Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 12863504611322778398 7242 night the Destroyer (level 10, -4/69 HPs) Began as a Demigod Conjurer on July 14, 2021. Slain by a centaur warrior (9 damage) ... on level 8 of the Dungeon. The game lasted 00:23:09 (10801 turns). night the Destroyer (Demigod Conjurer) Turns: 10801, Time: 00:23:10 Health: -4/69 AC: 7 Str: 12 XL: 10 Next: 58% Magic: 35/35 EV: 10 Int: 34 God: Gold: 326 SH: 0 Dex: 12 Spells: 8/26 levels left rFire + . . SeeInvis . s - +10 great mace "Undertaker" {protect, *Rage rN+ MP+9 Int+6} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . B - +2 ring mail {rF+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... Rnd*Rage + (no boots) Stlth +......... E - amulet of magic regeneration HPRegen 0.21/turn J - ring of willpower MPRegen 0.49/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 964 gold pieces. You spent 638 gold pieces at shops. Inventory: Hand Weapons g - a +1 dagger n - a +0 dagger of freezing s - the +10 great mace "Undertaker" (weapon) {protect, *Rage rN+ MP+9 Int+6} (You bought it in a shop on level 5 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+6). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). *Rage: It may make you go berserk in combat. D - a +3 short sword of speed F - a +0 morningstar of protection Missiles b - 300 stones c - 63 poisoned darts h - 34 bolts l - 163 arrows x - 9 boomerangs C - 2 throwing nets H - 5 javelins K - a curare-tipped dart Armour a - a +1 robe B - a +2 ring mail of fire resistance (worn) Jewellery m - an amulet of the acrobat E - an amulet of magic regeneration (around neck) I - an amulet of reflection J - a ring of willpower (left hand) Wands o - a wand of paralysis (7) w - a wand of polymorph (19) G - a wand of flame (9) Scrolls p - a scroll of teleportation y - 5 scrolls of identify Potions d - 2 potions of flight e - 2 potions of brilliance {unknown} f - 3 potions of resistance {unknown} i - a potion of curing j - 2 potions of might k - 4 potions of attraction q - a potion of experience {unknown} r - a potion of invisibility {unknown} t - 2 potions of magic u - a potion of cancellation {unknown} v - a potion of mutation {unknown} z - a potion of ambrosia {unknown} A - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.5 Spellcasting + Level 12.3 Conjurations + Level 1.8 Translocations + Level 1.8 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 58% 2d12 3% 4 d - Iskenderun's Battles Conj 78% 2d13 1% 5 e - Iron Shot Conj/Erth 29% 9d6 50% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Conjure Flame Conj/Fire 54% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Fulminant Prism Conj/Hex 27% 3d14 5% 4 Hailstorm Conj/Ice 54% 3d12 5% 4 Freeze Ice 56% 1d7 7% 1 Frozen Ramparts Ice 28% 1d4 22% 3 Inner Flame Hex/Fire 14% N/A 22% 3 Tukima's Dance Hex 14% N/A 22% 3 Passage of Golubria Tloc N/A N/A 32% 4 Yara's Violent Unravell Hex/Tmut 7% 3d5 89% 5 Spellforged Servitor Conj/Summ 27% N/A 99% 7 Lehudib's Crystal Spear Conj/Erth 29% 10d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Shops: D:5 ([ Annotations: D:8 Maggie Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History There is a stone staircase leading down, spattered with blood here. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you! The centaur warrior closely misses you. You closely miss the centaur warrior. The centaur warrior hits you! The centaur warrior kicks you. The centaur warrior hits you! The centaur warrior kicks you but does no damage. