, D:15) a scroll of magic mapping (7, -6, D:15) a potion of degeneration (still there?) a potion of resistance (still there?) (8, -7, D:15) 28 stones (11, -6, D:15) 17 gold pieces (12, -41, D:15) 2 javelins 61 poisoned darts 7 boomerangs a +4 ring of evasion 3 curare-tipped darts (13, -41, D:15) 4 potions of degeneration (16, -40, D:15) an ugly thing corpse (skeletalised by now) (16, -39, D:15) an ugly thing corpse (skeletalised by now) (16, -38, D:15) 4 large rocks (16, -37, D:15) a +2 great sword (still there?) a +0 chain mail (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -18, Lair:1) a +0 leather armour (10, -20, Lair:1) a +0 leather armour (26, -9, Lair:1) a scroll of noise (32, -6, Lair:1) a +0 pair of boots of rampaging (48, -30, Lair:1) a +0 tower shield (51, -15, Lair:1) a +0 leather armour (53, 5, Lair:1) a +0 mace (54, -20, Lair:1) a staff of fire Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 giant club (5, -12, Lair:2) a +0 flail (15, 20, Lair:2) a ring of ice a +1 robe (16, 5, Lair:2) the Unrestrained Analects (21, 22, Lair:2) a +0 long sword (36, -9, Lair:2) the +8 long sword of the Unliving {holy, Fly Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). Fly: It grants you flight. (42, 1, Lair:2) a +0 ring mail (46, -10, Lair:2) a +0 scimitar (48, 13, Lair:2) a scroll of vulnerability Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (11, -18, Lair:3) 220 arrows 110 bolts (13, 7, Lair:3) a +0 spear (18, 11, Lair:3) a +0 shortbow (23, 16, Lair:3) a +0 robe (28, 0, Lair:3) a +0 chain mail (51, -7, Lair:3) Great Wizards, Vol. VII Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (13, 33, Lair:4) a +0 scale mail (21, 11, Lair:4) a potion of magic (24, 32, Lair:4) a +0 robe (28, 28, Lair:4) a scroll of brand weapon (32, 27, Lair:4) a +0 chain mail (33, -2, Lair:4) an amulet of guardian spirit (38, 24, Lair:4) an amulet of magic regeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 arrows (11, -3, Lair:5) a book of Misfortune (15, 16, Lair:5) a +2 leather armour of fire resistance the +3 leather armour of the Midnight Sun {rF+} rF: It protects you from fire. a +1 whip of holy wrath the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. a +3 vampiric whip 170 sling bullets 294 stones a +1 whip of electrocution (17, -19, Lair:5) a +0 quarterstaff (23, 13, Lair:5) a +0 robe (25, 9, Lair:5) a +0 scale mail (25, 13, Lair:5) a +0 war axe (31, 12, Lair:5) a book of Burglary (34, -10, Lair:5) a +0 hunting sling (37, -35, Lair:5) a +0 robe (51, 1, Lair:5) 25 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (2, 0, Lair:6) a lightning rod (4/4) (13, 39, Lair:6) 13 bolts (14, 44, Lair:6) 16 bolts (18, 43, Lair:6) a +0 hunting sling (18, 45, Lair:6) a staff of cold (21, 45, Lair:6) 19 sling bullets (22, 45, Lair:6) a +1 robe of the Archmagi (24, 44, Lair:6) 22 arrows (26, 30, Lair:6) a +0 ring mail (30, -3, Lair:6) a scroll of brand weapon (36, 27, Lair:6) a +0 falchion (38, 16, Lair:6) a staff of fire (45, 6, Lair:6) a +0 chain mail (51, 24, Lair:6) a +0 robe (52, 8, Lair:6) 18 arrows a Gauntlet (0, 0, Gauntlet) 25 stones (1, -34, Gauntlet) a killer bee corpse (still there?) a killer bee corpse (still there?) (2, -34, Gauntlet) a queen bee corpse (still there?) a killer bee corpse (still there?) (2, -5, Gauntlet) a death drake corpse (3, 0, Gauntlet) a +1 cloak (14, -28, Gauntlet) a +0 pair of gloves of hurling (14, -14, Gauntlet) the +1 pair of boots of Raxidao {rPois} rPois: It protects you from poison. (14, 0, Gauntlet) a +0 plate armour (15, 0, Gauntlet) the +0 pair of boots of the Heavens {Contam rPois Regen+ SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (17, -14, Gauntlet) a +0 pair of boots (17, 0, Gauntlet) an amulet of guardian spirit (18, -28, Gauntlet) a +0 chain mail (18, -14, Gauntlet) 43 gold pieces