Dungeon Crawl Stone Soup version 0.27-a0-1359-ga2a4dfd6fd (webtiles) character file. Game seed: 6337115713561009649 40 night the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on June 28, 2021. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:20 (1554 turns). night the Conjurer (Octopode Conjurer) Turns: 1554, Time: 00:03:20 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 1/7 EV: 28 Int: 21 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . e - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: acrobatic, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Missiles b - 53 stones Jewellery e - an amulet of the acrobat (around mantle) Scrolls c - a scroll of amnesia {unknown} Potions a - 2 potions of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! You hear some strange, mumbled words. Something tries to affect you, but you resist. Without enough magic to sustain it, your searing ray dissipates. You hear some strange, mumbled words. You are confused. Something misses you. Something completely misses you. You completely miss something. Something hits you! You hear some strange, mumbled words. Something tries to affect you, but you resist. It was a potion of flight. You feel very buoyant. You fly up into the air. You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something barely misses you. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ### # ..#.# ##.#.# .... .. ###########.###...# #.................# #.#.#########.####..# #.#.# #.......# #.#.# #......@# ###.#.# #.......# #<#.#.# #..){...# #.#.#.# #..:....# #.#.#.# #.......# #.....# #.......# #.##### #.......# #.# .........# #.# ###......## There were no monsters in sight! Vanquished Creatures 5 endoplasms (D:1) 3 giant cockroaches (D:1) 7 goblins 3 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 3 ball pythons (D:1) 2 bats 5 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 167 | D:1 | Learned a level 2 spell: Searing Ray 432 | D:1 | Found a faded altar of an unknown god. 933 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1538 | D:2 | Noticed Sigmund 1554 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, hellmonk_ecumenical_altar_lost_god D:2: layout_basic, minmay_cupped, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 35 Constrict || 10 Tentacles || 6 Cast: Magic Dart || 57 Searing Ray || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armor: Skin || 5 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1553 | 1540 | 13 | 361 | 990 | 2 | 776.5 | Dungeon | 1553 | 1540 | 13 | 361 | 990 | 2 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1474 daAuts D:2: 79 daAuts