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering arrows (100% to hit) The magic dart hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, quivering arrows (lightly wounded, 87% to hit) The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. (Press . to maintain the ray.) The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. The centaur warrior barely misses you. The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * You feel better. The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. The centaur warrior hits you! You die... ##..............## ##....#..... ###....####.......#.....##..... #....###.................#... ###...................##.#... ##.....<......##..(........ ##.......#..# ......#..... ####........# ##.....#..... #......##..c#.......#...... #.###..##>@....##...##..... #.#.#.##....#.....# ...... #..........## ... ....... #.#.#.#...## # ......# ........## ##...... #.#.#.#.## # #.......# #.#.#.### #...... You could see a centaur warrior. Vanquished Creatures 2 two-headed ogres (D:7) An ugly thing (D:7) A deep elf pyromancer (D:7) A hornet (D:5) 2 slime creatures (D:7) A wyvern (D:7) Menkaure (D:5) 2 acid dragons 2 water moccasins Duvessa (D:5) A sky beast (D:8) 3 orc warriors 2 black bears A necrophage (D:6) 2 ice beasts 4 ogres 5 centaurs 3 kobold brigands 4 bullfrogs (D:7) A wyvern zombie (D:7) 2 scorpions Dowan (D:5) A water moccasin zombie (D:7) 8 wights 3 electric eels (D:6) 2 howler monkeys (D:7) 2 bullfrog zombies 6 hounds 3 gnoll shamans A bullfrog skeleton (D:7) An orc priest (D:6) A centaur skeleton (D:7) 4 iguanas 4 orc wizards A killer bee zombie (D:8) A hound skeleton (D:4) A hound zombie (D:5) 9 adders 10 gnolls A howler monkey skeleton (D:7) A shadow imp (D:6) A white imp (D:7) An ufetubus (D:7) A worm (D:2) A dart slug (D:1) 7 orcs 9 ball pythons 6 bats 8 endoplasms 5 giant cockroaches 8 goblins 6 hobgoblins 14 jackals 3 quokkas 6 frilled lizards 20 kobolds 3 rats 202 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:3) 1 creature vanquished. Vanquished Creatures (others) A bush (D:6) 11 plants 12 creatures vanquished. Grand Total: 215 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 189 | D:1 | Reached skill level 2 in Spellcasting 354 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 532 | D:1 | Reached skill level 4 in Conjurations 1460 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/9 1464 | D:2 | Learned a level 2 spell: Searing Ray 1817 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/11 2123 | D:2 | Identified a scroll of acquirement 2123 | D:2 | Acquired 702 gold pieces 2571 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3162 | D:4 | Found a glowing drain. 3175 | Sewer | Entered a sewer 3267 | Sewer | Reached XP level 5. HP: 38/38 MP: 6/13 3281 | Sewer | Reached skill level 5 in Conjurations 4690 | D:4 | Noticed a water moccasin 4694 | D:4 | Killed a water moccasin 4695 | D:4 | Reached XP level 6. HP: 45/45 MP: 8/15 4701 | D:4 | Learned a level 5 spell: Iskenderun's Battlesphere 4967 | D:5 | Entered Level 5 of the Dungeon 4967 | D:5 | Noticed Menkaure 4971 | D:5 | Killed Menkaure 4972 | D:5 | Reached skill level 6 in Conjurations 5174 | D:5 | Reached XP level 7. HP: 50/50 MP: 13/17 5242 | D:5 | Found a staircase to the Ecumenical Temple. 5332 | D:5 | Found Acorph's Armour Emporium. 5359 | D:5 | Noticed Duvessa 5359 | D:5 | Noticed Dowan 5371 | D:5 | Reached skill level 7 in Conjurations 5376 | D:5 | Killed Duvessa 5377 | D:5 | Reached skill level 5 in Spellcasting 5396 | Temple | Entered the Ecumenical Temple 5488 | D:5 | Killed Dowan 5588 | D:5 | Reached skill level 8 in Conjurations 5647 | D:5 | Reached XP level 8. HP: 36/57 MP: 15/19 5665 | D:5 | Bought a +2 ring mail of fire resistance for 231 gold | pieces 6059 | D:5 | Noticed a hornet 6065 | D:5 | Paralysed by a hornet for 2 turns 6068 | D:5 | Killed a hornet 6346 | D:5 | Found Saem's Antique Weapon Shoppe. 