Dungeon Crawl Stone Soup version 0.27-a0-1612-gde56a17b89 (webtiles) character file. Game seed: 5934427124446840358 849 night the Conjurer (level 8, -19/49 HPs) Began as a Gargoyle Conjurer on July 21, 2021. Demolished by a two-headed ogre (27 damage) ... on level 6 of the Dungeon. The game lasted 00:09:59 (5069 turns). night the Conjurer (Gargoyle Conjurer) Turns: 5069, Time: 00:10:00 Health: -19/49 AC: 10 Str: 12 XL: 8 Next: 1% Magic: 7/15 EV: 11 Int: 20 God: Gold: 232 SH: 0 Dex: 8 Spells: 5/16 levels left rFire . . . SeeInvis . f - +2 whip (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . o - +1 helmet rElec + Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons f - a +2 whip of flaming (weapon) i - a +1 dagger of freezing n - a +2 vorpal hunting sling Missiles d - 33 sling bullets g - 44 arrows h - 106 stones q - 6 javelins r - 8 poisoned darts s - 42 bolts Armour a - a +0 robe (worn) k - a +0 cloak (worn) o - a +1 helmet (worn) Jewellery c - an amulet of guardian spirit Wands l - a wand of flame (36) p - a wand of charming (5) Scrolls b - 4 scrolls of identify e - 2 scrolls of teleportation j - a scroll of fear Potions m - a potion of heal wounds Skills: + Level 5.3 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.9 Spellcasting + Level 7.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You feel stronger. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (26% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The two-headed ogre shouts in stereo! Your fulminant prism crackles loudly. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Your fulminant prism explodes! The blast of energy engulfs you! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Fulminant Prism (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channeling your searing ray. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...##.# ####.# ....##.# #.## ....# .# #..## ##### ##?.# ### #.## ..# ####.# #..# ##....# #.# #..##### .# #.#@...# . #..#O...# . ...##....# .# .... .....# #..####.....# #.. #.....# .. #.....# ......# ......# You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:6) 2 scorpions A water moccasin skeleton (D:4) A bullfrog zombie (D:6) An orc priest (D:6) A hound (D:6) A jelly (D:5) A bullfrog skeleton (D:6) A centaur skeleton (D:4) 2 orc wizards An iguana (D:4) A hound skeleton (D:4) 7 adders 4 gnolls (D:3) A shadow imp (D:6) 2 adder skeletons (D:4) A worm (D:3) 2 dart slugs 8 orcs 7 ball pythons 9 endoplasms 3 giant cockroaches 10 goblins 5 hobgoblins 13 jackals 11 kobolds 3 quokkas 6 bats 7 rats 113 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (D:6) 1 creature vanquished. Vanquished Creatures (others) A fulminant prism (D:6) 1 creature vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 162 | D:1 | Reached skill level 1 in Fighting 609 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/6 612 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:1 | Found a faded altar of an unknown god. 1069 | D:2 | Reached skill level 2 in Fighting 1140 | D:2 | Reached skill level 5 in Conjurations 1156 | D:2 | Reached XP level 4. HP: 26/26 MP: 6/8 1161 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1626 | D:2 | Found Coaq's General Store. 2016 | D:3 | Reached XP level 5. HP: 30/31 MP: 5/9 2542 | D:3 | Reached XP level 6. HP: 29/37 MP: 8/11 2912 | D:4 | Reached skill level 6 in Conjurations 3618 | D:4 | Reached XP level 7. HP: 16/43 MP: 13/13 4034 | D:5 | Entered Level 5 of the Dungeon 4455 | D:6 | Learned a level 4 spell: Fulminant Prism 4666 | D:6 | Found a broken altar of Ashenzari. 4739 | D:6 | Reached skill level 5 in Fighting 4871 | D:6 | Reached skill level 7 in Conjurations 4993 | D:6 | Found a snail-covered altar of Cheibriados. 5029 | D:6 | Reached XP level 8. HP: 44/49 MP: 15/15 5060 | D:6 | Noticed a two-headed ogre 5069 | D:6 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms, basic_ecumenical_altar D:2: layout_rooms, serial_shops, nicolae_shop_window_shopping, minmay_pentomino_z4 D:3: layout_rooms D:4: layout_basic D:5: layout_basic, nicolae_qazlal_general_emergency, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_x D:6: layout_rooms, nicolae_wu_jian_immortal_techniques, cheibriados_altar_1, mainiacjoe_overflow_swirl, overflow_temple_1_default, enter_ossuary_1, serial_shops, kennysheep_little_box, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.3 Conjurations | 5 6 7 | 7.0 Spellcasting | 3 4 | 4.9 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Whip | 12 | 38 | 22 || 72 Cast: Magic Dart | 43 | 81 | 34 || 158 Searing Ray | 3 | 10 | 6 || 19 Iskenderun's Myst | | | 2 || 2 Fulminant Prism | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | | 8 | 3 || 11 Potion | | | 2 || 2 Armor: Robe | 9 | 28 | 19 || 56 Dodge: Dodged | 13 | 34 | 33 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5088 | 4991 | 97 | 773 | 3534 | 6 | 848.0 | Dungeon | 5088 | 4991 | 97 | 773 | 3534 | 6 | 848.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1435 daAuts D:1: 971 daAuts D:6: 887 daAuts D:2: 841 daAuts D:3: 792 daAuts D:5: 159 daAuts