night Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 22, D:1) a +0 club (9, -4, D:1) a +0 club (11, 20, D:1) a +0 dagger (14, 30, D:1) a +0 dagger (14, 32, D:1) a +0 short sword (27, 27, D:1) a +0 robe (33, 13, D:1) a rat corpse (skeletalised by now) (33, 31, D:1) a +0 whip 5 stones (37, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 28, D:1) a bat corpse (skeletalised by now) (44, 22, D:1) a +0 dagger (45, 23, D:1) a +0 club (51, 18, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (2, -11, D:2) a potion of magic (2, 0, D:2) a +0 club an orc corpse (6, 2, D:2) a frilled lizard corpse (8, -11, D:2) a scroll of identify (13, -17, D:2) a potion of heal wounds (19, -15, D:2) a +0 buckler