6375 | D:5 | Bought an iridescent great mace for 253 gold pieces 6375 | D:5 | Identified the +10 great mace "Undertaker" {protect, *Rage | rN+ MP+9 Int+6} (You bought it in a shop on level 5 of the | Dungeon) 6375 | D:5 | Bought a runed morningstar for 154 gold pieces 6459 | D:6 | Reached skill level 9 in Conjurations 6533 | D:6 | Found a transporter. 6560 | D:6 | Found a transporter. 7510 | D:6 | Reached XP level 9. HP: 43/62 MP: 22/22 7913 | D:7 | Reached skill level 10 in Conjurations 8130 | D:7 | Noticed a deep elf pyromancer 8133 | D:7 | Killed a deep elf pyromancer 8134 | D:7 | Reached skill level 11 in Conjurations 8254 | D:7 | Noticed a cyan ugly thing 8258 | D:7 | Noticed a two-headed ogre 8263 | D:7 | Killed a cyan ugly thing 8268 | D:7 | Killed a two-headed ogre 8269 | D:7 | Reached XP level 10. HP: 69/69 MP: 6/25 8863 | D:7 | Noticed a two-headed ogre 8871 | D:7 | Killed a two-headed ogre 8872 | D:7 | Reached skill level 12 in Conjurations 9227 | D:7 | Got Sif Muna's Guide on Ensnaring Combat Magic 9238 | D:7 | Learned a level 6 spell: Iron Shot 9894 | D:8 | Reached skill level 1 in Translocations 9894 | D:8 | Reached skill level 1 in Earth Magic 9974 | D:8 | HP: 10/69 [poisoned by a kobold brigand (curare-tipped | dart)] 10422 | D:8 | Noticed Maggie 10422 | D:8 | Noticed a centaur warrior 10433 | D:8 | HP: 2/69 [centaur warrior/arrow (17)] 10799 | D:8 | HP: 8/69 [centaur warrior (9)] 10800 | D:8 | HP: 1/69 [centaur warrior (3)] 10801 | D:8 | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, kennysheep_generic_room_9 D:3: layout_rooms D:4: layout_gridville, portal_sewer_entry_d D:5: layout_cave_pools, minmay_temple_entry_wispy, serial_shops, kennysheep_little_box, nicolae_shop_window_shopping, minmay_large_rounded_square, kennysheep_generic_room_2, uniq_duvessa, uniq_menkaure D:6: gammafunk_steamed_eel, layout_basic, kb_lookout_dungeons_type D:7: minmay_the_grid_octo_tiled_octocenter [minmay_the_grid_octo_fat_diamond, minmay_the_grid_octo_toaster, minmay_the_grid_octo_empty, minmay_the_grid_octo_fan_narrow, minmay_the_grid_octo_prize_single_spiral, minmay_the_grid_square_5x5_eight_small, minmay_the_grid_square_5x5_n, minmay_the_grid_square_5x5_forky, minmay_the_grid_square_5x5_fancy_junction], layout_basic D:8: layout_cave_pools, nicolae_uskayaw_dance_studio, st_stairs_13, uniq_maggie Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 4 5 6 7 8 | 8.5 Conjurations | 4 5 6 8 9 11 12 | 12.3 Translocations | 1 | 1.8 Earth Magic | 1 | 1.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 18 | 16 | || 34 Great mace | | | 63 | 54 || 117 Cast: Magic Dart | 81 | 107 | 85 | 56 || 329 Searing Ray | 2 | 9 | 24 | 13 || 48 Iskenderun's Batt | | | 4 | 6 || 10 Iskenderun's Myst | | | 4 | 4 || 8 Evoke: Wand | | | 7 | 5 || 12 Use: Scroll | 1 | 11 | | 1 || 13 Potion | | | | 6 || 6 Stab: Sleeping | | 1 | | || 1 Paralysed | | | | 2 || 2 Armor: Robe | 2 | 10 | 6 | || 18 Ring mail | | | 39 | 39 || 78 Dodge: Dodged | 16 | 40 | 88 | 44 || 188 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11063 | 10888 | 175 | 2235 | 7226 | 10 | 1106.3 | Dungeon | 9971 | 9796 | 175 | 2089 | 6427 | 8 | 1246.4 | Temple | 77 | 77 | 0 | 76 | 0 | 1 | 77.0 | Sewer | 1013 | 1013 | 0 | 70 | 798 | 1 | 1013.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1900 daAuts D:6: 1490 daAuts D:1: 1456 daAuts D:5: 1400 daAuts D:2: 1217 daAuts D:8: 1091 daAuts D:4: 1015 daAuts Sewer: 1013 daAuts D:3: 399 daAuts Temple: 77 daAuts